Player Matchup

Neith
Neith
BOOMMASSACER
Neith
Level 145
God Stats
21W - 20L
1,515 SR
Queue Stats
255W - 260L
1,483 Elo+
Party 2
Mulan
Mulan
KaptnCush
Mulan
Level 61
God Stats
3W - 4L
1,489 SR
Queue Stats
25W - 31L
1,428 Elo+
Party 2
The Morrigan
The Morrigan
RandomKhepri
The Morrigan
Level 46
God Stats
2W - 1L
1,533 SR
Queue Stats
92W - 57L
1,712 Elo+
Solo
Sylvanus
Sylvanus
Trivax1525
Sylvanus
Level 76
God Stats
3W - 3L
1,554 SR
Queue Stats
70W - 68L
1,505 Elo+
Party 2
Lancelot
Lancelot
benfeito12
Lancelot
Level 109
God Stats
4W - 9L
1,581 SR
Queue Stats
327W - 311L
1,506 Elo+
Solo
Team Averages
Level 87
1,535 SR
1,527 Elo+

VS

Team Averages
Level 102
1,624 SR
1,514 Elo+
Xbalanque
Xbalanque
Harvey_boy_pop06
Xbalanque
Level 67
God Stats
28W - 13L
1,665 SR
Queue Stats
452W - 429L
1,557 Elo+
Party 3
Awilix
Awilix
LudicrousPlus
Awilix
Level 82
God Stats
30W - 34L
1,525 SR
Queue Stats
311W - 285L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
SKABUGIE
Zhong Kui
Level 160
God Stats
16W - 18L
1,505 SR
Queue Stats
271W - 318L
1,546 Elo+
Party 1
Chaac
Chaac
Tuca Mote6153
Chaac
Level 157
God Stats
34W - 27L
1,674 SR
Queue Stats
1,224W - 1,296L
1,430 Elo+
Party 1
Geb
Geb
awkwardshark
Geb
Level 46
God Stats
1W - 1L
1,753 SR
Queue Stats
23W - 29L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 4
6,034
603
5,448
5,296
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
KaptnCush
Mulan
10
2 / 0 / 1
5,848
585
6,029
6,934
3,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
RandomKhepri
The Morrigan
11
2 / 0 / 3
6,464
646
4,062
4,285
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Trivax1525
Sylvanus
9
2 / 0 / 5
5,130
513
4,705
5,319
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
benfeito12
Lancelot
9
2 / 1 / 3
5,538
554
4,057
6,356
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
7
0 / 4 / 0
4,194
419
2,549
6,141
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 0
5,404
540
3,009
8,961
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SKABUGIE
Zhong Kui
7
0 / 2 / 0
4,652
465
2,896
8,040
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 0
4,785
479
1,587
6,295
2,837
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,288
529
3,182
8,491
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
2
2
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Xbalanque
0
4
0
0
W
Mulan
KaptnCush
Mulan
2
0
1
2.5
L
2
3
0
0.67
W
The Morrigan
RandomKhepri
The Morrigan
2
0
3
3.5
L
Zhong Kui
SKABUGIE
Zhong Kui
0
2
0
0
W
Sylvanus
Trivax1525
Sylvanus
2
0
5
4.5
L
0
2
0
0
L
0
2
0
0
W
Lancelot
benfeito12
Lancelot
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
13,223
28,190
Taken
37,928
12,382
Mitigated
19,372
13,887
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,448
2,506
0
2,023
5,296
2,112
1,541
1,664
3,632
0
32,464
L
Xbalanque
2,549
524
0
598
6,141
1,756
0
2,041
4,100
0
15,515
W
Mulan
KaptnCush
Mulan
6,029
1,623
0
3,882
6,934
3,679
330
2,976
3,958
0
37,012
L
3,009
1,421
0
500
8,961
3,110
0
2,095
6,866
0
34,682
W
The Morrigan
RandomKhepri
The Morrigan
4,062
1,453
0
1,260
4,285
1,479
0
0
4,285
51,987
678
L
Zhong Kui
SKABUGIE
Zhong Kui
2,896
427
0
2,419
8,040
5,454
143
1,653
6,387
22,158
0
W
Sylvanus
Trivax1525
Sylvanus
4,705
1,880
1,375
2,553
5,319
2,792
485
1,232
4,087
14,695
5,545
L
1,587
45
0
1,325
6,295
2,837
0
1,439
4,856
0
28,786
L
3,182
864
0
2,638
8,491
6,215
0
0
8,491
31,956
0
W
Lancelot
benfeito12
Lancelot
4,057
1,225
0
2,794
6,356
2,320
0
206
6,150
0
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
24,323
296
Minions Killed
249
0
Camps Cleared
0
944,119
Distance Traveled
903,179
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,034
603
58
6
0
181,061
4
L
Xbalanque
4,194
419
39
4
0
160,473
0
W
Mulan
5,848
585
58
6
0
194,504
1
L
Awilix
5,404
540
60
6
0
204,543
0
W
The Morrigan
6,464
646
99
10
0
174,609
4
L
Zhong Kui
4,652
465
37
4
0
173,780
1
W
Sylvanus
5,130
513
25
3
0
179,133
3
L
Chaac
4,785
479
51
5
0
204,557
1
L
Geb
5,288
529
62
6
0
159,826
1
W
Lancelot
5,538
554
56
6
0
214,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role