Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BryanH342
Bellona
Level 67
God Stats
13W - 21L
1,410 SR
Queue Stats
64W - 72L
1,401 Elo+
Party 2
Nemesis
Nemesis
MrButtersword
Nemesis
Level 69
God Stats
6W - 12L
1,585 SR
Queue Stats
50W - 51L
1,481 Elo+
Party 2
Neith
Neith
Paolo133
Neith
Level 124
God Stats
33W - 17L
1,592 SR
Queue Stats
231W - 222L
1,381 Elo+
Party 3
Khepri
Khepri
labekation
Khepri
Level 6
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 13L
1,398 Elo+
Party 3
Team Averages
Level 84
1,475 SR
1,432 Elo+

VS

Team Averages
Level 94
1,593 SR
1,490 Elo+
Agni
Agni
DamndbyDay
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 381L
1,519 Elo+
Party 4
King Arthur
King Arthur
Enryan
King Arthur
Level 16
God Stats
2W - 5L
1,353 SR
Queue Stats
2W - 6L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jershie
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,748 SR
Queue Stats
14W - 12L
1,587 Elo+
Party 1
Thor
Thor
McLovinSVG2
Thor
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
243W - 261L
1,451 Elo+
Party 4
Atlas
Atlas
TheZigbot9000
Atlas
Level 126
God Stats
75W - 82L
1,864 SR
Queue Stats
1,207W - 1,254L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 0 / 5
8,762
674
13,440
10,442
5,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BryanH342
Bellona
12
2 / 1 / 0
7,082
545
6,313
9,757
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
3 / 0 / 4
8,061
620
8,803
9,002
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Paolo133
Neith
13
2 / 0 / 0
7,396
569
3,933
4,503
1,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
labekation
Khepri
8
0 / 2 / 3
5,738
441
2,667
8,282
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,078
391
2,859
10,496
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Enryan
King Arthur
10
0 / 1 / 0
6,278
483
7,495
13,242
11,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Jershie
Ah Muzen Cab
11
2 / 0 / 0
6,475
498
4,395
6,377
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 6 / 1
5,964
459
4,658
12,637
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 2
5,665
436
3,869
10,512
7,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
3
3
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
5
12.5
W
Bellona
BryanH342
Bellona
2
1
0
2
L
0
8
0
0
L
King Arthur
Enryan
King Arthur
0
1
0
0
L
Ah Muzen Cab
Jershie
Ah Muzen Cab
2
0
0
2
L
1
6
1
0.25
W
Nemesis
3
0
4
5
W
Neith
Paolo133
Neith
2
0
0
2
L
0
2
2
0.5
W
Khepri
labekation
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
23,276
41,986
Taken
53,264
25,728
Mitigated
29,065
15,036
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,440
1,593
0
7,691
10,442
5,676
2,041
3,121
7,321
64,247
0
W
Bellona
BryanH342
Bellona
6,313
3,179
0
2,889
9,757
8,919
251
420
9,337
0
42,287
L
2,859
450
0
1,752
10,496
3,171
0
7,002
3,494
29,669
0
L
King Arthur
Enryan
King Arthur
7,495
1,137
231
2,782
13,242
11,861
8
992
12,250
0
48,749
L
Ah Muzen Cab
Jershie
Ah Muzen Cab
4,395
1,899
0
2,926
6,377
2,245
128
347
6,030
0
48,919
L
4,658
2,091
0
2,692
12,637
4,395
0
4,237
8,400
0
32,961
W
Nemesis
8,803
4,515
0
839
9,002
4,006
71
1,334
7,668
0
69,212
W
Neith
Paolo133
Neith
3,933
537
0
1,839
4,503
1,679
0
527
3,976
0
64,080
L
3,869
1,973
1,275
1,822
10,512
7,393
0
3,529
6,983
19,983
0
W
Khepri
labekation
Khepri
2,667
612
0
1,778
8,282
5,448
0
1,326
6,956
10,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
29,460
442
Minions Killed
316
0
Camps Cleared
0
1,248,394
Distance Traveled
1,189,413
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,762
674
101
8
0
195,485
4
W
Bellona
7,082
545
79
6
0
246,352
2
L
Agni
5,078
391
43
3
0
224,947
0
L
King Arthur
6,278
483
93
7
0
245,692
1
L
Ah Muzen Cab
6,475
498
82
6
0
255,409
2
L
Thor
5,964
459
67
5
0
242,644
0
W
Nemesis
8,061
620
114
9
0
316,348
2
W
Neith
7,396
569
124
10
0
228,592
5
L
Atlas
5,665
436
31
2
0
220,721
0
W
Khepri
5,738
441
24
2
0
261,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role