Player Matchup

He Bo
He Bo
BeepB00p616
He Bo
Level 79
God Stats
4W - 4L
1,506 SR
Queue Stats
219W - 263L
1,422 Elo+
Party 2
Anhur
Anhur
FadedSykes
Anhur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 194L
1,460 Elo+
Party 2
Chiron
Chiron
Redwolfx6
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,369 Elo+
Party 1
Nox
Nox
Twistedx6
Nox
Level 103
God Stats
0W - 1L
1,458 SR
Queue Stats
10W - 18L
1,370 Elo+
Party 1
Hun Batz
Hun Batz
salladboy0117
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,352 Elo+
Party 1
Team Averages
Level 74
1,493 SR
1,395 Elo+

VS

Team Averages
Level 102
1,520 SR
1,448 Elo+
Mercury
Mercury
Devilsking101
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 3
Charybdis
Charybdis
FeatCeiling1156
Charybdis
Level 61
God Stats
1W - 2L
1,592 SR
Queue Stats
48W - 59L
1,414 Elo+
Party 3
Ganesha
Ganesha
Neptunes Hero
Ganesha
Level 154
God Stats
2W - 0L
1,491 SR
Queue Stats
101W - 94L
1,522 Elo+
Party 3
Vamana
Vamana
SirGentleman115
Vamana
Level 129
God Stats
3W - 3L
1,444 SR
Queue Stats
35W - 33L
1,478 Elo+
Party 3
Neith
Neith
Trollrah
Neith
Level 145
God Stats
12W - 13L
1,572 SR
Queue Stats
436W - 474L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 16
11,159
697
15,711
16,783
7,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
19
6 / 6 / 15
11,809
738
12,320
17,362
8,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Redwolfx6
Chiron
20
7 / 5 / 17
11,698
731
21,960
17,157
7,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
8 / 5 / 15
12,159
760
13,219
12,840
5,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
salladboy0117
Hun Batz
18
3 / 7 / 14
10,731
671
13,174
15,236
6,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
2 / 10 / 12
10,583
661
10,169
17,315
8,020
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
FeatCeiling1156
Charybdis
18
4 / 7 / 12
11,305
707
12,031
17,372
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
18
0 / 6 / 27
11,876
742
15,610
25,606
41,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
12 / 7 / 12
13,125
820
14,597
21,618
22,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
Trollrah
Neith
20
12 / 4 / 10
14,088
881
16,795
15,717
8,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
103
30
Kills
30
31
Deaths
34
77
Assists
73
Player
Kills
Deaths
Assists
KDA
L
6
8
16
1.75
W
Mercury
2
10
12
0.8
L
Anhur
6
6
15
2.25
W
Charybdis
FeatCeiling1156
Charybdis
4
7
12
1.43
W
Ganesha
0
6
27
2.25
L
Chiron
Redwolfx6
Chiron
7
5
17
3.1
W
12
7
12
2.57
W
Neith
Trollrah
Neith
12
4
10
4.25
L
8
5
15
3.1
L
Hun Batz
salladboy0117
Hun Batz
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,384
Damage
69,202
79,378
Taken
97,628
35,621
Mitigated
90,051
26,438
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,711
823
1,755
3,019
16,783
7,102
70
4,172
12,611
23,192
0
W
Mercury
10,169
1,630
0
384
17,315
8,020
720
3,519
13,796
0
19,540
L
Anhur
12,320
5,697
4,938
4,569
17,362
8,001
172
3,020
14,342
0
20,843
W
Charybdis
FeatCeiling1156
Charybdis
12,031
3,065
1,850
3,063
17,372
8,792
2,945
6,227
11,145
0
27,820
W
Ganesha
15,610
950
2,054
3,547
25,606
41,424
614
6,641
18,965
25,983
0
L
Chiron
Redwolfx6
Chiron
21,960
11,962
2,425
4,820
17,157
7,959
801
2,430
14,727
0
40,813
W
14,597
5,645
537
5,737
21,618
22,988
1,728
6,740
14,878
0
27,134
W
Neith
Trollrah
Neith
16,795
6,893
1,649
7,431
15,717
8,827
1,867
5,803
9,914
0
47,621
L
13,219
1,224
1,041
1,408
12,840
5,758
352
3,450
9,390
26,840
0
L
Hun Batz
salladboy0117
Hun Batz
13,174
1,518
1,000
1,463
15,236
6,801
697
2,538
12,698
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
60,977
143
Minions Killed
151
0
Camps Cleared
0
1,339,941
Distance Traveled
1,329,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,159
697
20
1
0
246,992
0
W
Mercury
10,583
661
13
1
0
311,592
0
L
Anhur
11,809
738
22
1
0
287,653
0
W
Charybdis
11,305
707
32
2
0
252,177
0
W
Ganesha
11,876
742
0
0
0
255,681
2
L
Chiron
11,698
731
32
2
0
273,299
0
W
Vamana
13,125
820
30
2
0
261,133
0
W
Neith
14,088
881
76
5
0
248,638
1
L
Nox
12,159
760
43
3
0
271,490
0
L
Hun Batz
10,731
671
26
2
0
260,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role