Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Desckjetd
Ao Kuang
Level 128
God Stats
2W - 1L
1,907 SR
Queue Stats
20W - 23L
1,521 Elo+
Party 2
Bacchus
Bacchus
HeartQQ
Bacchus
Level 159
God Stats
4W - 0L
1,585 SR
Queue Stats
139W - 49L
1,775 Elo+
Party 3
Anhur
Anhur
Subfocus
Anhur
Level 45
God Stats
1W - 0L
1,946 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3
Merlin
Merlin
andresgranda
Merlin
Level 26
God Stats
3W - 4L
1,309 SR
Queue Stats
7W - 12L
1,697 Elo+
Party 2
Team Averages
Level 103
1,649 SR
1,599 Elo+

VS

Team Averages
Level 101
1,565 SR
1,477 Elo+
Guan Yu
Guan Yu
Alexis Lima2005
Guan Yu
Level 25
God Stats
3W - 4L
1,552 SR
Queue Stats
10W - 15L
1,399 Elo+
Party 4
Agni
Agni
BLACKOUT5371
Agni
Level 124
God Stats
6W - 7L
1,617 SR
Queue Stats
110W - 102L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
ELSWAGER911
Ne Zha
Level 136
God Stats
11W - 6L
1,607 SR
Queue Stats
438W - 447L
1,427 Elo+
Party 4
Neith
Neith
FamishedSloth91
Neith
Level 65
God Stats
12W - 17L
1,527 SR
Queue Stats
129W - 141L
1,420 Elo+
Party 4
Aphrodite
Aphrodite
JadedHoneyBadger
Aphrodite
Level 156
God Stats
7W - 3L
1,519 SR
Queue Stats
225W - 230L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 6
8,975
816
12,292
8,576
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Desckjetd
Ao Kuang
15
2 / 0 / 4
8,388
763
10,877
11,764
5,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
HeartQQ
Bacchus
15
4 / 1 / 8
9,105
828
6,939
10,928
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Subfocus
Anhur
15
4 / 2 / 5
8,759
796
8,735
9,852
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
1 / 0 / 2
8,584
780
5,269
5,281
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,405
673
3,831
9,794
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
7,398
673
7,193
7,459
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
1 / 5 / 0
8,133
739
7,259
12,990
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 1 / 1
7,770
706
5,334
7,990
3,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
15
2 / 4 / 0
8,298
754
8,753
13,745
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
4
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
6
7
L
1
3
1
0.5
L
0
2
1
0.25
W
Ao Kuang
Desckjetd
Ao Kuang
2
0
4
4
L
Ne Zha
1
5
0
0.2
L
0
1
1
0.5
W
Bacchus
HeartQQ
Bacchus
4
1
8
8
L
Aphrodite
2
4
0
0.5
W
Anhur
Subfocus
Anhur
4
2
5
3.25
W
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
32,370
46,401
Taken
51,978
30,923
Mitigated
31,100
11,395
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,292
4,017
0
2,451
8,576
4,457
1,153
3,926
4,650
0
39,084
L
3,831
577
2,232
1,821
9,794
10,905
158
4,304
5,490
0
7,126
L
7,193
628
58
463
7,459
3,067
142
3,946
3,513
21,237
0
W
Ao Kuang
Desckjetd
Ao Kuang
10,877
1,977
0
4,402
11,764
5,138
0
4,500
7,155
27,621
0
L
Ne Zha
7,259
2,125
0
2,798
12,990
6,791
0
6,472
6,518
0
33,321
L
5,334
2,563
0
2,893
7,990
3,373
171
4,107
3,883
0
28,741
W
Bacchus
HeartQQ
Bacchus
6,939
679
0
2,270
10,928
14,785
33
2,191
8,644
15,988
0
L
Aphrodite
8,753
515
3,942
6,695
13,745
6,964
230
4,256
9,489
36,753
0
W
Anhur
Subfocus
Anhur
8,735
5,806
0
2,272
9,852
4,043
1,643
3,558
6,117
0
32,365
W
Merlin
5,269
126
0
0
5,281
2,500
280
1,771
3,510
42,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
39,004
251
Minions Killed
215
0
Camps Cleared
0
1,249,059
Distance Traveled
1,093,672
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,975
816
64
6
0
248,636
1
L
Guan Yu
7,405
673
14
1
0
209,617
4
L
Agni
7,398
673
29
3
0
222,724
1
W
Ao Kuang
8,388
763
46
4
0
294,044
1
L
Ne Zha
8,133
739
45
4
0
217,153
2
L
Neith
7,770
706
57
5
0
220,347
2
W
Bacchus
9,105
828
14
1
0
251,271
3
L
Aphrodite
8,298
754
70
6
0
223,831
1
W
Anhur
8,759
796
54
5
0
226,614
0
W
Merlin
8,584
780
73
7
0
228,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role