Player Matchup

Baron Samedi
Baron Samedi
Alåddin
Baron Samedi
Level 158
God Stats
1W - 2L
1,253 SR
Queue Stats
36W - 23L
1,765 Elo+
Party 1
Shiva
Shiva
CRYHIGH
Shiva
Level 158
God Stats
5W - 5L
1,665 SR
Queue Stats
142W - 119L
1,597 Elo+
Party 1
Fenrir
Fenrir
UltiGod
Fenrir
Level 160
God Stats
6W - 4L
1,598 SR
Queue Stats
202W - 148L
1,667 Elo+
Party 1
Team Averages
Level 159
1,505 SR
1,676 Elo+

VS

Team Averages
Level 134
1,576 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Зибара
Skadi
Level 81
God Stats
1W - 0L
1,729 SR
Queue Stats
10W - 16L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alåddin
Baron Samedi
12
0 / 4 / 4
7,555
630
5,343
7,687
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
CRYHIGH
Shiva
13
1 / 4 / 2
7,805
650
6,359
11,580
10,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
UltiGod
Fenrir
11
3 / 3 / 1
8,032
669
6,817
11,605
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 0 / 4
9,829
819
8,040
9,836
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
14
4 / 0 / 7
9,339
778
10,185
10,616
12,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 11
8,727
727
6,025
6,870
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
11
11
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
4
9
W
Cthulhu
 
Cthulhu
4
0
7
7.5
L
Baron Samedi
Alåddin
Baron Samedi
0
4
4
0.5
L
Shiva
CRYHIGH
Shiva
1
4
2
0.5
L
Fenrir
UltiGod
Fenrir
3
3
1
1.17
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
24,250
30,872
Taken
27,322
26,147
Mitigated
22,748
6,470
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,040
1,552
0
3,675
9,836
7,794
688
1,287
8,215
0
27,084
W
Cthulhu
 
Cthulhu
10,185
518
1,132
4,066
10,616
12,371
661
2,006
8,222
41,800
0
L
Baron Samedi
Alåddin
Baron Samedi
5,343
602
849
1,652
7,687
6,554
23
3,280
4,282
27,911
0
L
Shiva
CRYHIGH
Shiva
6,359
717
335
1,324
11,580
10,784
0
4,255
6,985
0
28,635
L
Fenrir
UltiGod
Fenrir
6,817
1,448
0
2,310
11,605
8,809
0
2,970
8,340
0
21,640
W
6,025
2,417
0
291
6,870
2,583
1,227
1,670
4,898
0
19,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
27,895
120
Minions Killed
148
6
Camps Cleared
6
665,519
Distance Traveled
752,142
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,829
819
43
4
4
254,626
3
W
Cthulhu
9,339
778
64
5
1
272,853
3
L
Baron Samedi
7,555
630
38
3
2
219,175
4
L
Shiva
7,805
650
51
4
2
237,531
2
L
Fenrir
8,032
669
31
3
2
208,813
8
W
Skadi
8,727
727
41
3
1
224,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role