Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BigDaDdYRufLuv9
Ah Puch
Level 87
God Stats
5W - 6L
1,467 SR
Queue Stats
38W - 70L
1,329 Elo+
Party 1
Hercules
Hercules
Toxic__Queen95
Hercules
Level 116
God Stats
5W - 9L
1,268 SR
Queue Stats
38W - 59L
1,331 Elo+
Party 1
Artemis
Artemis
Whiskey---Queen
Artemis
Level 140
God Stats
6W - 7L
1,346 SR
Queue Stats
72W - 130L
1,484 Elo+
Party 1
Team Averages
Level 124
1,416 SR
1,429 Elo+

VS

Team Averages
Level 102
1,552 SR
1,506 Elo+
Cupid
Cupid
DecematePuss
Cupid
Level 65
God Stats
1W - 2L
1,697 SR
Queue Stats
4W - 10L
1,416 Elo+
Party 2
Hercules
Hercules
Elan19o4
Hercules
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 231L
1,484 Elo+
Solo
Chaac
Chaac
LORD x OMEGA
Chaac
Level 122
God Stats
2W - 1L
1,472 SR
Queue Stats
12W - 10L
1,515 Elo+
Party 2
Vulcan
Vulcan
SukunasVessel
Vulcan
Level 112
God Stats
1W - 1L
1,593 SR
Queue Stats
20W - 17L
1,616 Elo+
Party 2
Cabrakan
Cabrakan
The25ThRain
Cabrakan
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 39L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 1
6,071
759
4,056
7,554
5,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
 
Baron Samedi
11
0 / 1 / 2
5,655
707
3,798
4,196
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 2
5,986
748
6,251
7,079
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
10
0 / 1 / 1
5,577
697
3,875
10,770
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 0
5,927
741
6,154
4,918
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,923
615
0
0
0
Hercules
Elan19o4
Hercules
12
1 / 2 / 1
5,891
736
3,875
7,933
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 3
5,910
739
5,523
8,033
6,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 0
6,462
808
13,697
5,448
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
The25ThRain
Cabrakan
13
0 / 1 / 1
6,494
812
3,163
7,415
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
5
5
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
0
1
2
1
W
0
3
2
0.33
L
0
0
0
0
L
Hercules
Elan19o4
Hercules
1
2
1
0.75
L
1
0
3
2.5
L
3
0
0
3
L
Cabrakan
The25ThRain
Cabrakan
0
1
1
0.5
W
Hercules
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
26,258
34,517
Taken
28,829
18,042
Mitigated
23,102
10,360
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,056
327
228
1,617
7,554
5,674
0
2,579
4,711
14,429
0
W
Baron Samedi
 
Baron Samedi
3,798
190
1,907
1,625
4,196
1,944
195
2,500
1,530
12,717
0
W
6,251
135
381
1,159
7,079
2,740
254
2,177
4,676
27,496
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Elan19o4
Hercules
3,875
462
0
1,112
7,933
6,207
0
3,564
4,275
0
12,946
L
5,523
460
0
2,524
8,033
6,806
0
3,679
4,284
0
13,402
L
13,697
1,856
0
693
5,448
2,508
0
2,579
2,787
30,307
0
L
Cabrakan
The25ThRain
Cabrakan
3,163
206
0
252
7,415
7,581
0
3,832
3,378
23,351
0
W
Hercules
3,875
1,199
220
1,966
10,770
5,671
0
6,369
4,057
0
5,805
W
6,154
2,744
229
1,028
4,918
2,013
486
2,481
2,306
0
14,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
29,680
137
Minions Killed
153
0
Camps Cleared
0
828,766
Distance Traveled
651,654
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,071
759
30
4
0
186,117
1
W
Baron Samedi
5,655
707
25
3
0
154,964
5
W
Ah Puch
5,986
748
55
7
0
159,840
1
L
Cupid
4,923
615
0
0
0
0
0
L
Hercules
5,891
736
18
2
0
162,043
2
L
Chaac
5,910
739
26
3
0
160,097
0
L
Vulcan
6,462
808
45
6
0
176,319
1
L
Cabrakan
6,494
812
64
8
0
153,195
0
W
Hercules
5,577
697
6
1
0
175,138
0
W
Artemis
5,927
741
21
3
0
152,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role