Player Matchup

Ra
Ra
Noah Esquivel
Ra
Level 65
God Stats
10W - 6L
1,642 SR
Queue Stats
55W - 77L
1,347 Elo+
Party 1
Hercules
Hercules
Scoringmocha464
Hercules
Level 67
God Stats
2W - 2L
1,756 SR
Queue Stats
113W - 153L
1,446 Elo+
Solo
Rama
Rama
TwoJester 76
Rama
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 97L
1,299 Elo+
Party 1
Team Averages
Level 71
1,633 SR
1,364 Elo+

VS

Team Averages
Level 87
1,424 SR
1,297 Elo+
The Morrigan
The Morrigan
Dxs_tine
The Morrigan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,417 Elo+
Solo
Khepri
Khepri
ErkleTTV
Khepri
Level 68
God Stats
6W - 9L
1,272 SR
Queue Stats
12W - 27L
1,173 Elo+
Party 2
Lancelot
Lancelot
SupportLoki
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,329
733
4,814
5,536
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
2 / 2 / 6
7,560
756
5,603
8,994
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 4
8,113
811
7,701
8,783
3,256
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dxs_tine
The Morrigan
12
2 / 4 / 0
7,053
705
7,981
6,340
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
ErkleTTV
Khepri
7
2 / 1 / 0
6,422
642
2,577
4,582
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Lancelot
SupportLoki
Lancelot
10
0 / 6 / 4
6,843
684
8,636
10,768
4,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dxs_tine
The Morrigan
2
4
0
0.5
L
Khepri
ErkleTTV
Khepri
2
1
0
2
W
3
1
4
5
W
Hercules
2
2
6
2.5
L
Lancelot
SupportLoki
Lancelot
0
6
4
0.33
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,118
Damage
19,194
23,313
Taken
21,690
11,923
Mitigated
10,594
8,543
Healing
1,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dxs_tine
The Morrigan
7,981
1,590
0
213
6,340
2,813
0
1,295
4,746
21,167
1,208
L
Khepri
ErkleTTV
Khepri
2,577
429
250
844
4,582
2,911
0
636
3,774
5,555
0
W
4,814
313
540
2,531
5,536
2,143
94
3,087
2,449
23,522
0
W
Hercules
5,603
790
532
2,664
8,994
6,524
0
3,525
5,465
0
14,630
L
Lancelot
SupportLoki
Lancelot
8,636
1,999
0
250
10,768
4,870
0
2,456
8,048
0
22,532
W
7,701
5,833
0
2,276
8,783
3,256
438
3,295
5,486
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
20,318
108
Minions Killed
81
5
Camps Cleared
3
565,082
Distance Traveled
485,627
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,053
705
40
4
2
167,826
0
L
Khepri
6,422
642
5
1
0
127,970
1
W
Ra
7,329
733
39
4
1
198,081
3
W
Hercules
7,560
756
21
2
0
192,482
3
L
Lancelot
6,843
684
36
4
1
189,831
0
W
Rama
8,113
811
48
5
4
174,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role