Player Matchup

Thor
Thor
BaldorV
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SadBlooky
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
bigjjt
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,500 Elo+

VS

Team Averages
Level 83
1,665 SR
1,539 Elo+
Neith
Neith
Joker819
Neith
Level 80
God Stats
57W - 76L
1,414 SR
Queue Stats
91W - 143L
1,394 Elo+
Solo
Anubis
Anubis
SVGRod
Anubis
Level 62
God Stats
15W - 2L
1,843 SR
Queue Stats
58W - 30L
1,634 Elo+
Party 2
Geb
Geb
teach4life37
Geb
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
44W - 29L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BaldorV
Thor
8
0 / 10 / 1
5,723
572
5,572
13,148
3,541
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SadBlooky
Izanami
8
0 / 10 / 1
5,789
579
3,935
13,016
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
bigjjt
Cthulhu
9
1 / 4 / 0
6,457
646
5,314
12,403
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Joker819
Neith
13
8 / 0 / 14
8,936
894
9,055
5,395
2,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SVGRod
Anubis
14
13 / 0 / 10
9,546
955
17,838
9,571
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 13
8,343
834
4,637
9,491
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
24
24
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
BaldorV
Thor
0
10
1
0.05
W
Neith
Joker819
Neith
8
0
14
15
W
Anubis
SVGRod
Anubis
13
0
10
18
L
Izanami
SadBlooky
Izanami
0
10
1
0.05
L
Cthulhu
bigjjt
Cthulhu
1
4
0
0.25
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,821
Damage
31,530
38,567
Taken
24,457
15,912
Mitigated
18,210
1,830
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BaldorV
Thor
5,572
903
0
129
13,148
3,541
0
8,179
4,969
0
9,580
W
Neith
Joker819
Neith
9,055
5,679
0
1,638
5,395
2,391
1,570
1,407
3,988
0
23,002
W
Anubis
SVGRod
Anubis
17,838
1,426
0
6,905
9,571
5,639
574
2,472
7,099
46,926
0
L
Izanami
SadBlooky
Izanami
3,935
2,141
0
759
13,016
3,371
0
8,760
4,256
0
14,675
L
Cthulhu
bigjjt
Cthulhu
5,314
477
140
802
12,403
9,000
0
5,675
6,728
15,078
0
W
4,637
413
0
1,625
9,491
10,180
387
1,834
7,657
11,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
26,825
53
Minions Killed
120
1
Camps Cleared
8
475,774
Distance Traveled
515,975
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,723
572
6
1
0
148,544
0
W
Neith
8,936
894
38
4
2
147,457
0
W
Anubis
9,546
955
74
7
4
166,142
3
L
Izanami
5,789
579
23
2
1
142,180
0
L
Cthulhu
6,457
646
24
2
0
185,050
0
W
Geb
8,343
834
8
1
2
202,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role