Player Matchup

Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
D1ST0RTED
Ratatoskr
Level 47
God Stats
61W - 63L
1,488 SR
Queue Stats
194W - 241L
1,356 Elo+
Party 1
Atlas
Atlas
DarthNihilus995
Atlas
Level 66
God Stats
8W - 6L
1,709 SR
Queue Stats
159W - 197L
1,374 Elo+
Party 1
Anubis
Anubis
SirMadness99
Anubis
Level 56
God Stats
65W - 79L
1,473 SR
Queue Stats
93W - 132L
1,441 Elo+
Solo
Team Averages
Level 66
1,534 SR
1,434 Elo+

VS

Team Averages
Level 122
1,484 SR
1,447 Elo+
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SoLtaneL
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,297 Elo+
Solo
Tyr
Tyr
qowaddeb
Tyr
Level 15
God Stats
1W - 5L
1,360 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Азриелла
Nu Wa
Level 158
God Stats
36W - 32L
1,559 SR
Queue Stats
430W - 484L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 1
6,347
635
5,577
7,980
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
 
Heimdallr
9
2 / 1 / 0
5,336
534
5,881
6,480
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ratatoskr
D1ST0RTED
Ratatoskr
10
3 / 0 / 1
5,929
593
3,199
5,656
1,721
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 1
5,324
532
3,284
6,976
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
11
1 / 1 / 3
6,004
600
4,723
4,445
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 1 / 0
5,240
524
1,910
6,432
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
 
Heimdallr
7
0 / 1 / 1
4,579
458
3,330
6,663
2,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SoLtaneL
Cerberus
8
0 / 1 / 2
4,936
494
3,779
9,080
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 0
5,232
523
4,474
9,663
7,689
Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 2
5,407
541
2,949
5,289
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
4
4
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
1
1.5
W
Heimdallr
 
Heimdallr
2
1
0
2
L
Bakasura
 
Bakasura
2
1
0
2
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Ratatoskr
D1ST0RTED
Ratatoskr
3
0
1
3.5
W
0
1
1
0.5
W
Anubis
1
1
3
2.5
L
Cerberus
SoLtaneL
Cerberus
0
1
2
1
L
1
1
0
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
16,442
31,537
Taken
37,127
14,351
Mitigated
19,938
13,308
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,577
3,314
0
4,730
7,980
4,546
888
186
7,766
0
42,730
W
Heimdallr
 
Heimdallr
5,881
2,523
0
2,236
6,480
2,153
334
2,483
3,987
0
39,799
L
Bakasura
 
Bakasura
1,910
1,509
0
3,329
6,432
2,357
0
1,238
5,194
0
17,987
L
Heimdallr
 
Heimdallr
3,330
1,200
150
1,191
6,663
2,901
187
2,184
4,479
0
26,423
W
Ratatoskr
D1ST0RTED
Ratatoskr
3,199
1,159
0
2,090
5,656
1,721
0
987
4,445
0
31,960
W
3,284
1,859
0
1,392
6,976
3,848
198
1,687
5,196
17,991
0
W
Anubis
4,723
295
0
2,860
4,445
2,083
0
1,119
3,268
44,750
0
L
Cerberus
SoLtaneL
Cerberus
3,779
250
0
3,022
9,080
5,436
0
1,963
7,117
16,423
0
L
4,474
734
0
2,858
9,663
7,689
0
0
9,663
0
26,005
L
2,949
767
0
760
5,289
1,555
14
2,622
2,667
33,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
25,394
322
Minions Killed
240
0
Camps Cleared
0
1,059,518
Distance Traveled
1,008,682
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,347
635
89
9
0
204,726
0
W
Heimdallr
5,336
534
67
7
0
184,632
3
L
Bakasura
5,240
524
61
6
0
247,723
2
L
Heimdallr
4,579
458
47
5
0
208,925
3
W
Ratatoskr
5,929
593
67
7
0
243,318
0
W
Atlas
5,324
532
23
2
0
224,059
0
W
Anubis
6,004
600
76
8
0
202,783
1
L
Cerberus
4,936
494
23
2
0
195,882
4
L
Tyr
5,232
523
37
4
0
175,332
1
L
Nu Wa
5,407
541
72
7
0
180,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role