Player Matchup

Cthulhu
Cthulhu
Bojobson
Cthulhu
Level 29
God Stats
0W - 1L
1,677 SR
Queue Stats
28W - 45L
1,702 Elo+
Solo
Ymir
Ymir
Mecha Boop
Ymir
Level 109
God Stats
1W - 1L
1,754 SR
Queue Stats
52W - 69L
1,464 Elo+
Party 1
The Morrigan
The Morrigan
Motownn313
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Raijin
Raijin
Sandstorm325
Raijin
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 1
Thanatos
Thanatos
The Ghost4082
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 172L
1,547 Elo+
Solo
Team Averages
Level 74
1,586 SR
1,544 Elo+

VS

Team Averages
Level 50
1,480 SR
1,518 Elo+
Cthulhu
Cthulhu
Begottenhero
Cthulhu
Level 62
God Stats
4W - 1L
1,238 SR
Queue Stats
126W - 98L
1,603 Elo+
Party 2
Xing Tian
Xing Tian
BenisPalls
Xing Tian
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,488 Elo+
Solo
Bacchus
Bacchus
Dayset
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,608 Elo+
Party 2
Da Ji
Da Ji
Nezrin
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,304 Elo+
Solo
Ne Zha
Ne Zha
iKappsTTV
Ne Zha
Level 127
God Stats
7W - 2L
1,662 SR
Queue Stats
139W - 115L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bojobson
Cthulhu
15
0 / 3 / 4
7,597
844
7,335
7,883
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 3
7,063
785
5,047
7,724
5,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Motownn313
The Morrigan
1
0 / 0 / 0
2,352
261
0
0
0
Raijin
15
3 / 4 / 3
8,179
909
8,443
8,521
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
The Ghost4082
Thanatos
13
1 / 4 / 3
6,605
734
9,803
10,203
4,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Begottenhero
Cthulhu
15
3 / 2 / 7
8,668
963
9,677
11,535
9,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
BenisPalls
Xing Tian
15
0 / 2 / 12
8,522
947
3,912
15,618
18,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Dayset
Bacchus
14
1 / 1 / 10
8,303
923
4,300
11,982
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Nezrin
Da Ji
9
1 / 2 / 0
6,716
746
864
4,307
1,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
iKappsTTV
Ne Zha
17
8 / 0 / 5
9,294
1,033
12,165
9,139
5,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
6
Kills
13
13
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Begottenhero
Cthulhu
3
2
7
3.25
W
Xing Tian
BenisPalls
Xing Tian
0
2
12
3
L
Cthulhu
Bojobson
Cthulhu
0
3
4
0.67
W
Bacchus
Dayset
Bacchus
1
1
10
6
L
2
2
3
1.75
L
The Morrigan
Motownn313
The Morrigan
0
0
0
0
W
Da Ji
Nezrin
Da Ji
1
2
0
0.5
L
Raijin
3
4
3
1.13
L
Thanatos
The Ghost4082
Thanatos
1
4
3
0.63
W
Ne Zha
iKappsTTV
Ne Zha
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,628
Damage
30,918
34,331
Taken
52,581
23,420
Mitigated
50,354
10,466
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Begottenhero
Cthulhu
9,677
316
2,016
1,572
11,535
9,547
800
5,238
6,297
24,670
0
W
Xing Tian
BenisPalls
Xing Tian
3,912
170
2,838
2,631
15,618
18,559
324
4,386
11,232
9,873
0
L
Cthulhu
Bojobson
Cthulhu
7,335
139
1,221
1,235
7,883
9,297
0
4,347
3,536
15,279
0
W
Bacchus
Dayset
Bacchus
4,300
315
752
1,521
11,982
15,304
584
4,565
7,417
7,311
0
L
5,047
492
575
1,337
7,724
5,894
0
4,221
3,503
8,849
0
L
The Morrigan
Motownn313
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Nezrin
Da Ji
864
298
0
264
4,307
1,790
762
2,462
1,845
0
1,638
L
Raijin
8,443
1,388
490
828
8,521
3,711
0
4,851
3,670
23,017
0
L
Thanatos
The Ghost4082
Thanatos
9,803
349
0
4,780
10,203
4,518
0
4,470
5,733
0
15,204
W
Ne Zha
iKappsTTV
Ne Zha
12,165
2,483
2,096
4,084
9,139
5,154
800
4,174
4,965
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
41,503
76
Minions Killed
89
0
Camps Cleared
0
624,094
Distance Traveled
841,732
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,668
963
39
4
0
190,156
0
W
Xing Tian
8,522
947
15
2
0
190,653
5
L
Cthulhu
7,597
844
22
2
0
172,935
0
W
Bacchus
8,303
923
9
1
0
166,690
0
L
Ymir
7,063
785
6
1
0
134,113
1
L
The Morrigan
2,352
261
0
0
0
0
0
W
Da Ji
6,716
746
4
0
0
78,646
0
L
Raijin
8,179
909
34
4
0
150,968
0
L
Thanatos
6,605
734
14
2
0
166,078
0
W
Ne Zha
9,294
1,033
22
2
0
215,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role