Player Matchup

Terra
Terra
MYABLU_300
Terra
Level 104
God Stats
16W - 25L
1,382 SR
Queue Stats
535W - 723L
1,432 Elo+
Party 3
Sol
Sol
PGI-Sora_0_o
Sol
Level 140
God Stats
11W - 13L
1,452 SR
Queue Stats
947W - 1,080L
1,424 Elo+
Party 3
Lancelot
Lancelot
ShadowGaia03
Lancelot
Level 112
God Stats
15W - 21L
1,508 SR
Queue Stats
490W - 622L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
StevenTheStoner1
Baron Samedi
Level 157
God Stats
8W - 3L
1,533 SR
Queue Stats
114W - 126L
1,478 Elo+
Party 3
Hachiman
Hachiman
monster101hunter
Hachiman
Level 123
God Stats
3W - 2L
1,538 SR
Queue Stats
266W - 266L
1,503 Elo+
Solo
Team Averages
Level 127
1,482 SR
1,458 Elo+

VS

Team Averages
Level 100
1,543 SR
1,539 Elo+
Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DKMGaming1
Medusa
Level 107
God Stats
8W - 6L
1,651 SR
Queue Stats
21W - 14L
1,584 Elo+
Party 1
Geb
Geb
Nuclear__Walnut
Geb
Level 128
God Stats
1W - 3L
1,310 SR
Queue Stats
28W - 18L
1,597 Elo+
Party 1
Hades
Hades
OS1K_EgYpTiAn_
Hades
Level 85
God Stats
16W - 10L
1,656 SR
Queue Stats
175W - 157L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ramosua
Kumbhakarna
Level 120
God Stats
50W - 44L
1,600 SR
Queue Stats
594W - 565L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
3 / 1 / 7
8,939
526
2,803
7,465
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 0 / 4
10,684
628
18,191
11,868
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
ShadowGaia03
Lancelot
13
2 / 2 / 3
8,032
472
7,100
11,562
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
StevenTheStoner1
Baron Samedi
16
3 / 0 / 5
9,513
560
6,714
10,566
5,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 2 / 1
8,900
524
8,475
13,039
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 4 / 0
7,765
457
5,868
9,759
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
DKMGaming1
Medusa
14
4 / 2 / 0
8,351
491
6,237
9,407
3,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 3
6,401
377
4,509
12,726
8,087
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 0
7,573
445
6,576
18,915
12,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Ramosua
Kumbhakarna
12
0 / 4 / 2
7,243
426
6,766
18,069
7,938

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
L
Medusa
DKMGaming1
Medusa
4
2
0
2
W
Terra
3
1
7
6.5
L
1
3
3
0.83
L
0
4
0
0
W
6
0
4
8
L
Kumbhakarna
Ramosua
Kumbhakarna
0
4
2
0.25
W
Lancelot
ShadowGaia03
Lancelot
2
2
3
1.75
W
Baron Samedi
StevenTheStoner1
Baron Samedi
3
0
5
5.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,283
Damage
29,956
54,500
Taken
68,876
27,258
Mitigated
36,071
22,433
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,868
534
0
1,749
9,759
4,060
0
4,885
4,874
59,706
0
L
Medusa
DKMGaming1
Medusa
6,237
1,996
0
2,732
9,407
3,302
2,608
455
8,952
0
52,174
W
Terra
2,803
165
3,088
2,374
7,465
5,330
228
2,314
5,151
17,290
0
L
4,509
1,258
635
2,320
12,726
8,087
0
3,964
8,762
23,871
0
L
6,576
341
154
6,611
18,915
12,684
99
10,658
8,257
47,089
0
W
18,191
9,537
0
8,489
11,868
5,612
4,256
6,856
5,012
84,026
13,698
L
Kumbhakarna
Ramosua
Kumbhakarna
6,766
1,070
0
1,000
18,069
7,938
0
5,392
12,677
55,140
0
W
Lancelot
ShadowGaia03
Lancelot
7,100
1,321
0
4,253
11,562
5,457
0
5,189
6,373
0
50,997
W
Baron Samedi
StevenTheStoner1
Baron Samedi
6,714
625
36
2,137
10,566
5,306
690
7,494
3,072
80,939
0
W
8,475
3,769
0
2,056
13,039
5,553
0
2,268
10,771
0
71,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
37,333
501
Minions Killed
388
0
Camps Cleared
0
1,664,505
Distance Traveled
1,566,693
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,765
457
98
6
0
273,117
2
L
Medusa
8,351
491
93
5
0
344,988
3
W
Terra
8,939
526
28
2
0
333,513
2
L
Geb
6,401
377
28
2
0
333,993
2
L
Hades
7,573
445
87
5
0
268,390
1
W
Sol
10,684
628
161
9
0
325,762
4
L
Kumbhakarna
7,243
426
82
5
0
346,205
5
W
Lancelot
8,032
472
68
4
0
386,112
2
W
Baron Samedi
9,513
560
142
8
0
310,984
4
W
Hachiman
8,900
524
102
6
0
308,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role