Player Matchup

Khepri
Khepri
AceManatee9828
Khepri
Level 26
God Stats
2W - 0L
1,728 SR
Queue Stats
5W - 10L
1,354 Elo+
Solo
Cerberus
Cerberus
Taokaka
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 149L
1,362 Elo+
Solo
Persephone
Persephone
VINKELA
Persephone
Level 157
God Stats
2W - 2L
1,292 SR
Queue Stats
190W - 195L
1,494 Elo+
Party 1
Agni
Agni
iTraxe
Agni
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 78L
1,524 Elo+
Party 1
Izanami
Izanami
kingofbattle585
Izanami
Level 92
God Stats
14W - 11L
1,641 SR
Queue Stats
426W - 437L
1,510 Elo+
Solo
Team Averages
Level 87
1,532 SR
1,449 Elo+

VS

Team Averages
Level 112
1,460 SR
1,469 Elo+
Amaterasu
Amaterasu
ChienVache
Amaterasu
Level 127
God Stats
4W - 4L
1,664 SR
Queue Stats
121W - 134L
1,493 Elo+
Party 2
Nox
Nox
QcMarkusQc
Nox
Level 101
God Stats
4W - 1L
1,714 SR
Queue Stats
138W - 130L
1,439 Elo+
Party 2
Raijin
Raijin
ToughLuck70
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
TreemagineersQC
Khepri
Level 146
God Stats
1W - 5L
1,043 SR
Queue Stats
152W - 174L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
Weisheit
Cliodhna
Level 157
God Stats
5W - 7L
1,378 SR
Queue Stats
402W - 459L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 19
9,783
889
6,898
8,282
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Taokaka
Cerberus
16
4 / 1 / 17
9,822
893
9,958
14,696
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
VINKELA
Persephone
15
4 / 3 / 14
9,238
840
13,720
9,562
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
iTraxe
Agni
16
6 / 1 / 14
9,425
857
12,584
7,309
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 13
9,941
904
20,678
7,077
4,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChienVache
Amaterasu
14
1 / 6 / 4
7,969
724
4,636
16,600
18,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 0
7,906
719
8,438
11,688
6,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
12
0 / 7 / 3
6,845
622
4,207
11,564
8,184
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
8,099
736
5,332
19,183
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
Weisheit
Cliodhna
12
1 / 6 / 2
7,013
638
6,993
11,126
5,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
16
25
Kills
6
7
Deaths
25
77
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
Amaterasu
ChienVache
Amaterasu
1
6
4
0.5
L
2
3
0
0.67
W
Cerberus
Taokaka
Cerberus
4
1
17
12.5
L
Raijin
0
7
3
0.21
L
2
3
1
0.83
W
Persephone
VINKELA
Persephone
4
3
14
3.67
L
Cliodhna
Weisheit
Cliodhna
1
6
2
0.33
W
Agni
iTraxe
Agni
6
1
14
13
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,838
Damage
29,606
46,926
Taken
70,161
44,143
Mitigated
50,127
24,794
Healing
20,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,898
539
929
2,936
8,282
9,459
414
3,371
4,911
11,672
0
L
Amaterasu
ChienVache
Amaterasu
4,636
1,112
2,907
3,633
16,600
18,008
0
9,753
6,847
0
9,949
L
8,438
1,439
1,823
3,387
11,688
6,087
0
8,201
3,487
20,929
0
W
Cerberus
Taokaka
Cerberus
9,958
797
2,822
7,462
14,696
19,996
396
5,693
9,003
16,361
0
L
Raijin
4,207
1,247
0
0
11,564
8,184
0
6,356
5,208
11,880
0
L
5,332
524
934
6,463
19,183
12,176
0
11,450
7,733
14,611
0
W
Persephone
VINKELA
Persephone
13,720
1,492
981
3,134
9,562
5,241
1,486
3,236
6,323
23,808
0
L
Cliodhna
Weisheit
Cliodhna
6,993
484
271
1,340
11,126
5,672
0
7,400
3,726
0
13,548
W
Agni
iTraxe
Agni
12,584
594
2,196
2,013
7,309
4,673
672
1,940
5,369
29,396
0
W
20,678
14,613
1,517
804
7,077
4,774
4,650
3,734
3,343
0
37,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
37,832
140
Minions Killed
87
0
Camps Cleared
0
1,028,382
Distance Traveled
905,543
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,783
889
6
1
0
227,373
2
L
Amaterasu
7,969
724
11
1
0
194,186
1
L
Nox
7,906
719
31
3
0
179,799
0
W
Cerberus
9,822
893
33
3
0
207,317
3
L
Raijin
6,845
622
12
1
0
158,817
0
L
Khepri
8,099
736
24
2
0
194,134
2
W
Persephone
9,238
840
32
3
0
195,395
0
L
Cliodhna
7,013
638
9
1
0
178,607
0
W
Agni
9,425
857
30
3
0
218,379
3
W
Izanami
9,941
904
39
4
0
179,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role