Player Matchup

Zeus
Zeus
CoochieWarlock
Zeus
Level 107
God Stats
4W - 4L
1,748 SR
Queue Stats
543W - 550L
1,570 Elo+
Solo
Kukulkan
Kukulkan
JustA6uy
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,511 Elo+
Party 3
Horus
Horus
JustSome1Awkward
Horus
Level 112
God Stats
2W - 5L
1,525 SR
Queue Stats
379W - 387L
1,522 Elo+
Solo
Vulcan
Vulcan
TemptingDeath
Vulcan
Level 149
God Stats
3W - 4L
1,561 SR
Queue Stats
207W - 217L
1,555 Elo+
Party 3
Bellona
Bellona
ThePantyRaider
Bellona
Level 141
God Stats
2W - 1L
1,734 SR
Queue Stats
328W - 321L
1,590 Elo+
Solo
Team Averages
Level 127
1,614 SR
1,550 Elo+

VS

Team Averages
Level 118
1,497 SR
1,623 Elo+
Tsukuyomi
Tsukuyomi
HadezSuckz
Tsukuyomi
Level 132
God Stats
1W - 0L
1,569 SR
Queue Stats
32W - 21L
1,588 Elo+
Party 2
Athena
Athena
MR FookyBear
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 1
Anubis
Anubis
TheFreshCoconut
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
1,672 Elo+
Party 2
Nike
Nike
imthecurls
Nike
Level 88
God Stats
1W - 0L
1,323 SR
Queue Stats
38W - 23L
1,652 Elo+
Party 2
Chang'e
Chang'e
thebuttercrust
Chang'e
Level 146
God Stats
2W - 1L
1,595 SR
Queue Stats
74W - 51L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 10
10,463
747
18,636
14,323
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JustA6uy
Kukulkan
16
5 / 6 / 7
10,286
735
12,645
12,134
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 16
9,707
693
6,312
21,203
25,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 4 / 7
12,099
864
29,523
12,625
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 8 / 15
10,279
734
17,066
23,450
26,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HadezSuckz
Tsukuyomi
18
7 / 4 / 21
11,296
807
17,907
20,589
9,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
16
1 / 6 / 24
10,661
762
9,420
24,129
28,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 5 / 12
11,580
827
14,170
16,636
9,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 6 / 20
12,205
872
20,767
26,059
23,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 4 / 14
11,155
797
12,003
15,383
6,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
123
25
Kills
32
32
Deaths
25
55
Assists
91
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
Tsukuyomi
HadezSuckz
Tsukuyomi
7
4
21
4.38
L
Kukulkan
JustA6uy
Kukulkan
5
6
7
1.42
L
2
6
16
1.67
W
Athena
1
6
24
2.17
L
10
4
7
3.38
W
7
5
12
2.6
L
4
8
15
1.44
W
8
6
20
3
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,182
Damage
74,267
83,735
Taken
102,796
69,307
Mitigated
77,468
24,381
Healing
49,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,636
1,643
1,539
1,935
14,323
5,553
1,400
4,943
9,380
33,070
0
W
Tsukuyomi
HadezSuckz
Tsukuyomi
17,907
4,537
2,949
6,111
20,589
9,551
1,893
12,992
7,597
0
31,683
L
Kukulkan
JustA6uy
Kukulkan
12,645
929
569
696
12,134
5,364
224
3,449
8,685
27,609
0
L
6,312
3,741
5,394
6,658
21,203
25,694
567
9,866
11,337
0
10,023
W
Athena
9,420
2,748
1,346
2,865
24,129
28,033
270
15,774
7,692
15,760
0
L
29,523
11,704
1,732
3,176
12,625
6,128
1,435
5,617
7,008
46,247
0
W
14,170
686
1,164
4,534
16,636
9,178
1,646
9,340
7,004
34,711
0
L
17,066
5,850
960
1,722
23,450
26,568
974
11,718
11,732
0
23,261
W
20,767
2,732
2,206
7,707
26,059
23,763
1,313
13,852
10,751
0
50,406
W
12,003
673
13,697
6,782
15,383
6,943
1,832
8,846
6,537
21,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,834
Gold Earned
56,897
127
Minions Killed
159
0
Camps Cleared
0
1,174,540
Distance Traveled
1,315,408
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,463
747
39
3
0
217,545
4
W
Tsukuyomi
11,296
807
24
2
0
267,307
0
L
Kukulkan
10,286
735
40
3
0
239,341
0
L
Horus
9,707
693
3
0
0
239,876
4
W
Athena
10,661
762
12
1
0
264,976
0
L
Vulcan
12,099
864
35
3
0
266,385
0
W
Anubis
11,580
827
49
4
0
224,813
0
L
Bellona
10,279
734
10
1
0
211,393
0
W
Nike
12,205
872
60
4
0
275,676
2
W
Chang'e
11,155
797
14
1
0
282,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role