Player Matchup

Medusa
Medusa
CoinsBrother
Medusa
Level 103
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 18L
1,520 Elo+
Party 2
Awilix
Awilix
DogsTasteBad
Awilix
Level 93
God Stats
5W - 3L
1,567 SR
Queue Stats
84W - 85L
1,500 Elo+
Party 2
Bellona
Bellona
DrDream009
Bellona
Level 8
God Stats
4W - 5L
1,195 SR
Queue Stats
7W - 11L
1,358 Elo+
Party 2
Fenrir
Fenrir
MasterPeanutt
Fenrir
Level 124
God Stats
1W - 1L
1,241 SR
Queue Stats
79W - 75L
1,509 Elo+
Party 2
Scylla
Scylla
coolguy6
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,484 Elo+
Party 2
Team Averages
Level 83
1,444 SR
1,474 Elo+

VS

Team Averages
Level 69
1,675 SR
1,403 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Apothyc
Olorun
Level 86
God Stats
0W - 1L
1,664 SR
Queue Stats
18W - 26L
1,303 Elo+
Party 1
Anubis
Anubis
Nuksevz
Anubis
Level 25
God Stats
11W - 14L
1,866 SR
Queue Stats
118W - 149L
1,342 Elo+
Party 3
Bacchus
Bacchus
VenVokun94
Bacchus
Level 84
God Stats
20W - 17L
1,518 SR
Queue Stats
414W - 439L
1,407 Elo+
Solo
Nemesis
Nemesis
sy master kill
Nemesis
Level 85
God Stats
6W - 10L
1,828 SR
Queue Stats
187W - 219L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 1 / 5
6,439
585
9,974
6,503
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
12
9 / 0 / 2
7,196
654
9,133
8,166
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
DrDream009
Bellona
9
0 / 4 / 2
5,355
487
1,513
8,007
5,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 1 / 11
5,816
529
9,476
8,549
4,196
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
coolguy6
Scylla
10
1 / 2 / 5
5,789
526
3,101
4,479
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 0
5,732
521
3,830
10,200
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Apothyc
Olorun
11
2 / 4 / 2
6,844
622
4,639
8,785
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nuksevz
Anubis
11
3 / 2 / 0
6,452
587
4,198
8,164
3,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
VenVokun94
Bacchus
7
0 / 4 / 1
5,044
459
3,911
10,765
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
5,477
498
3,089
9,519
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
7
8
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
L
Olorun
Apothyc
Olorun
2
4
2
0.75
W
Medusa
5
1
5
7.5
W
Awilix
9
0
2
10
W
Bellona
DrDream009
Bellona
0
4
2
0.25
W
2
1
11
7.5
L
Anubis
Nuksevz
Anubis
3
2
0
1.5
L
Bacchus
VenVokun94
Bacchus
0
4
1
0.13
W
Scylla
coolguy6
Scylla
1
2
5
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
19,667
35,704
Taken
47,433
16,476
Mitigated
22,531
7,073
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,830
2,351
0
3,772
10,200
3,005
317
320
9,880
0
46,293
L
Olorun
Apothyc
Olorun
4,639
2,632
0
2,801
8,785
4,687
804
0
8,785
36,431
5,620
W
Medusa
9,974
3,728
0
1,988
6,503
2,112
0
2,739
3,764
0
42,173
W
Awilix
9,133
3,571
0
2,974
8,166
3,190
0
1,622
6,544
0
44,482
W
Bellona
DrDream009
Bellona
1,513
312
0
213
8,007
5,571
0
2,373
5,634
0
22,303
W
9,476
2,017
279
1,513
8,549
4,196
0
2,918
5,631
0
23,100
L
Anubis
Nuksevz
Anubis
4,198
113
0
4,226
8,164
3,650
84
1,135
7,029
43,201
0
L
Bacchus
VenVokun94
Bacchus
3,911
576
0
1,684
10,765
8,236
0
1,070
9,695
9,392
0
W
Scylla
coolguy6
Scylla
3,101
360
0
106
4,479
1,407
0
2,079
2,400
32,486
0
L
3,089
703
0
930
9,519
2,953
0
576
8,943
0
33,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
29,549
272
Minions Killed
294
0
Camps Cleared
0
1,189,423
Distance Traveled
1,109,579
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,732
521
72
7
0
206,422
3
L
Olorun
6,844
622
82
7
0
195,765
5
W
Medusa
6,439
585
65
6
0
216,186
0
W
Awilix
7,196
654
75
7
0
284,231
3
W
Bellona
5,355
487
52
5
0
236,383
0
W
Fenrir
5,816
529
24
2
0
245,901
2
L
Anubis
6,452
587
82
7
0
200,375
0
L
Bacchus
5,044
459
5
0
0
239,383
8
W
Scylla
5,789
526
56
5
0
206,722
4
L
Nemesis
5,477
498
53
5
0
267,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role