Player Matchup

Artio
Artio
 
Artio
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BrownAsWhat
Pele
Level 114
God Stats
2W - 4L
1,488 SR
Queue Stats
134W - 162L
1,521 Elo+
Party 3
Ares
Ares
DatStupidFire
Ares
Level 125
God Stats
2W - 0L
1,706 SR
Queue Stats
5W - 0L
1,725 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JamesBondd_420
Tsukuyomi
Level 82
God Stats
2W - 0L
1,694 SR
Queue Stats
5W - 0L
1,725 Elo+
Party 1
Geb
Geb
Many Many Hours
Geb
Level 148
God Stats
3W - 5L
1,298 SR
Queue Stats
220W - 237L
1,548 Elo+
Party 3
Team Averages
Level 109
1,537 SR
1,604 Elo+

VS

Team Averages
Level 114
1,653 SR
1,482 Elo+
Artio
Artio
CHIEFSHAKATOOL
Artio
Level 152
God Stats
9W - 11L
1,644 SR
Queue Stats
850W - 821L
1,569 Elo+
Party 2
Hun Batz
Hun Batz
IncelTears
Hun Batz
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
181W - 140L
1,591 Elo+
Party 2
Achilles
Achilles
PureBORIBOYZ3
Achilles
Level 136
God Stats
2W - 3L
1,425 SR
Queue Stats
110W - 109L
1,529 Elo+
Solo
Chronos
Chronos
XTactical1RageX
Chronos
Level 127
God Stats
1W - 2L
1,763 SR
Queue Stats
118W - 143L
1,385 Elo+
Solo
Anubis
Anubis
xMOBxAFFLICTION
Anubis
Level 128
God Stats
4W - 2L
1,691 SR
Queue Stats
183W - 223L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
6 / 5 / 18
11,864
742
12,387
32,496
44,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 6 / 13
12,782
799
25,513
25,628
13,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 26
13,143
821
22,739
29,783
33,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
JamesBondd_420
Tsukuyomi
20
10 / 4 / 17
12,848
803
30,180
30,859
18,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 3 / 20
11,776
736
27,812
21,753
12,549
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 15
10,993
687
20,554
34,899
44,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
IncelTears
Hun Batz
19
9 / 8 / 12
11,919
745
29,189
26,571
15,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
PureBORIBOYZ3
Achilles
19
10 / 6 / 8
11,850
741
26,163
40,558
36,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 6 / 11
10,406
650
20,568
21,016
10,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 9 / 13
9,907
619
19,459
19,113
11,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
83
35
Kills
24
24
Deaths
35
94
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
5
18
3
W
11
6
13
2.92
L
3
6
15
1.75
W
5
6
26
3
L
Hun Batz
IncelTears
Hun Batz
9
8
12
1.88
W
Tsukuyomi
JamesBondd_420
Tsukuyomi
10
4
17
4.63
W
3
3
20
4.33
L
Achilles
PureBORIBOYZ3
Achilles
10
6
8
2.33
L
2
6
11
1.25
L
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,631
Damage
115,933
140,519
Taken
142,157
122,435
Mitigated
117,420
53,399
Healing
53,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,387
2,689
7,606
10,775
32,496
44,342
523
12,941
19,555
23,442
0
W
25,513
5,619
1,809
5,647
25,628
13,716
2,421
10,703
14,925
0
44,955
L
20,554
993
8,607
14,773
34,899
44,499
291
17,153
17,746
33,054
0
W
22,739
2,087
1,705
4,723
29,783
33,500
373
14,985
14,798
28,595
0
L
Hun Batz
IncelTears
Hun Batz
29,189
5,398
1,892
5,564
26,571
15,290
674
12,137
14,434
0
43,459
W
Tsukuyomi
JamesBondd_420
Tsukuyomi
30,180
8,910
2,542
11,364
30,859
18,328
3,903
11,536
19,323
0
51,379
W
27,812
1,148
3,005
4,223
21,753
12,549
986
10,416
11,337
51,820
0
L
Achilles
PureBORIBOYZ3
Achilles
26,163
5,860
1,818
14,353
40,558
36,433
112
14,992
25,566
0
36,171
L
20,568
9,164
940
2,827
21,016
10,093
2,304
9,458
11,558
37,079
0
L
19,459
798
354
2,605
19,113
11,105
270
9,198
9,915
34,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,413
Gold Earned
55,075
149
Minions Killed
137
0
Camps Cleared
0
1,400,719
Distance Traveled
1,253,652
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,864
742
12
1
0
276,997
0
W
Pele
12,782
799
43
3
0
279,341
0
L
Artio
10,993
687
22
1
0
273,219
0
W
Ares
13,143
821
10
1
0
259,183
0
L
Hun Batz
11,919
745
20
1
0
269,579
0
W
Tsukuyomi
12,848
803
26
2
0
292,250
1
W
Geb
11,776
736
58
4
0
292,948
0
L
Achilles
11,850
741
23
1
0
269,089
0
L
Chronos
10,406
650
31
2
0
239,776
1
L
Anubis
9,907
619
41
3
0
201,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role