Player Matchup

Sylvanus
Sylvanus
CTG Wraith
Sylvanus
Level 7
God Stats
1W - 3L
1,237 SR
Queue Stats
37W - 13L
1,464 Elo+
Party 3
Ganesha
Ganesha
JackHavoc1
Ganesha
Level 160
God Stats
3W - 6L
1,606 SR
Queue Stats
440W - 382L
1,472 Elo+
Party 3
Apollo
Apollo
ThickDarkBeer
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,455 Elo+
Party 3
Hun Batz
Hun Batz
alexkhoury
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,890 Elo+
Party 1
Ra
Ra
nickkhoury
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,728 Elo+
Party 1
Team Averages
Level 69
1,469 SR
1,602 Elo+

VS

Team Averages
Level 116
1,578 SR
1,579 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Yazuki398
Lancelot
Level 158
God Stats
4W - 4L
1,528 SR
Queue Stats
285W - 194L
1,651 Elo+
Party 2
Ymir
Ymir
cypress4709
Ymir
Level 65
God Stats
33W - 17L
1,630 SR
Queue Stats
133W - 175L
1,355 Elo+
Solo
Izanami
Izanami
miniharibo
Izanami
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 2
Aphrodite
Aphrodite
robojam
Aphrodite
Level 157
God Stats
53W - 35L
1,732 SR
Queue Stats
57W - 43L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CTG Wraith
Sylvanus
13
1 / 4 / 0
8,021
535
5,816
14,210
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
JackHavoc1
Ganesha
11
1 / 6 / 5
6,796
453
8,832
14,975
8,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 4 / 0
7,381
492
7,151
12,325
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
alexkhoury
Hun Batz
13
2 / 4 / 2
7,800
520
6,569
11,339
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 2
7,910
527
8,886
9,777
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 1 / 5
9,287
619
10,412
11,688
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Yazuki398
Lancelot
16
12 / 1 / 2
9,868
658
16,969
13,896
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 3 / 11
7,685
512
6,217
15,273
7,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
miniharibo
Izanami
14
4 / 3 / 1
8,611
574
5,528
9,781
3,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
robojam
Aphrodite
14
1 / 0 / 10
8,601
573
7,573
9,571
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
20
20
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
5
5.5
L
Sylvanus
CTG Wraith
Sylvanus
1
4
0
0.25
L
Ganesha
JackHavoc1
Ganesha
1
6
5
0.58
L
3
4
0
0.75
W
Lancelot
Yazuki398
Lancelot
12
1
2
13
L
Hun Batz
alexkhoury
Hun Batz
2
4
2
0.75
W
0
3
11
1.83
W
Izanami
miniharibo
Izanami
4
3
1
1.5
L
1
2
2
1
W
Aphrodite
robojam
Aphrodite
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,254
Damage
46,699
62,626
Taken
60,209
31,523
Mitigated
31,507
15,152
Healing
33,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,412
2,446
0
4,513
11,688
9,322
788
4,311
7,377
0
67,786
L
Sylvanus
CTG Wraith
Sylvanus
5,816
1,320
0
5,198
14,210
9,510
0
1,329
12,101
44,641
10,373
L
Ganesha
JackHavoc1
Ganesha
8,832
809
0
925
14,975
8,486
0
3,226
11,624
28,450
0
L
7,151
3,082
0
2,222
12,325
4,756
0
4,298
7,896
0
50,755
W
Lancelot
Yazuki398
Lancelot
16,969
4,903
0
8,707
13,896
6,559
0
6,814
6,810
0
80,313
L
Hun Batz
alexkhoury
Hun Batz
6,569
1,166
0
4,304
11,339
4,790
0
2,174
9,014
0
60,719
W
6,217
1,711
427
4,776
15,273
7,516
427
4,929
10,212
48,771
0
W
Izanami
miniharibo
Izanami
5,528
4,183
0
3,190
9,781
3,695
1,419
1,880
7,897
0
66,140
L
8,886
1,183
463
2,040
9,777
3,981
0
2,229
7,383
67,259
0
W
Aphrodite
robojam
Aphrodite
7,573
792
4,769
6,646
9,571
4,415
0
4,890
4,337
51,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
44,052
471
Minions Killed
531
0
Camps Cleared
0
1,380,491
Distance Traveled
1,574,275
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,287
619
120
8
0
330,834
3
L
Sylvanus
8,021
535
117
8
0
209,621
3
L
Ganesha
6,796
453
12
1
0
284,640
1
L
Apollo
7,381
492
97
6
0
261,393
6
W
Lancelot
9,868
658
106
7
0
394,130
1
L
Hun Batz
7,800
520
100
7
0
298,330
1
W
Ymir
7,685
512
66
4
0
273,576
6
W
Izanami
8,611
574
127
8
0
271,999
7
L
Ra
7,910
527
145
10
0
326,507
6
W
Aphrodite
8,601
573
112
7
0
303,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role