Player Matchup

Sun Wukong
Sun Wukong
Lalo_fv
Sun Wukong
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 134L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
TaylorGilbert
Zhong Kui
Level 126
God Stats
2W - 3L
1,601 SR
Queue Stats
199W - 207L
1,592 Elo+
Party 2
Charybdis
Charybdis
TheRedDevils
Charybdis
Level 128
God Stats
0W - 1L
1,322 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Thor
Thor
fyfsnake
Thor
Level 148
God Stats
3W - 2L
1,809 SR
Queue Stats
147W - 155L
1,526 Elo+
Solo
Sobek
Sobek
snowghost247
Sobek
Level 129
God Stats
2W - 8L
1,335 SR
Queue Stats
302W - 317L
1,592 Elo+
Party 2
Team Averages
Level 132
1,513 SR
1,525 Elo+

VS

Team Averages
Level 130
1,443 SR
1,496 Elo+
Cernunnos
Cernunnos
Aquila-Tempestas
Cernunnos
Level 160
God Stats
2W - 1L
1,245 SR
Queue Stats
210W - 199L
1,506 Elo+
Solo
Jormungandr
Jormungandr
I Tork I
Jormungandr
Level 128
God Stats
3W - 1L
1,444 SR
Queue Stats
93W - 97L
1,512 Elo+
Solo
Xing Tian
Xing Tian
SCOOBYROOO
Xing Tian
Level 126
God Stats
2W - 3L
1,283 SR
Queue Stats
65W - 85L
1,490 Elo+
Solo
Bacchus
Bacchus
Snuggy_Munk
Bacchus
Level 87
God Stats
1W - 0L
1,386 SR
Queue Stats
46W - 44L
1,463 Elo+
Party 1
Artemis
Artemis
Wuzat_115
Artemis
Level 149
God Stats
1W - 0L
1,857 SR
Queue Stats
115W - 101L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lalo_fv
Sun Wukong
20
4 / 4 / 11
11,696
650
13,440
22,212
30,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TaylorGilbert
Zhong Kui
17
3 / 10 / 6
11,285
627
18,948
26,929
19,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TheRedDevils
Charybdis
20
6 / 5 / 10
12,895
716
24,439
17,911
9,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
20
3 / 4 / 13
11,785
655
14,882
21,912
27,853
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 7 / 10
11,681
649
10,770
29,986
47,304
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
8 / 5 / 17
13,516
751
25,674
18,216
11,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
I Tork I
Jormungandr
20
5 / 2 / 20
12,994
722
21,382
20,133
18,133
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
SCOOBYROOO
Xing Tian
19
2 / 4 / 21
11,969
665
16,418
18,547
20,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Snuggy_Munk
Bacchus
20
7 / 2 / 18
13,609
756
11,132
23,068
40,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Wuzat_115
Artemis
20
8 / 4 / 15
13,122
729
23,227
15,812
10,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
121
17
Kills
30
30
Deaths
17
50
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
8
5
17
3.3
W
Jormungandr
I Tork I
Jormungandr
5
2
20
7.5
L
Sun Wukong
Lalo_fv
Sun Wukong
4
4
11
2.38
W
Xing Tian
SCOOBYROOO
Xing Tian
2
4
21
3.13
W
Bacchus
Snuggy_Munk
Bacchus
7
2
18
8
L
Zhong Kui
TaylorGilbert
Zhong Kui
3
10
6
0.6
L
Charybdis
TheRedDevils
Charybdis
6
5
10
2.2
W
Artemis
Wuzat_115
Artemis
8
4
15
3.88
L
Thor
3
4
13
2.38
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,479
Damage
97,833
118,950
Taken
95,776
134,366
Mitigated
100,806
42,933
Healing
31,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
25,674
11,157
2,827
4,047
18,216
11,631
3,292
6,604
11,612
0
54,093
W
Jormungandr
I Tork I
Jormungandr
21,382
5,651
2,954
4,472
20,133
18,133
940
4,779
15,354
49,831
0
L
Sun Wukong
Lalo_fv
Sun Wukong
13,440
1,209
2,904
5,044
22,212
30,046
517
9,188
13,024
0
27,485
W
Xing Tian
SCOOBYROOO
Xing Tian
16,418
683
3,139
1,613
18,547
20,845
520
7,162
11,385
32,188
0
W
Bacchus
Snuggy_Munk
Bacchus
11,132
854
2,956
4,411
23,068
40,155
586
6,019
17,049
16,036
0
L
Zhong Kui
TaylorGilbert
Zhong Kui
18,948
1,240
1,242
6,201
26,929
19,261
2,050
12,948
13,981
37,786
0
L
Charybdis
TheRedDevils
Charybdis
24,439
8,848
4,645
5,097
17,911
9,902
3,364
8,130
9,781
0
41,751
W
Artemis
Wuzat_115
Artemis
23,227
10,787
3,210
2,053
15,812
10,042
4,449
5,845
9,967
0
48,436
L
Thor
14,882
917
3,844
4,479
21,912
27,853
327
8,619
13,293
691
34,795
L
10,770
161
1,327
8,150
29,986
47,304
190
10,047
19,939
24,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,342
Gold Earned
65,210
177
Minions Killed
197
0
Camps Cleared
0
1,440,806
Distance Traveled
1,611,473
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,516
751
71
4
0
277,037
5
W
Jormungandr
12,994
722
49
3
0
354,325
1
L
Sun Wukong
11,696
650
29
2
0
332,306
1
W
Xing Tian
11,969
665
25
1
0
337,297
5
W
Bacchus
13,609
756
4
0
0
364,817
0
L
Zhong Kui
11,285
627
53
3
0
226,809
4
L
Charybdis
12,895
716
34
2
0
295,401
0
W
Artemis
13,122
729
48
3
0
277,997
1
L
Thor
11,785
655
34
2
0
277,197
0
L
Sobek
11,681
649
27
2
0
309,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role