Player Matchup

Apollo
Apollo
BIargh
Apollo
Level 112
God Stats
0W - 3L
1,578 SR
Queue Stats
105W - 81L
1,553 Elo+
Party 2
Freya
Freya
bigjessejay
Freya
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 136L
1,547 Elo+
Party 2
Ra
Ra
mhstiger13
Ra
Level 83
God Stats
0W - 1L
1,444 SR
Queue Stats
55W - 35L
1,666 Elo+
Party 2
Kukulkan
Kukulkan
nmango15
Kukulkan
Level 82
God Stats
2W - 1L
1,524 SR
Queue Stats
95W - 89L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
rainmakre
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,507 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,563 Elo+

VS

Team Averages
Level 133
1,431 SR
1,454 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Cilisia
Achilles
Level 137
God Stats
4W - 3L
1,263 SR
Queue Stats
291W - 299L
1,443 Elo+
Solo
Sylvanus
Sylvanus
TropicFeline
Sylvanus
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 78L
1,406 Elo+
Solo
Hades
Hades
lazymanmike
Hades
Level 136
God Stats
3W - 4L
1,553 SR
Queue Stats
173W - 188L
1,460 Elo+
Party 1
Tiamat
Tiamat
repoman133
Tiamat
Level 146
God Stats
2W - 5L
1,339 SR
Queue Stats
313W - 299L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BIargh
Apollo
19
6 / 6 / 5
11,136
619
20,776
25,509
13,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 8 / 11
10,182
566
10,282
20,894
13,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 6 / 7
11,156
620
18,412
19,586
12,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
nmango15
Kukulkan
19
3 / 7 / 9
11,549
642
12,892
23,033
12,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
rainmakre
Cthulhu
16
0 / 8 / 12
9,656
536
15,354
24,562
25,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 3 / 25
12,887
716
20,482
17,619
11,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Cilisia
Achilles
20
16 / 2 / 17
14,093
783
33,545
26,726
40,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
TropicFeline
Sylvanus
18
3 / 4 / 22
11,366
631
9,423
30,251
28,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 6 / 22
11,494
639
18,063
22,650
23,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
repoman133
Tiamat
20
5 / 0 / 25
13,193
733
25,944
16,171
14,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
146
14
Kills
35
35
Deaths
15
44
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
25
7.17
L
Apollo
BIargh
Apollo
6
6
5
1.42
W
Achilles
Cilisia
Achilles
16
2
17
12.25
W
Sylvanus
TropicFeline
Sylvanus
3
4
22
3.5
L
1
8
11
0.81
W
2
6
22
2.17
L
4
6
7
1.25
L
Kukulkan
nmango15
Kukulkan
3
7
9
1.07
L
Cthulhu
rainmakre
Cthulhu
0
8
12
0.75
W
Tiamat
repoman133
Tiamat
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,716
Damage
107,457
113,584
Taken
113,417
77,535
Mitigated
118,949
44,695
Healing
64,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,482
6,069
2,408
2,997
17,619
11,672
6,508
12,720
4,899
0
52,584
L
Apollo
BIargh
Apollo
20,776
10,324
1,265
5,153
25,509
13,657
0
10,727
14,626
0
37,210
W
Achilles
Cilisia
Achilles
33,545
2,464
2,490
11,490
26,726
40,758
650
8,529
18,197
0
48,840
W
Sylvanus
TropicFeline
Sylvanus
9,423
2,656
15,116
11,678
30,251
28,353
847
16,015
14,236
20,118
0
L
10,282
3,973
925
4,477
20,894
13,002
0
9,298
11,430
16,943
0
W
18,063
557
1,218
5,831
22,650
23,632
631
11,423
11,227
32,422
0
L
18,412
1,561
15,000
6,353
19,586
12,658
0
10,101
9,287
41,002
0
L
Kukulkan
nmango15
Kukulkan
12,892
597
3,950
5,392
23,033
12,324
0
11,356
11,439
38,523
0
L
Cthulhu
rainmakre
Cthulhu
15,354
225
1,260
920
24,562
25,894
0
11,012
13,372
22,890
0
W
Tiamat
repoman133
Tiamat
25,944
999
4,002
7,387
16,171
14,534
2,009
8,253
7,918
47,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
63,033
206
Minions Killed
158
0
Camps Cleared
0
1,368,935
Distance Traveled
1,691,070
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,887
716
46
3
0
332,572
1
L
Apollo
11,136
619
46
3
0
286,888
0
W
Achilles
14,093
783
25
1
0
363,036
2
W
Sylvanus
11,366
631
19
1
0
322,276
2
L
Freya
10,182
566
21
1
0
255,193
0
W
Hades
11,494
639
35
2
0
290,346
1
L
Ra
11,156
620
54
3
0
294,177
0
L
Kukulkan
11,549
642
64
4
0
281,460
3
L
Cthulhu
9,656
536
21
1
0
251,217
2
W
Tiamat
13,193
733
33
2
0
382,840
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role