Player Matchup

Chang'e
Chang'e
Gold V
Boczar
Chang'e
Gold V
Level 123
God Stats
1W - 0L
1,797 SR
Queue Stats
12W - 2L
1,754 MMR
Party 1
Atlas
Atlas
Gold V
Legion_NAL
Atlas
Gold V
Level 47
God Stats
1W - 0L
1,859 SR
Queue Stats
12W - 3L
1,719 MMR
Party 1
Hou Yi
Hou Yi
Gold V
RAFDYLANS
Hou Yi
Gold V
Level 109
God Stats
3W - 0L
1,779 SR
Queue Stats
12W - 2L
1,754 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,812 SR
1,742 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,598 SR
1,703 MMR
Ravana
Ravana
Gold IV
Maxwell_Brown
Ravana
Gold IV
Level 122
God Stats
1W - 3L
1,739 SR
Queue Stats
70W - 74L
1,706 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Swindletrash
Erlang Shen
Platinum I
Level 125
God Stats
0W - 2L
1,557 SR
Queue Stats
174W - 178L
1,922 MMR
Party 2
Chronos
Chronos
Gold IV
xBalenc
Chronos
Gold IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boczar
Chang'e
18
6 / 3 / 6
12,660
703
18,992
18,906
13,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
16
1 / 1 / 10
12,555
698
11,721
17,683
25,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
RAFDYLANS
Hou Yi
18
5 / 2 / 6
12,408
689
28,562
16,073
10,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChaacThothYu HuangBaron SamediAh Muzen Cab

VS

Bans
CabrakanZeusAresAphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
11,051
614
15,191
18,404
23,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Swindletrash
Erlang Shen
16
1 / 3 / 4
10,975
610
10,214
24,813
34,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
xBalenc
Chronos
15
3 / 6 / 3
11,143
619
15,531
26,003
12,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
12
Kills
6
6
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Boczar
Chang'e
6
3
6
3
W
Atlas
1
1
10
6
L
2
3
4
1.33
W
Hou Yi
RAFDYLANS
Hou Yi
5
2
6
4
L
Erlang Shen
Swindletrash
Erlang Shen
1
3
4
1
L
Chronos
xBalenc
Chronos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,275
Damage
40,936
52,662
Taken
69,220
49,172
Mitigated
70,445
22,208
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Boczar
Chang'e
18,992
920
4,731
7,518
18,906
13,183
352
5,645
13,261
59,687
0
W
Atlas
11,721
5,283
0
4,143
17,683
25,969
301
5,979
11,704
30,022
0
L
15,191
3,864
0
2,395
18,404
23,302
0
9,271
9,133
0
49,663
W
Hou Yi
RAFDYLANS
Hou Yi
28,562
19,261
0
5,816
16,073
10,020
2,240
4,683
11,390
0
63,561
L
Erlang Shen
Swindletrash
Erlang Shen
10,214
4,356
345
4,326
24,813
34,470
0
11,230
13,583
0
28,344
L
Chronos
xBalenc
Chronos
15,531
6,441
0
9,474
26,003
12,673
0
10,433
15,570
51,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
33,169
178
Minions Killed
156
7
Camps Cleared
7
984,767
Distance Traveled
992,252
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,660
703
65
4
5
345,473
2
W
Atlas
12,555
698
27
2
2
327,671
4
L
Ravana
11,051
614
64
4
2
336,668
4
W
Hou Yi
12,408
689
86
5
0
311,623
6
L
Erlang Shen
10,975
610
19
1
1
343,777
3
L
Chronos
11,143
619
73
4
4
311,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role