Player Matchup

Osiris
Osiris
MaqNova
Osiris
Level 147
God Stats
2W - 3L
1,793 SR
Queue Stats
231W - 244L
1,452 Elo+
Party 2
Ra
Ra
Rxzor-VG-
Ra
Level 86
God Stats
8W - 10L
1,480 SR
Queue Stats
344W - 344L
1,409 Elo+
Party 2
Ullr
Ullr
Shadow_Sheepp
Ullr
Level 145
God Stats
4W - 5L
1,182 SR
Queue Stats
142W - 133L
1,497 Elo+
Solo
Hel
Hel
TheMightiestUwU
Hel
Level 109
God Stats
2W - 1L
1,527 SR
Queue Stats
99W - 89L
1,540 Elo+
Solo
Thanatos
Thanatos
hellfire2258
Thanatos
Level 156
God Stats
22W - 20L
1,611 SR
Queue Stats
353W - 328L
1,450 Elo+
Party 2
Team Averages
Level 129
1,519 SR
1,470 Elo+

VS

Team Averages
Level 127
1,546 SR
1,440 Elo+
Sylvanus
Sylvanus
AcoPolo-_-
Sylvanus
Level 105
God Stats
8W - 9L
1,541 SR
Queue Stats
340W - 368L
1,519 Elo+
Solo
Neith
Neith
CRAZY as REDNEK
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,353 Elo+
Party 1
Loki
Loki
DrawnDouleur
Loki
Level 98
God Stats
6W - 7L
1,368 SR
Queue Stats
56W - 63L
1,352 Elo+
Party 1
Achilles
Achilles
ReaperCode1802
Achilles
Level 159
God Stats
2W - 1L
1,820 SR
Queue Stats
144W - 151L
1,524 Elo+
Party 1
Hades
Hades
TheBumbDuffler
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MaqNova
Osiris
16
3 / 7 / 8
10,976
523
17,191
23,214
18,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 1
10,181
485
9,590
15,726
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 1
10,189
485
10,796
14,541
5,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
7,283
347
3,873
6,808
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
hellfire2258
Thanatos
18
9 / 6 / 5
11,640
554
13,242
23,971
11,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AcoPolo-_-
Sylvanus
14
2 / 2 / 8
10,071
480
4,592
19,041
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 7
11,171
532
13,138
15,526
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 4 / 8
11,642
554
10,193
19,571
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
19
8 / 6 / 3
12,607
600
14,150
25,588
35,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 0 / 8
11,881
566
15,594
17,645
9,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
15
Kills
26
26
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AcoPolo-_-
Sylvanus
2
2
8
3
W
4
3
7
2.5
W
6
4
8
2.5
L
Osiris
MaqNova
Osiris
3
7
8
1
W
Achilles
8
6
3
1.58
L
2
6
1
0.42
L
1
5
1
0.3
W
6
0
8
10
L
0
2
0
0
L
Thanatos
hellfire2258
Thanatos
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,692
Damage
57,667
84,260
Taken
97,371
45,146
Mitigated
78,946
33,420
Healing
42,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AcoPolo-_-
Sylvanus
4,592
1,492
2,007
7,718
19,041
18,928
956
3,515
15,336
38,658
0
W
13,138
5,622
0
5,876
15,526
6,049
2,956
4,374
11,050
0
84,737
W
10,193
3,855
0
7,792
19,571
8,703
0
1,584
17,951
0
81,457
L
Osiris
MaqNova
Osiris
17,191
6,775
0
5,881
23,214
18,140
209
1,504
21,710
0
80,783
W
Achilles
14,150
3,344
0
5,109
25,588
35,597
827
549
25,039
0
76,573
L
9,590
721
255
3,656
15,726
7,502
248
9,287
6,439
80,995
0
L
10,796
4,198
0
1,585
14,541
5,994
1,027
3,513
11,028
0
78,585
W
15,594
2,333
1,069
12,871
17,645
9,669
1,167
6,946
10,561
105,082
0
L
3,873
576
605
3,728
6,808
2,187
0
1,984
4,824
31,963
0
L
Thanatos
hellfire2258
Thanatos
13,242
4,475
0
17,710
23,971
11,323
1,445
3,898
20,073
0
92,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
57,372
608
Minions Killed
580
0
Camps Cleared
0
1,639,479
Distance Traveled
1,819,567
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,071
480
46
2
0
336,566
1
W
Neith
11,171
532
116
6
0
311,104
0
W
Loki
11,642
554
119
6
0
444,140
2
L
Osiris
10,976
523
139
7
0
365,125
1
W
Achilles
12,607
600
128
6
0
362,287
4
L
Ra
10,181
485
137
7
0
362,125
4
L
Ullr
10,189
485
132
6
0
367,475
0
W
Hades
11,881
566
171
8
0
365,470
3
L
Hel
7,283
347
70
3
0
173,965
0
L
Thanatos
11,640
554
130
6
0
370,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role