Player Matchup

Cernunnos
Cernunnos
ERCTHATSME
Cernunnos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,455 Elo+
Party 2
Thanatos
Thanatos
KAMAAPUA
Thanatos
Level 88
God Stats
0W - 1L
1,719 SR
Queue Stats
29W - 25L
1,496 Elo+
Party 2
Horus
Horus
Mr KENNYTHATSME
Horus
Level 106
God Stats
1W - 1L
1,552 SR
Queue Stats
24W - 24L
1,480 Elo+
Party 2
Agni
Agni
Swellificent
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 2
Khepri
Khepri
datboikeeg
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,370 Elo+
Party 2
Team Averages
Level 75
1,554 SR
1,471 Elo+

VS

Team Averages
Level 104
1,717 SR
1,760 Elo+
Neith
Neith
Bladelak
Neith
Level 89
God Stats
8W - 1L
1,943 SR
Queue Stats
68W - 15L
1,855 Elo+
Party 1
Yu Huang
Yu Huang
CaptainSpaceBoy
Yu Huang
Level 22
God Stats
17W - 1L
2,030 SR
Queue Stats
91W - 16L
1,939 Elo+
Party 1
Ymir
Ymir
FistulaTheGreat
Ymir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 55L
1,838 Elo+
Party 1
Osiris
Osiris
PickledHeart
Osiris
Level 129
God Stats
5W - 2L
1,668 SR
Queue Stats
105W - 17L
1,877 Elo+
Party 1
Merlin
Merlin
Robznm
Merlin
Level 143
God Stats
18W - 19L
1,441 SR
Queue Stats
60W - 69L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ERCTHATSME
Cernunnos
7
1 / 3 / 0
4,628
463
3,224
5,540
1,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KAMAAPUA
Thanatos
9
1 / 3 / 0
5,371
537
2,164
7,863
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,702
470
2,731
6,346
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,259
426
1,465
5,151
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
datboikeeg
Khepri
7
0 / 5 / 0
4,519
452
1,134
9,189
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bladelak
Neith
10
5 / 0 / 5
6,231
623
7,040
4,662
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
11
3 / 1 / 4
6,825
683
6,068
3,341
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 0 / 5
6,799
680
5,501
7,314
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
12
1 / 0 / 1
6,500
650
4,283
6,204
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Robznm
Merlin
9
2 / 1 / 5
5,504
550
1,618
4,245
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
16
16
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Bladelak
Neith
5
0
5
7.5
W
Yu Huang
3
1
4
5
L
Cernunnos
ERCTHATSME
Cernunnos
1
3
0
0.33
W
5
0
5
7.5
L
Thanatos
KAMAAPUA
Thanatos
1
3
0
0.33
L
0
2
0
0
W
Osiris
1
0
1
1.5
W
Merlin
Robznm
Merlin
2
1
5
4.5
L
0
3
0
0
L
Khepri
datboikeeg
Khepri
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,718
Damage
24,510
34,089
Taken
25,766
15,910
Mitigated
13,009
7,362
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bladelak
Neith
7,040
3,701
0
1,384
4,662
2,015
533
588
4,074
0
33,791
W
Yu Huang
6,068
626
0
500
3,341
1,410
0
642
2,699
43,770
0
L
Cernunnos
ERCTHATSME
Cernunnos
3,224
722
0
149
5,540
1,830
480
2,414
3,126
0
23,457
W
5,501
1,615
0
3,475
7,314
3,662
136
1,164
6,125
50,586
0
L
Thanatos
KAMAAPUA
Thanatos
2,164
515
0
4,814
7,863
3,348
0
2,826
5,037
0
25,792
L
2,731
1,580
44
1,471
6,346
4,057
0
383
5,963
0
23,235
W
Osiris
4,283
1,599
0
4,039
6,204
4,643
0
0
5,957
0
41,929
W
Merlin
Robznm
Merlin
1,618
32
162
2,112
4,245
1,279
190
205
4,040
27,478
0
L
1,465
162
0
500
5,151
1,786
0
3,861
1,290
19,297
0
L
Khepri
datboikeeg
Khepri
1,134
0
0
384
9,189
4,889
216
3,703
5,486
7,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
31,859
168
Minions Killed
356
0
Camps Cleared
0
935,286
Distance Traveled
961,470
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,231
623
65
7
0
199,828
3
W
Yu Huang
6,825
683
80
8
0
197,174
3
L
Cernunnos
4,628
463
44
4
0
175,915
2
W
Ymir
6,799
680
87
9
0
218,541
3
L
Thanatos
5,371
537
45
5
0
211,517
7
L
Horus
4,702
470
46
5
0
176,693
2
W
Osiris
6,500
650
78
8
0
178,106
2
W
Merlin
5,504
550
46
5
0
167,821
0
L
Agni
4,259
426
22
2
0
185,692
0
L
Khepri
4,519
452
11
1
0
185,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role