Player Matchup

Bellona
Bellona
KillerB1064
Bellona
Level 128
God Stats
10W - 2L
2,043 SR
Queue Stats
18W - 7L
1,797 Elo+
Party 2
Ra
Ra
Stoysy
Ra
Level 128
God Stats
3W - 1L
1,692 SR
Queue Stats
16W - 3L
1,879 Elo+
Party 2
Serqet
Serqet
Workdad
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,952 Elo+
Party 2
Team Averages
Level 137
1,745 SR
1,876 Elo+

VS

Team Averages
Level 104
1,652 SR
1,643 Elo+
Charybdis
Charybdis
Indyay
Charybdis
Level 69
God Stats
1W - 2L
1,751 SR
Queue Stats
92W - 91L
1,535 Elo+
Party 1
Zeus
Zeus
KingSimba642
Zeus
Level 158
God Stats
9W - 4L
1,696 SR
Queue Stats
187W - 106L
1,793 Elo+
Party 1
Achilles
Achilles
itsamithk
Achilles
Level 86
God Stats
3W - 2L
1,511 SR
Queue Stats
51W - 39L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KillerB1064
Bellona
18
4 / 3 / 6
12,929
680
21,720
22,695
25,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
19
6 / 1 / 8
13,948
734
21,003
15,600
17,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Workdad
Serqet
18
5 / 2 / 7
12,931
681
15,901
20,498
20,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Indyay
Charybdis
15
0 / 6 / 4
10,771
567
14,355
19,150
8,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 2
11,886
626
15,580
16,526
8,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
itsamithk
Achilles
17
4 / 4 / 2
12,676
667
18,182
31,448
44,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Indyay
Charybdis
0
6
4
0.33
W
Bellona
KillerB1064
Bellona
4
3
6
2.33
L
2
5
2
0.6
W
Ra
6
1
8
10
W
Serqet
Workdad
Serqet
5
2
7
4.25
L
Achilles
itsamithk
Achilles
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,624
Damage
48,117
58,793
Taken
67,124
64,675
Mitigated
61,320
15,695
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Indyay
Charybdis
14,355
6,184
0
1,883
19,150
8,385
423
6,744
10,830
0
52,334
W
Bellona
KillerB1064
Bellona
21,720
7,481
0
3,020
22,695
25,963
815
5,803
16,892
0
41,159
L
15,580
2,697
0
5,104
16,526
8,647
0
4,039
10,368
64,936
0
W
Ra
21,003
2,454
6,371
4,789
15,600
17,724
1,057
5,269
10,331
99,169
0
W
Serqet
Workdad
Serqet
15,901
3,604
0
1,515
20,498
20,988
706
4,838
15,660
0
26,564
L
Achilles
itsamithk
Achilles
18,182
3,410
359
7,366
31,448
44,288
0
9,308
19,530
0
35,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
35,333
225
Minions Killed
221
9
Camps Cleared
7
1,149,909
Distance Traveled
920,822
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,771
567
82
4
1
288,024
5
W
Bellona
12,929
680
42
2
6
392,525
4
L
Zeus
11,886
626
104
5
5
296,086
6
W
Ra
13,948
734
157
8
2
372,563
1
W
Serqet
12,931
681
26
1
1
384,821
3
L
Achilles
12,676
667
35
2
1
336,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role