Player Matchup

Cthulhu
Cthulhu
GirthyGamerz
Cthulhu
Level 149
God Stats
0W - 2L
1,250 SR
Queue Stats
174W - 188L
1,485 Elo+
Solo
Xbalanque
Xbalanque
HeLLMaIsTrOz
Xbalanque
Level 116
God Stats
2W - 4L
1,497 SR
Queue Stats
193W - 175L
1,566 Elo+
Party 1
Odin
Odin
RaisingPoseidon
Odin
Level 105
God Stats
1W - 4L
1,226 SR
Queue Stats
167W - 151L
1,570 Elo+
Party 1
Rama
Rama
TeaTreé
Rama
Level 128
God Stats
2W - 6L
1,524 SR
Queue Stats
353W - 279L
1,612 Elo+
Party 2
Hachiman
Hachiman
waynedemp
Hachiman
Level 129
God Stats
4W - 6L
1,455 SR
Queue Stats
417W - 348L
1,577 Elo+
Party 2
Team Averages
Level 125
1,390 SR
1,562 Elo+

VS

Team Averages
Level 136
1,622 SR
1,650 Elo+
Nu Wa
Nu Wa
Maetra-
Nu Wa
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 42L
1,634 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mr Perkins31
Kumbhakarna
Level 143
God Stats
8W - 9L
1,548 SR
Queue Stats
829W - 827L
1,618 Elo+
Solo
Discordia
Discordia
MrPandulceTTV
Discordia
Level 116
God Stats
2W - 1L
1,634 SR
Queue Stats
28W - 17L
1,635 Elo+
Party 3
Jing Wei
Jing Wei
Sιmpιng
Jing Wei
Level 144
God Stats
1W - 0L
1,911 SR
Queue Stats
89W - 50L
1,777 Elo+
Party 3
Kukulkan
Kukulkan
nicksterr008
Kukulkan
Level 120
God Stats
2W - 2L
1,734 SR
Queue Stats
107W - 100L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GirthyGamerz
Cthulhu
20
7 / 8 / 14
13,682
720
24,047
30,735
32,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HeLLMaIsTrOz
Xbalanque
20
8 / 7 / 13
14,876
783
20,932
24,329
10,978
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 10
12,630
665
12,104
25,732
27,725
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
19
6 / 8 / 12
12,788
673
22,110
22,240
9,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
waynedemp
Hachiman
16
1 / 9 / 12
11,188
589
9,809
21,176
8,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Maetra-
Nu Wa
19
5 / 7 / 13
12,581
662
16,989
17,412
9,497
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Mr Perkins31
Kumbhakarna
20
1 / 5 / 21
11,955
629
6,506
29,809
46,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
MrPandulceTTV
Discordia
20
4 / 5 / 20
12,977
683
14,788
18,845
9,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Sιmpιng
Jing Wei
20
25 / 5 / 6
17,818
938
49,076
22,160
13,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
nicksterr008
Kukulkan
20
3 / 5 / 20
14,853
782
19,213
16,529
9,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
118
27
Kills
38
38
Deaths
27
61
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GirthyGamerz
Cthulhu
7
8
14
1.75
L
Xbalanque
HeLLMaIsTrOz
Xbalanque
8
7
13
2.07
W
Nu Wa
Maetra-
Nu Wa
5
7
13
1.64
W
Kumbhakarna
Mr Perkins31
Kumbhakarna
1
5
21
2.3
W
Discordia
MrPandulceTTV
Discordia
4
5
20
2.8
L
5
6
10
1.67
W
Jing Wei
Sιmpιng
Jing Wei
25
5
6
5.6
L
Rama
6
8
12
1.5
W
Kukulkan
nicksterr008
Kukulkan
3
5
20
2.6
L
Hachiman
waynedemp
Hachiman
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,002
Damage
106,572
124,212
Taken
104,755
88,968
Mitigated
89,104
29,588
Healing
27,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GirthyGamerz
Cthulhu
24,047
737
3,247
3,170
30,735
32,501
315
12,202
18,533
54,035
0
L
Xbalanque
HeLLMaIsTrOz
Xbalanque
20,932
8,908
1,777
6,573
24,329
10,978
4,394
13,042
11,287
0
59,512
W
Nu Wa
Maetra-
Nu Wa
16,989
3,215
3,567
1,755
17,412
9,497
370
3,297
14,115
28,326
0
W
Kumbhakarna
Mr Perkins31
Kumbhakarna
6,506
304
2,524
6,658
29,809
46,534
182
4,130
25,679
15,179
0
W
Discordia
MrPandulceTTV
Discordia
14,788
1,014
1,516
3,632
18,845
9,734
652
5,531
13,314
32,474
0
L
12,104
1,344
2,170
3,145
25,732
27,725
510
11,368
14,364
0
24,233
W
Jing Wei
Sιmpιng
Jing Wei
49,076
44,735
2,303
2,385
22,160
13,459
5,687
4,842
17,318
0
84,721
L
Rama
22,110
15,106
2,166
3,510
22,240
9,700
4,215
8,391
13,849
0
37,063
W
Kukulkan
nicksterr008
Kukulkan
19,213
455
1,727
1,770
16,529
9,880
1,598
6,247
10,282
56,828
0
L
Hachiman
waynedemp
Hachiman
9,809
4,717
672
3,158
21,176
8,064
1,098
12,493
8,683
0
26,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,164
Gold Earned
70,184
217
Minions Killed
206
0
Camps Cleared
0
1,466,396
Distance Traveled
1,634,404
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,682
720
52
3
0
288,472
2
L
Xbalanque
14,876
783
68
4
0
306,662
2
W
Nu Wa
12,581
662
35
2
0
290,428
0
W
Kumbhakarna
11,955
629
9
0
0
332,756
0
W
Discordia
12,977
683
25
1
0
341,536
0
L
Odin
12,630
665
28
1
0
342,246
1
W
Jing Wei
17,818
938
62
3
0
325,594
0
L
Rama
12,788
673
33
2
0
253,667
0
W
Kukulkan
14,853
782
75
4
0
344,090
1
L
Hachiman
11,188
589
36
2
0
275,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role