Player Matchup

Discordia
Discordia
SuchSkulduggery
Discordia
Level 128
God Stats
4W - 7L
1,613 SR
Queue Stats
195W - 250L
1,541 Elo+
Party 3
Thor
Thor
jsrad2
Thor
Level 148
God Stats
28W - 23L
1,507 SR
Queue Stats
407W - 405L
1,618 Elo+
Party 3
Sylvanus
Sylvanus
willdeaner34
Sylvanus
Level 75
God Stats
38W - 31L
1,605 SR
Queue Stats
63W - 67L
1,501 Elo+
Party 3
Thanatos
Thanatos
wixardex
Thanatos
Level 136
God Stats
3W - 1L
1,782 SR
Queue Stats
423W - 414L
1,560 Elo+
Party 3
Cernunnos
Cernunnos
zackattack3786
Cernunnos
Level 149
God Stats
17W - 13L
1,421 SR
Queue Stats
425W - 417L
1,595 Elo+
Party 3
Team Averages
Level 127
1,586 SR
1,563 Elo+

VS

Team Averages
Level 138
1,560 SR
1,594 Elo+
Hercules
Hercules
G0dlyyFriess
Hercules
Level 157
God Stats
2W - 2L
1,422 SR
Queue Stats
317W - 300L
1,609 Elo+
Party 1
Lancelot
Lancelot
SangerLefty
Lancelot
Level 159
God Stats
10W - 8L
1,454 SR
Queue Stats
490W - 447L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
SillyCalf628895
Cabrakan
Level 146
God Stats
1W - 1L
1,584 SR
Queue Stats
282W - 241L
1,548 Elo+
Party 2
Ra
Ra
XcelSwag
Ra
Level 141
God Stats
4W - 4L
1,615 SR
Queue Stats
304W - 286L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
ra18nl
Jing Wei
Level 87
God Stats
11W - 6L
1,725 SR
Queue Stats
126W - 98L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SuchSkulduggery
Discordia
20
9 / 3 / 18
14,777
568
19,789
15,309
7,937
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
jsrad2
Thor
20
4 / 6 / 13
15,160
583
13,477
21,612
18,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
willdeaner34
Sylvanus
18
1 / 2 / 21
11,910
458
8,642
24,455
32,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
wixardex
Thanatos
20
16 / 3 / 9
15,675
603
26,383
30,191
15,790
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
zackattack3786
Cernunnos
20
7 / 2 / 13
15,328
590
25,118
25,847
13,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G0dlyyFriess
Hercules
20
7 / 5 / 1
14,418
555
18,448
22,110
30,429
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
SangerLefty
Lancelot
19
1 / 10 / 4
12,210
470
12,462
26,336
11,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
17
0 / 4 / 5
10,825
416
9,669
27,451
37,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 12 / 1
13,026
501
16,277
25,275
10,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ra18nl
Jing Wei
20
3 / 6 / 3
13,769
530
14,018
24,679
10,607
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
37
Kills
16
16
Deaths
37
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
G0dlyyFriess
Hercules
7
5
1
1.5
L
Lancelot
SangerLefty
Lancelot
1
10
4
0.3
L
Cabrakan
0
4
5
0.63
W
Discordia
SuchSkulduggery
Discordia
9
3
18
6
L
5
12
1
0.46
W
Thor
jsrad2
Thor
4
6
13
1.75
L
Jing Wei
ra18nl
Jing Wei
3
6
3
0.75
W
Sylvanus
willdeaner34
Sylvanus
1
2
21
5.75
W
Thanatos
wixardex
Thanatos
16
3
9
6.83
W
Cernunnos
zackattack3786
Cernunnos
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,409
Damage
70,874
117,414
Taken
125,851
88,684
Mitigated
101,321
65,079
Healing
33,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
G0dlyyFriess
Hercules
18,448
5,623
0
6,774
22,110
30,429
54
3,506
18,469
0
117,343
L
Lancelot
SangerLefty
Lancelot
12,462
3,099
0
6,013
26,336
11,859
0
5,288
20,803
0
114,005
L
Cabrakan
9,669
1,523
0
6,026
27,451
37,849
0
7,266
20,058
44,448
0
W
Discordia
SuchSkulduggery
Discordia
19,789
1,010
0
2,355
15,309
7,937
1,877
5,838
9,162
120,586
0
L
16,277
1,128
1,253
4,752
25,275
10,577
0
7,772
17,021
93,968
0
W
Thor
jsrad2
Thor
13,477
3,703
0
2,953
21,612
18,692
1,104
3,534
17,071
0
115,341
L
Jing Wei
ra18nl
Jing Wei
14,018
10,222
0
9,161
24,679
10,607
0
4,039
20,487
0
136,840
W
Sylvanus
willdeaner34
Sylvanus
8,642
1,953
5,403
9,617
24,455
32,712
438
5,979
18,108
38,020
11,163
W
Thanatos
wixardex
Thanatos
26,383
9,479
0
31,807
30,191
15,790
219
5,876
23,936
0
123,861
W
Cernunnos
zackattack3786
Cernunnos
25,118
15,512
0
12,944
25,847
13,553
4,017
5,874
19,695
0
188,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,850
Gold Earned
64,248
794
Minions Killed
769
0
Camps Cleared
0
2,596,024
Distance Traveled
2,385,853
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,418
555
196
8
0
475,032
3
L
Lancelot
12,210
470
158
6
0
534,769
2
L
Cabrakan
10,825
416
57
2
0
497,951
2
W
Discordia
14,777
568
176
7
0
519,175
11
L
Ra
13,026
501
157
6
0
423,870
1
W
Thor
15,160
583
186
7
0
513,549
6
L
Jing Wei
13,769
530
201
8
0
454,231
8
W
Sylvanus
11,910
458
73
3
0
496,557
3
W
Thanatos
15,675
603
130
5
0
570,333
5
W
Cernunnos
15,328
590
229
9
0
496,410
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role