Player Matchup

Bellona
Bellona
HotRagerJay
Bellona
Level 26
God Stats
36W - 37L
1,481 SR
Queue Stats
160W - 229L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
RaW I Spartan
Kukulkan
Level 16
God Stats
26W - 19L
1,409 SR
Queue Stats
61W - 59L
1,376 Elo+
Party 1
Hun Batz
Hun Batz
SeB Rager
Hun Batz
Level 104
God Stats
2W - 1L
1,694 SR
Queue Stats
340W - 388L
1,360 Elo+
Party 1
Team Averages
Level 49
1,528 SR
1,351 Elo+

VS

Team Averages
Level 37
1,309 SR
1,136 Elo+
Baron Samedi
Baron Samedi
AndresThatDudee
Baron Samedi
Level 3
God Stats
0W - 9L
1,256 SR
Queue Stats
0W - 14L
1,070 Elo+
Party 2
Shiva
Shiva
CallMEGrim991
Shiva
Level 66
God Stats
14W - 14L
1,414 SR
Queue Stats
38W - 49L
1,383 Elo+
Solo
Atlas
Atlas
xxsnipxxcx
Atlas
Level 42
God Stats
1W - 7L
1,256 SR
Queue Stats
1W - 23L
954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HotRagerJay
Bellona
16
3 / 0 / 18
11,234
702
8,626
9,555
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
RaW I Spartan
Kukulkan
18
5 / 1 / 13
12,122
758
17,008
5,819
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SeB Rager
Hun Batz
17
15 / 4 / 5
12,805
800
19,808
19,128
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AndresThatDudee
Baron Samedi
12
1 / 12 / 3
9,395
587
5,476
17,989
9,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 6 / 2
10,336
646
11,640
17,130
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
12
1 / 5 / 3
9,195
575
4,907
15,058
12,765
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
4
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AndresThatDudee
Baron Samedi
1
12
3
0.21
L
2
6
2
0.5
W
Bellona
HotRagerJay
Bellona
3
0
18
12
W
Kukulkan
RaW I Spartan
Kukulkan
5
1
13
11.5
W
Hun Batz
SeB Rager
Hun Batz
15
4
5
4.38
L
Atlas
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,442
Damage
22,023
34,502
Taken
50,177
22,524
Mitigated
30,688
5,045
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AndresThatDudee
Baron Samedi
5,476
565
720
1,471
17,989
9,657
0
7,685
10,145
21,392
0
L
11,640
3,571
476
1,804
17,130
8,266
0
3,813
12,952
0
32,219
W
Bellona
HotRagerJay
Bellona
8,626
1,857
0
618
9,555
11,318
291
2,586
6,969
0
12,677
W
Kukulkan
RaW I Spartan
Kukulkan
17,008
1,508
1,173
617
5,819
2,869
565
1,915
3,904
60,089
0
W
Hun Batz
SeB Rager
Hun Batz
19,808
6,368
0
2,637
19,128
8,337
979
6,391
12,737
0
63,966
L
Atlas
4,907
597
221
708
15,058
12,765
0
6,028
8,836
16,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
28,926
181
Minions Killed
102
8
Camps Cleared
4
913,977
Distance Traveled
712,326
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,395
587
29
2
0
201,402
4
L
Shiva
10,336
646
52
3
4
266,081
2
W
Bellona
11,234
702
15
1
0
325,375
0
W
Kukulkan
12,122
758
115
7
1
292,553
1
W
Hun Batz
12,805
800
51
3
7
296,049
4
L
Atlas
9,195
575
21
1
0
244,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role