Player Matchup

Yemoja
Yemoja
Churrymr
Yemoja
Level 89
God Stats
3W - 0L
1,423 SR
Queue Stats
36W - 40L
1,318 Elo+
Party 2
Sol
Sol
Danielmige97_
Sol
Level 129
God Stats
20W - 10L
1,576 SR
Queue Stats
331W - 335L
1,459 Elo+
Party 2
Arachne
Arachne
ElbertGunt
Arachne
Level 123
God Stats
6W - 7L
1,454 SR
Queue Stats
86W - 88L
1,531 Elo+
Party 2
Fenrir
Fenrir
HugoLmao
Fenrir
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 78L
1,461 Elo+
Party 2
Charybdis
Charybdis
MurderM
Charybdis
Level 10
God Stats
2W - 1L
1,728 SR
Queue Stats
9W - 6L
1,505 Elo+
Party 2
Team Averages
Level 99
1,536 SR
1,455 Elo+

VS

Team Averages
Level 76
1,528 SR
1,478 Elo+
Horus
Horus
Angel O War18
Horus
Level 99
God Stats
0W - 1L
1,240 SR
Queue Stats
45W - 26L
1,594 Elo+
Party 1
Medusa
Medusa
D4CK95
Medusa
Level 38
God Stats
2W - 1L
1,706 SR
Queue Stats
30W - 23L
1,412 Elo+
Party 1
Cliodhna
Cliodhna
McThiccLeQuicc
Cliodhna
Level 142
God Stats
4W - 3L
1,695 SR
Queue Stats
205W - 155L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
WasteCity138
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,493 Elo+
Party 1
Sol
Sol
charly9989403
Sol
Level 35
God Stats
14W - 16L
1,500 SR
Queue Stats
225W - 265L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Churrymr
Yemoja
19
3 / 7 / 14
12,623
451
13,829
24,708
29,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 6 / 11
14,853
530
21,955
28,007
12,303
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
ElbertGunt
Arachne
20
9 / 9 / 10
15,728
562
28,080
44,626
22,069
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
HugoLmao
Fenrir
20
16 / 4 / 7
16,705
597
34,932
33,228
46,566
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
MurderM
Charybdis
3
0 / 0 / 0
6,125
219
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 9
14,322
512
22,163
37,859
33,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
D4CK95
Medusa
19
2 / 7 / 5
13,155
470
7,140
25,685
11,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
20
16 / 8 / 6
16,467
588
39,476
48,582
27,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
WasteCity138
Aphrodite
17
1 / 5 / 13
13,616
486
11,301
26,650
23,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 6 / 5
15,325
547
8,385
25,754
12,347
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
32
Kills
24
26
Deaths
35
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
W
Yemoja
Churrymr
Yemoja
3
7
14
1.43
L
Medusa
D4CK95
Medusa
2
7
5
0.64
W
4
6
11
1.58
W
Arachne
ElbertGunt
Arachne
9
9
10
1.56
W
Fenrir
HugoLmao
Fenrir
16
4
7
4.88
L
Cliodhna
16
8
6
2.38
W
Charybdis
MurderM
Charybdis
0
0
0
0
L
Aphrodite
WasteCity138
Aphrodite
1
5
13
1.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,796
Damage
88,465
130,569
Taken
164,530
110,769
Mitigated
108,586
50,229
Healing
80,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,163
10,336
3,286
8,112
37,859
33,231
1,043
5,994
31,785
6,860
87,537
W
Yemoja
Churrymr
Yemoja
13,829
2,492
1,651
1,845
24,708
29,831
0
7,872
16,611
70,168
0
L
Medusa
D4CK95
Medusa
7,140
3,920
0
5,753
25,685
11,572
5,993
10,410
15,275
0
96,844
W
21,955
10,444
0
11,733
28,007
12,303
5,832
6,233
21,653
139,578
0
W
Arachne
ElbertGunt
Arachne
28,080
21,362
0
21,482
44,626
22,069
0
9,358
34,905
0
127,157
W
Fenrir
HugoLmao
Fenrir
34,932
9,761
0
13,518
33,228
46,566
975
6,530
25,906
0
111,866
L
Cliodhna
39,476
11,188
0
24,267
48,582
27,464
1,802
7,569
40,853
0
174,121
W
Charybdis
MurderM
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
WasteCity138
Aphrodite
11,301
509
13,456
13,096
26,650
23,972
1,956
7,142
19,428
47,141
0
L
8,385
2,950
296
11,817
25,754
12,347
2,935
9,020
16,734
136,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,034
Gold Earned
72,885
576
Minions Killed
737
0
Camps Cleared
0
1,929,463
Distance Traveled
2,558,945
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,322
512
161
6
0
519,055
1
W
Yemoja
12,623
451
80
3
0
423,774
3
L
Medusa
13,155
470
122
4
0
480,105
2
W
Sol
14,853
530
194
7
0
441,635
11
W
Arachne
15,728
562
145
5
0
504,200
0
W
Fenrir
16,705
597
157
6
0
559,854
0
L
Cliodhna
16,467
588
181
6
0
556,669
5
W
Charybdis
6,125
219
0
0
0
0
0
L
Aphrodite
13,616
486
55
2
0
543,099
0
L
Sol
15,325
547
218
8
0
460,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role