Player Matchup

He Bo
He Bo
Dr_Whoever_
He Bo
Level 146
God Stats
2W - 1L
1,261 SR
Queue Stats
275W - 184L
1,739 Elo+
Party 2
Jing Wei
Jing Wei
iVersatile-_
Jing Wei
Level 127
God Stats
5W - 3L
1,562 SR
Queue Stats
260W - 159L
1,695 Elo+
Party 2
Bacchus
Bacchus
ltsKyle-
Bacchus
Level 28
God Stats
67W - 36L
1,610 SR
Queue Stats
154W - 87L
1,669 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,701 Elo+

VS

Team Averages
Level 59
1,624 SR
1,618 Elo+
Sol
Sol
Me An Empath
Sol
Level 26
God Stats
4W - 2L
1,877 SR
Queue Stats
86W - 47L
1,680 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TaxableQuasar82
Kumbhakarna
Level 84
God Stats
3W - 7L
1,283 SR
Queue Stats
88W - 85L
1,497 Elo+
Party 1
Shiva
Shiva
zpesci95
Shiva
Level 68
God Stats
1W - 2L
1,713 SR
Queue Stats
271W - 199L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
10,598
707
13,927
12,075
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
iVersatile-_
Jing Wei
17
5 / 1 / 7
11,017
734
18,931
9,592
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ltsKyle-
Bacchus
15
3 / 0 / 9
11,232
749
6,794
17,023
25,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,788
653
15,584
12,616
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
TaxableQuasar82
Kumbhakarna
13
0 / 3 / 4
9,529
635
5,248
17,652
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shiva
zpesci95
Shiva
14
5 / 7 / 1
10,362
691
12,810
19,478
14,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
12
Kills
6
6
Deaths
12
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
1
2
5
1.75
L
Kumbhakarna
TaxableQuasar82
Kumbhakarna
0
3
4
0.67
W
Jing Wei
iVersatile-_
Jing Wei
5
1
7
8.5
W
Bacchus
ltsKyle-
Bacchus
3
0
9
7.5
L
Shiva
zpesci95
Shiva
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
33,642
38,690
Taken
49,746
34,245
Mitigated
35,846
8,608
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,927
793
0
1,188
12,075
4,602
56
4,103
7,972
42,915
0
L
15,584
5,610
0
4,855
12,616
6,014
1,449
6,616
6,000
44,914
3,244
L
Kumbhakarna
TaxableQuasar82
Kumbhakarna
5,248
468
0
1,399
17,652
15,271
0
5,353
12,299
14,810
0
W
Jing Wei
iVersatile-_
Jing Wei
18,931
15,296
0
4,670
9,592
4,157
903
6,238
3,354
0
62,144
W
Bacchus
ltsKyle-
Bacchus
6,794
715
0
2,750
17,023
25,486
0
10,023
7,000
17,729
0
L
Shiva
zpesci95
Shiva
12,810
1,765
1,387
2,116
19,478
14,561
0
8,890
10,588
0
32,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
29,679
169
Minions Killed
142
8
Camps Cleared
4
849,476
Distance Traveled
851,681
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,598
707
53
4
5
271,548
1
L
Sol
9,788
653
76
5
3
286,681
2
L
Kumbhakarna
9,529
635
31
2
0
275,303
0
W
Jing Wei
11,017
734
97
6
2
264,125
1
W
Bacchus
11,232
749
19
1
1
313,803
0
L
Shiva
10,362
691
35
2
1
289,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role