Player Matchup

Neith
Neith
Acendance-
Neith
Level 55
God Stats
2W - 1L
1,747 SR
Queue Stats
216W - 305L
1,318 Elo+
Party 1
Mulan
Mulan
DeathByJoker11
Mulan
Level 35
God Stats
11W - 8L
1,590 SR
Queue Stats
122W - 175L
1,343 Elo+
Party 1
Janus
Janus
LordValdi96
Janus
Level 60
God Stats
4W - 0L
1,478 SR
Queue Stats
10W - 7L
1,374 Elo+
Solo
Team Averages
Level 50
1,605 SR
1,345 Elo+

VS

Team Averages
Level 67
1,399 SR
1,270 Elo+
Cupid
Cupid
Frostbyte
Cupid
Level 130
God Stats
1W - 2L
1,561 SR
Queue Stats
29W - 49L
1,324 Elo+
Solo
Scylla
Scylla
eagleclaw0508
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,276 Elo+
Party 2
Ravana
Ravana
green_giraffe69
Ravana
Level 28
God Stats
0W - 2L
1,136 SR
Queue Stats
62W - 94L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 2 / 10
8,109
737
6,781
6,471
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 1 / 4
9,507
864
11,686
13,918
12,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 10
7,560
687
8,085
7,363
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Frostbyte
Cupid
12
3 / 4 / 2
7,685
699
8,417
10,562
4,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 7 / 2
8,233
748
6,965
10,071
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 5
7,191
654
5,936
10,491
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
10
4
W
10
1
4
12
L
Cupid
Frostbyte
Cupid
3
4
2
1
W
1
3
10
2
L
3
7
2
0.57
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
21,318
27,752
Taken
31,124
17,901
Mitigated
15,243
3,830
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,781
2,098
0
1,498
6,471
2,801
120
1,386
5,085
0
23,016
W
11,686
1,930
0
1,218
13,918
12,473
50
3,432
10,486
0
22,446
L
Cupid
Frostbyte
Cupid
8,417
3,735
242
1,505
10,562
4,434
20
1,645
8,783
0
29,747
W
8,085
332
39
1,075
7,363
2,627
46
2,679
4,684
29,110
0
L
6,965
938
326
524
10,071
3,978
0
2,893
6,998
16,905
0
L
5,936
1,430
0
887
10,491
6,831
0
3,151
7,102
0
16,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
23,109
126
Minions Killed
100
7
Camps Cleared
2
588,479
Distance Traveled
558,932
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,109
737
48
4
4
181,658
0
W
Mulan
9,507
864
24
2
1
212,091
2
L
Cupid
7,685
699
51
5
1
181,332
4
W
Janus
7,560
687
54
5
2
194,730
1
L
Scylla
8,233
748
25
2
0
175,989
0
L
Ravana
7,191
654
24
2
1
201,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role