Player Matchup

Neith
Neith
BuckledTable707
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,772 Elo+
Party 1
Ymir
Ymir
CatlikeBaton471
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,818 Elo+
Party 1
Kuzenbo
Kuzenbo
Moothster
Kuzenbo
Level 95
God Stats
2W - 1L
1,369 SR
Queue Stats
16W - 5L
1,779 Elo+
Party 1
Nu Wa
Nu Wa
SmellySobek
Nu Wa
Level 16
God Stats
2W - 0L
1,703 SR
Queue Stats
4W - 0L
1,818 Elo+
Party 1
Medusa
Medusa
iCoryyy
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,740 Elo+
Party 1
Team Averages
Level 61
1,514 SR
1,785 Elo+

VS

Team Averages
Level 25
1,500 SR
1,417 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cainiscool1
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Vulcan
Vulcan
ChillOutLena
Vulcan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
TheRealChubbyCox
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 17
9,788
979
11,731
10,608
5,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 20
9,017
902
5,715
13,338
14,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Moothster
Kuzenbo
15
4 / 2 / 22
9,551
955
5,896
15,391
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 1 / 14
9,493
949
12,841
7,783
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
iCoryyy
Medusa
14
7 / 3 / 11
8,851
885
11,649
10,055
5,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 3 / 3
7,974
797
8,322
10,184
11,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
 
Apollo
14
2 / 3 / 4
7,438
744
8,102
8,243
3,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Cainiscool1
Zhong Kui
12
2 / 8 / 2
7,404
740
7,975
13,656
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
12
1 / 6 / 4
7,239
724
12,368
9,732
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 4
7,050
705
1,670
10,491
4,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
28
Kills
8
9
Deaths
28
84
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
3
1.17
L
Apollo
 
Apollo
2
3
4
1.33
W
7
1
17
15.5
L
Zhong Kui
Cainiscool1
Zhong Kui
2
8
2
0.38
W
2
2
20
6
L
Vulcan
1
6
4
0.5
W
Kuzenbo
Moothster
Kuzenbo
4
2
22
7.5
W
8
1
14
15
L
1
8
4
0.38
W
Medusa
iCoryyy
Medusa
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,832
Damage
38,437
57,175
Taken
52,306
49,766
Mitigated
32,512
18,672
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,322
417
625
2,271
10,184
11,669
0
4,758
5,426
0
17,046
L
Apollo
 
Apollo
8,102
2,620
15
1,950
8,243
3,926
0
4,437
3,806
0
17,426
W
11,731
4,494
722
3,806
10,608
5,971
3,246
4,630
5,978
0
28,898
L
Zhong Kui
Cainiscool1
Zhong Kui
7,975
610
22
1,807
13,656
8,870
0
6,311
7,345
16,932
0
W
5,715
828
2,210
2,365
13,338
14,322
668
4,748
8,590
12,386
0
L
Vulcan
12,368
3,860
1,062
1,085
9,732
3,800
0
4,965
4,767
29,210
0
W
Kuzenbo
Moothster
Kuzenbo
5,896
2,404
527
2,324
15,391
20,230
960
4,574
10,817
10,297
0
W
12,841
3,593
3,547
2,130
7,783
3,920
1,691
2,736
5,047
33,956
0
L
1,670
195
0
444
10,491
4,247
0
3,981
6,510
5,114
0
W
Medusa
iCoryyy
Medusa
11,649
6,732
275
766
10,055
5,323
1,688
5,325
4,730
0
19,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
37,105
119
Minions Killed
88
0
Camps Cleared
0
915,929
Distance Traveled
722,716
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,974
797
10
1
0
176,988
1
L
Apollo
7,438
744
28
3
0
158,673
0
W
Neith
9,788
979
32
3
0
190,823
0
L
Zhong Kui
7,404
740
15
2
0
122,611
0
W
Ymir
9,017
902
14
1
0
163,103
0
L
Vulcan
7,239
724
29
3
0
181,715
1
W
Kuzenbo
9,551
955
7
1
0
191,746
0
W
Nu Wa
9,493
949
50
5
0
192,714
0
L
Ao Kuang
7,050
705
6
1
0
82,729
0
W
Medusa
8,851
885
16
2
0
177,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role