Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jaketw
Jormungandr
Level 159
God Stats
3W - 3L
1,582 SR
Queue Stats
170W - 150L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Opportun1ty
Aphrodite
Level 160
God Stats
4W - 7L
1,555 SR
Queue Stats
320W - 348L
1,605 Elo+
Solo
Apollo
Apollo
cha0ticGuY
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,535 Elo+
Solo
Danzaburou
Danzaburou
t33Zeta
Danzaburou
Level 157
God Stats
2W - 5L
1,689 SR
Queue Stats
316W - 306L
1,568 Elo+
Solo
Team Averages
Level 156
1,565 SR
1,554 Elo+

VS

Team Averages
Level 141
1,412 SR
1,604 Elo+
Chaac
Chaac
N03FF0RT
Chaac
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 142L
1,572 Elo+
Party 1
Hel
Hel
RadiatedChainz
Hel
Level 117
God Stats
3W - 1L
1,262 SR
Queue Stats
306W - 300L
1,657 Elo+
Solo
Mulan
Mulan
Respawnmaster24
Mulan
Level 145
God Stats
1W - 3L
1,532 SR
Queue Stats
74W - 81L
1,578 Elo+
Solo
Vamana
Vamana
XLordZeroxX
Vamana
Level 160
God Stats
11W - 8L
1,506 SR
Queue Stats
1,025W - 1,087L
1,607 Elo+
Solo
Athena
Athena
the suck
Athena
Level 154
God Stats
3W - 6L
1,259 SR
Queue Stats
289W - 286L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
5 / 5 / 12
13,834
692
30,127
28,319
16,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Jaketw
Jormungandr
20
5 / 3 / 14
13,442
672
27,300
33,802
50,653
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Opportun1ty
Aphrodite
20
3 / 2 / 17
12,750
638
14,762
20,759
19,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
cha0ticGuY
Apollo
18
2 / 7 / 8
11,681
584
20,760
29,541
16,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
t33Zeta
Danzaburou
20
5 / 3 / 15
14,004
700
28,473
27,142
19,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
N03FF0RT
Chaac
20
2 / 4 / 12
12,480
624
25,615
33,314
37,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 10
14,584
729
33,012
20,070
12,870
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 3 / 11
13,901
695
21,215
29,524
38,140
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
20
2 / 4 / 14
13,695
685
23,234
33,313
46,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
the suck
Athena
18
1 / 6 / 15
11,852
593
17,900
35,848
52,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
82
20
Kills
20
20
Deaths
20
66
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
5
12
2.2
L
Jormungandr
Jaketw
Jormungandr
5
3
14
4
W
Chaac
N03FF0RT
Chaac
2
4
12
2
L
Aphrodite
Opportun1ty
Aphrodite
3
2
17
5.75
W
8
3
10
4.33
W
7
3
11
4.17
W
Vamana
2
4
14
2.25
L
Apollo
cha0ticGuY
Apollo
2
7
8
0.86
L
Danzaburou
t33Zeta
Danzaburou
5
3
15
4.17
W
Athena
the suck
Athena
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,422
Damage
120,976
139,563
Taken
152,069
122,701
Mitigated
187,375
66,777
Healing
62,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
30,127
4,508
2,224
6,815
28,319
16,590
1,031
11,399
16,915
67,275
0
L
Jormungandr
Jaketw
Jormungandr
27,300
7,727
3,244
6,692
33,802
50,653
591
13,137
20,665
51,880
0
W
Chaac
N03FF0RT
Chaac
25,615
2,877
0
11,404
33,314
37,240
2,993
15,405
17,588
0
62,161
L
Aphrodite
Opportun1ty
Aphrodite
14,762
2,486
21,820
9,985
20,759
19,399
527
6,229
14,530
28,294
0
W
33,012
1,771
22,563
9,109
20,070
12,870
1,908
13,717
6,173
63,767
0
W
21,215
982
1,499
3,669
29,524
38,140
1,073
15,324
13,928
0
32,394
W
Vamana
23,234
9,797
3,332
7,828
33,313
46,521
1,077
15,251
17,735
3,850
38,018
L
Apollo
cha0ticGuY
Apollo
20,760
11,659
890
4,767
29,541
16,956
3,704
13,920
15,621
0
30,432
L
Danzaburou
t33Zeta
Danzaburou
28,473
12,033
3,711
6,629
27,142
19,103
1,946
8,352
18,790
0
51,091
W
Athena
the suck
Athena
17,900
3,207
97
2,656
35,848
52,604
973
10,986
24,456
27,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,711
Gold Earned
66,512
229
Minions Killed
205
0
Camps Cleared
0
1,778,942
Distance Traveled
1,764,988
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,834
692
79
4
0
363,174
5
L
Jormungandr
13,442
672
41
2
0
373,419
0
W
Chaac
12,480
624
56
3
0
349,506
2
L
Aphrodite
12,750
638
40
2
0
390,197
3
W
Hel
14,584
729
77
4
0
397,970
1
W
Mulan
13,901
695
19
1
0
287,421
1
W
Vamana
13,695
685
38
2
0
372,433
0
L
Apollo
11,681
584
15
1
0
310,892
0
L
Danzaburou
14,004
700
54
3
0
341,260
0
W
Athena
11,852
593
15
1
0
357,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role