Player Matchup

Baron Samedi
Baron Samedi
H32S2ASDA21ASFSD
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,341 Elo+
Party 2
Mercury
Mercury
JamHand
Mercury
Level 15
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 4L
1,082 Elo+
Party 2
Achilles
Achilles
dumpstrbaby666
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,295 Elo+
Party 2
Team Averages
Level 33
1,428 SR
1,239 Elo+

VS

Team Averages
Level 103
1,540 SR
1,239 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FrankieFlowazPC
Hou Yi
Level 23
God Stats
2W - 2L
1,554 SR
Queue Stats
13W - 20L
1,083 Elo+
Party 1
Ratatoskr
Ratatoskr
KawaiiDoomKitty
Ratatoskr
Level 126
God Stats
1W - 0L
1,566 SR
Queue Stats
14W - 19L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H32S2ASDA21ASFSD
Baron Samedi
11
3 / 7 / 1
6,974
697
7,355
10,465
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JamHand
Mercury
9
0 / 8 / 2
5,885
589
3,282
11,201
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
9
1 / 8 / 3
6,401
640
2,491
13,220
10,839
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
10 / 0 / 7
9,172
917
15,300
4,312
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 2 / 7
9,025
903
10,082
6,268
2,690
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
KawaiiDoomKitty
Ratatoskr
11
3 / 2 / 15
8,199
820
5,913
9,423
4,023
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
23
23
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
7
13.5
W
10
2
7
6.75
L
Baron Samedi
H32S2ASDA21ASFSD
Baron Samedi
3
7
1
0.5
L
Mercury
JamHand
Mercury
0
8
2
0.13
W
Ratatoskr
KawaiiDoomKitty
Ratatoskr
3
2
15
5.25
L
Achilles
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
31,295
34,886
Taken
20,003
18,001
Mitigated
8,582
1,990
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,300
883
0
977
4,312
1,869
195
1,395
2,917
38,126
0
W
10,082
5,610
0
622
6,268
2,690
1,422
2,271
3,997
0
25,553
L
Baron Samedi
H32S2ASDA21ASFSD
Baron Samedi
7,355
1,518
0
1,138
10,465
3,939
0
4,486
5,767
24,402
0
L
Mercury
JamHand
Mercury
3,282
993
0
0
11,201
3,223
0
3,520
7,537
0
9,970
W
Ratatoskr
KawaiiDoomKitty
Ratatoskr
5,913
2,216
0
1,873
9,423
4,023
84
4,156
5,267
0
18,798
L
Achilles
2,491
683
0
852
13,220
10,839
0
6,933
6,007
0
6,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,260
Gold Earned
26,396
62
Minions Killed
111
2
Camps Cleared
7
442,198
Distance Traveled
538,953
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,172
917
65
7
4
192,244
2
W
Hou Yi
9,025
903
20
2
0
167,212
2
L
Baron Samedi
6,974
697
35
4
1
136,161
2
L
Mercury
5,885
589
18
2
0
162,918
1
W
Ratatoskr
8,199
820
26
3
3
179,497
3
L
Achilles
6,401
640
9
1
1
143,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role