Player Matchup

Rama
Rama
CoinsBrother
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,539 Elo+
Party 1
Serqet
Serqet
DogsTasteBad
Serqet
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,508 Elo+
Party 1
Bellona
Bellona
DrDream009
Bellona
Level 8
God Stats
4W - 5L
1,444 SR
Queue Stats
7W - 11L
1,452 Elo+
Party 1
Nike
Nike
MasterPeanutt
Nike
Level 124
God Stats
2W - 2L
1,519 SR
Queue Stats
79W - 75L
1,516 Elo+
Party 1
Poseidon
Poseidon
coolguy6
Poseidon
Level 87
God Stats
8W - 14L
1,435 SR
Queue Stats
101W - 102L
1,492 Elo+
Party 1
Team Averages
Level 83
1,480 SR
1,501 Elo+

VS

Team Averages
Level 81
1,514 SR
1,528 Elo+
Mercury
Mercury
Emiliot25
Mercury
Level 140
God Stats
8W - 11L
1,194 SR
Queue Stats
44W - 59L
1,427 Elo+
Solo
Geb
Geb
Inei1
Geb
Level 86
God Stats
11W - 2L
1,826 SR
Queue Stats
159W - 122L
1,586 Elo+
Party 2
Bellona
Bellona
Shrekzerker
Bellona
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 86L
1,543 Elo+
Party 2
Sol
Sol
eaaem
Sol
Level 95
God Stats
7W - 7L
1,547 SR
Queue Stats
169W - 128L
1,589 Elo+
Party 2
Chiron
Chiron
plau26
Chiron
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 76L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,802
480
5,574
7,758
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
8
1 / 2 / 1
4,996
500
3,050
7,877
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DrDream009
Bellona
8
0 / 4 / 0
4,724
472
2,380
7,569
6,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
4,196
420
4,032
7,606
4,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
coolguy6
Poseidon
7
0 / 2 / 1
4,759
476
4,221
4,941
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Emiliot25
Mercury
9
3 / 1 / 1
5,600
560
2,960
8,255
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Inei1
Geb
8
1 / 1 / 3
5,987
599
4,768
8,957
4,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Shrekzerker
Bellona
12
5 / 0 / 2
7,376
738
7,066
6,815
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
eaaem
Sol
11
1 / 0 / 1
6,412
641
4,281
5,445
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
plau26
Chiron
9
0 / 0 / 1
5,018
502
5,892
6,764
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
10
10
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Serqet
1
2
1
0.75
L
Bellona
DrDream009
Bellona
0
4
0
0
W
Mercury
Emiliot25
Mercury
3
1
1
3.5
W
Geb
Inei1
Geb
1
1
3
2.5
L
0
1
1
0.5
W
Bellona
Shrekzerker
Bellona
5
0
2
6
L
Poseidon
coolguy6
Poseidon
0
2
1
0.25
W
Sol
eaaem
Sol
1
0
1
1.5
W
Chiron
plau26
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
24,967
35,751
Taken
36,236
17,759
Mitigated
17,183
7,531
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,574
4,850
0
2,512
7,758
2,711
0
4,132
3,626
0
23,728
L
Serqet
3,050
1,195
0
2,188
7,877
2,806
0
559
7,318
0
21,866
L
Bellona
DrDream009
Bellona
2,380
778
0
956
7,569
6,047
0
0
7,569
0
23,377
W
Mercury
Emiliot25
Mercury
2,960
1,648
0
750
8,255
2,929
0
1,590
6,665
0
23,735
W
Geb
Inei1
Geb
4,768
687
1,679
2,228
8,957
4,660
0
1,361
7,486
20,702
0
L
4,032
693
0
1,125
7,606
4,594
0
3,211
4,395
0
17,828
W
Bellona
Shrekzerker
Bellona
7,066
3,041
0
3,476
6,815
6,015
208
62
6,537
0
42,830
L
Poseidon
coolguy6
Poseidon
4,221
691
0
750
4,941
1,601
0
1,147
3,794
32,111
0
W
Sol
eaaem
Sol
4,281
2,981
0
2,990
5,445
1,346
4,208
0
5,445
48,743
0
W
Chiron
plau26
Chiron
5,892
2,110
348
2,130
6,764
2,233
0
1,208
5,214
0
29,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
30,393
203
Minions Killed
296
0
Camps Cleared
0
1,038,018
Distance Traveled
1,011,398
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,802
480
35
4
0
196,823
0
L
Serqet
4,996
500
49
5
0
232,393
2
L
Bellona
4,724
472
44
4
0
197,139
0
W
Mercury
5,600
560
42
4
0
235,107
3
W
Geb
5,987
599
23
2
0
199,287
1
L
Nike
4,196
420
23
2
0
213,658
2
W
Bellona
7,376
738
94
9
0
215,920
0
L
Poseidon
4,759
476
52
5
0
198,005
3
W
Sol
6,412
641
91
9
0
174,539
1
W
Chiron
5,018
502
46
5
0
186,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role