Player Matchup

Erlang Shen
Erlang Shen
Calfone05
Erlang Shen
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,406 Elo+
Party 1
Horus
Horus
Colosus7
Horus
Level 29
God Stats
0W - 3L
1,742 SR
Queue Stats
91W - 92L
1,437 Elo+
Party 4
Sol
Sol
Mattcchuu
Sol
Level 45
God Stats
1W - 3L
1,552 SR
Queue Stats
111W - 79L
1,541 Elo+
Party 1
Mercury
Mercury
Relvecchio
Mercury
Level 68
God Stats
9W - 7L
1,669 SR
Queue Stats
172W - 135L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
StompinBabies
Kuzenbo
Level 46
God Stats
1W - 4L
1,719 SR
Queue Stats
119W - 110L
1,457 Elo+
Party 4
Team Averages
Level 45
1,636 SR
1,469 Elo+

VS

Team Averages
Level 52
1,578 SR
1,345 Elo+
Janus
Janus
Billybanana777
Janus
Level 65
God Stats
4W - 3L
1,746 SR
Queue Stats
16W - 12L
1,240 Elo+
Party 3
Chernobog
Chernobog
Dblo707
Chernobog
Level 85
God Stats
13W - 13L
1,508 SR
Queue Stats
46W - 61L
1,414 Elo+
Party 2
Lancelot
Lancelot
TooLuvly
Lancelot
Level 14
God Stats
1W - 0L
1,551 SR
Queue Stats
16W - 12L
1,240 Elo+
Party 3
Ymir
Ymir
dieseldave707
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,275 Elo+
Party 2
Hercules
Hercules
wonderYYY
Hercules
Level 83
God Stats
6W - 4L
1,584 SR
Queue Stats
18W - 12L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Calfone05
Erlang Shen
8
0 / 3 / 0
5,085
462
3,417
10,855
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Colosus7
Horus
8
1 / 2 / 1
5,426
493
3,804
8,463
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 0
5,564
506
1,143
5,339
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Relvecchio
Mercury
9
0 / 3 / 0
5,415
492
2,107
7,790
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
8
1 / 2 / 1
4,910
446
5,519
8,691
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,004
546
3,156
3,366
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Dblo707
Chernobog
9
2 / 1 / 3
5,191
472
6,281
5,202
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
TooLuvly
Lancelot
11
5 / 0 / 1
6,424
584
3,485
5,409
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 3
5,542
504
4,754
8,091
5,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
wonderYYY
Hercules
11
4 / 0 / 0
6,197
563
8,488
7,922
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Erlang Shen
Calfone05
Erlang Shen
0
3
0
0
L
Horus
Colosus7
Horus
1
2
1
0.75
W
Chernobog
Dblo707
Chernobog
2
1
3
3.5
L
0
2
0
0
L
Mercury
Relvecchio
Mercury
0
3
0
0
L
Kuzenbo
1
2
1
0.75
W
Lancelot
TooLuvly
Lancelot
5
0
1
5.5
W
1
1
3
2.5
W
Hercules
wonderYYY
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,990
Damage
26,164
41,138
Taken
29,990
20,377
Mitigated
19,270
10,087
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,156
144
0
450
3,366
1,055
56
712
2,654
42,558
0
L
Erlang Shen
Calfone05
Erlang Shen
3,417
2,275
0
3,870
10,855
5,973
0
0
10,404
0
25,929
L
Horus
Colosus7
Horus
3,804
1,822
594
2,665
8,463
4,602
0
2,443
6,020
0
15,126
W
Chernobog
Dblo707
Chernobog
6,281
3,584
0
1,726
5,202
1,445
0
2,271
2,931
0
26,100
L
1,143
380
0
1,519
5,339
1,795
1,548
2,264
3,075
37,214
0
L
Mercury
Relvecchio
Mercury
2,107
1,130
0
623
7,790
2,605
0
180
7,539
0
41,568
L
Kuzenbo
5,519
2,657
0
816
8,691
5,402
0
3,023
5,668
24,135
0
W
Lancelot
TooLuvly
Lancelot
3,485
1,300
0
2,292
5,409
2,300
42
462
4,947
0
39,966
W
4,754
730
240
1,800
8,091
5,928
0
3,217
4,874
30,324
0
W
Hercules
wonderYYY
Hercules
8,488
2,975
0
3,766
7,922
8,542
0
0
7,922
0
37,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
29,358
252
Minions Killed
294
0
Camps Cleared
0
1,016,421
Distance Traveled
1,091,093
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,004
546
73
7
0
215,710
5
L
Erlang Shen
5,085
462
34
3
0
208,819
0
L
Horus
5,426
493
20
2
0
187,087
1
W
Chernobog
5,191
472
44
4
0
228,106
5
L
Sol
5,564
506
76
7
0
187,030
2
L
Mercury
5,415
492
76
7
0
254,826
0
L
Kuzenbo
4,910
446
46
4
0
178,659
8
W
Lancelot
6,424
584
90
8
0
270,210
3
W
Ymir
5,542
504
33
3
0
181,406
2
W
Hercules
6,197
563
54
5
0
195,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role