Player Matchup

Sylvanus
Sylvanus
Jswizzle416
Sylvanus
Level 85
God Stats
99W - 72L
1,556 SR
Queue Stats
103W - 87L
1,518 Elo+
Party 1
Thoth
Thoth
SKAYKER
Thoth
Level 145
God Stats
7W - 8L
1,468 SR
Queue Stats
138W - 118L
1,466 Elo+
Party 1
Medusa
Medusa
ddpowerfull
Medusa
Level 118
God Stats
14W - 12L
1,544 SR
Queue Stats
23W - 26L
1,532 Elo+
Party 1
Team Averages
Level 116
1,523 SR
1,505 Elo+

VS

Team Averages
Level 54
1,674 SR
1,556 Elo+
Nu Wa
Nu Wa
BeardedMeatball1
Nu Wa
Level 57
God Stats
18W - 8L
1,838 SR
Queue Stats
122W - 78L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
NiezyBreezy
Sun Wukong
Level 40
God Stats
1W - 1L
1,685 SR
Queue Stats
151W - 116L
1,542 Elo+
Party 2
Thanatos
Thanatos
SuzuSenpai
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 121L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jswizzle416
Sylvanus
20
2 / 1 / 11
17,352
723
10,640
32,414
54,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
SKAYKER
Thoth
20
10 / 5 / 4
17,283
720
29,068
19,486
8,298
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
3 / 5 / 3
14,999
625
9,117
17,796
6,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 6
15,821
659
28,104
18,997
5,528
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
NiezyBreezy
Sun Wukong
17
2 / 3 / 5
14,398
600
13,274
19,027
13,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
SuzuSenpai
Thanatos
20
7 / 7 / 3
15,823
659
19,762
20,672
8,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
10
11
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Sylvanus
Jswizzle416
Sylvanus
2
1
11
7.5
L
Sun Wukong
NiezyBreezy
Sun Wukong
2
3
5
1.5
W
Thoth
SKAYKER
Thoth
10
5
4
2.4
L
Thanatos
SuzuSenpai
Thanatos
7
7
3
1.21
W
Medusa
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,825
Damage
61,140
69,696
Taken
58,696
69,547
Mitigated
28,129
26,467
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,104
8,306
0
0
18,997
5,528
1,491
16,461
2,536
111,623
0
W
Sylvanus
Jswizzle416
Sylvanus
10,640
624
8,338
16,861
32,414
54,274
463
13,982
18,432
36,350
0
L
Sun Wukong
NiezyBreezy
Sun Wukong
13,274
1,722
0
2,661
19,027
13,745
0
11,474
7,553
0
33,400
W
Thoth
SKAYKER
Thoth
29,068
995
0
206
19,486
8,298
1,333
6,029
13,457
128,764
0
L
Thanatos
SuzuSenpai
Thanatos
19,762
4,031
0
9,110
20,672
8,856
586
12,338
8,334
0
45,348
W
Medusa
9,117
3,504
0
1,062
17,796
6,975
1,222
8,438
9,358
0
73,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
46,042
348
Minions Killed
268
9
Camps Cleared
12
1,258,526
Distance Traveled
1,095,406
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,821
659
170
7
5
344,501
3
W
Sylvanus
17,352
723
42
2
3
452,021
3
L
Sun Wukong
14,398
600
33
1
2
362,348
5
W
Thoth
17,283
720
184
8
4
412,979
2
L
Thanatos
15,823
659
65
3
5
388,557
4
W
Medusa
14,999
625
122
5
2
393,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role