Player Matchup

Jormungandr
Jormungandr
Domimos
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,497 Elo+
Party 3
Cerberus
Cerberus
ItsJuicyJimmy
Cerberus
Level 159
God Stats
0W - 1L
1,290 SR
Queue Stats
53W - 37L
1,650 Elo+
Party 3
Yemoja
Yemoja
LetPlayabc
Yemoja
Level 157
God Stats
5W - 4L
1,658 SR
Queue Stats
331W - 313L
1,677 Elo+
Party 3
Atlas
Atlas
MagneticExcalibu
Atlas
Level 148
God Stats
10W - 12L
1,605 SR
Queue Stats
382W - 340L
1,647 Elo+
Party 3
Sylvanus
Sylvanus
xyourguardianx
Sylvanus
Level 88
God Stats
3W - 4L
1,217 SR
Queue Stats
36W - 19L
1,670 Elo+
Party 3
Team Averages
Level 116
1,454 SR
1,628 Elo+

VS

Team Averages
Level 100
1,735 SR
1,838 Elo+
Shiva
Shiva
C00MM4N
Shiva
Level 148
God Stats
13W - 4L
1,808 SR
Queue Stats
276W - 120L
1,847 Elo+
Party 2
Chiron
Chiron
MarccZuccerberg
Chiron
Level 36
God Stats
6W - 3L
1,728 SR
Queue Stats
174W - 36L
1,913 Elo+
Party 2
Artemis
Artemis
MrWindyCS
Artemis
Level 127
God Stats
7W - 2L
1,626 SR
Queue Stats
899W - 568L
1,807 Elo+
Party 1
Thanatos
Thanatos
WitcherFromRivia
Thanatos
Level 141
God Stats
68W - 39L
1,739 SR
Queue Stats
857W - 562L
1,841 Elo+
Party 1
Yu Huang
Yu Huang
jtalk123
Yu Huang
Level 46
God Stats
11W - 6L
1,774 SR
Queue Stats
778W - 511L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Domimos
Jormungandr
10
1 / 2 / 1
6,057
606
5,519
6,333
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ItsJuicyJimmy
Cerberus
9
2 / 2 / 2
5,696
570
3,223
8,683
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
LetPlayabc
Yemoja
9
2 / 4 / 2
5,241
524
2,826
6,700
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 3
5,355
536
4,763
9,942
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
0 / 4 / 0
4,943
494
1,553
7,236
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
C00MM4N
Shiva
10
0 / 1 / 2
5,831
583
2,931
9,154
5,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 1 / 4
6,498
650
7,629
7,051
2,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
MrWindyCS
Artemis
10
3 / 2 / 4
5,573
557
6,369
7,467
4,765
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 3
6,236
624
3,924
7,616
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
jtalk123
Yu Huang
11
3 / 1 / 1
6,526
653
5,196
4,337
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
15
15
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
C00MM4N
Shiva
0
1
2
1
L
Jormungandr
Domimos
Jormungandr
1
2
1
0.75
L
Cerberus
ItsJuicyJimmy
Cerberus
2
2
2
1.5
L
Yemoja
LetPlayabc
Yemoja
2
4
2
0.75
L
1
3
3
0.83
W
5
1
4
7
W
Artemis
MrWindyCS
Artemis
3
2
4
2.5
W
4
1
3
5.5
W
Yu Huang
jtalk123
Yu Huang
3
1
1
3.5
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
26,049
38,894
Taken
35,625
19,941
Mitigated
17,457
9,578
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
C00MM4N
Shiva
2,931
349
0
4,604
9,154
5,231
0
4,550
4,181
0
39,165
L
Jormungandr
Domimos
Jormungandr
5,519
2,127
0
1,715
6,333
3,428
0
0
6,333
41,350
0
L
Cerberus
ItsJuicyJimmy
Cerberus
3,223
439
0
3,011
8,683
5,285
0
989
7,658
25,305
0
L
Yemoja
LetPlayabc
Yemoja
2,826
464
540
562
6,700
2,766
0
0
6,700
25,119
0
L
4,763
1,539
0
2,026
9,942
5,282
0
0
9,942
28,633
7,157
W
7,629
4,030
430
2,776
7,051
2,549
0
4,023
2,768
0
45,939
W
Artemis
MrWindyCS
Artemis
6,369
2,879
0
361
7,467
4,765
0
4,473
2,860
0
19,174
W
3,924
615
0
8,042
7,616
3,345
0
1,817
5,607
0
43,717
W
Yu Huang
jtalk123
Yu Huang
5,196
1,188
0
1,336
4,337
1,567
15
1,288
3,049
48,872
0
L
Sylvanus
1,553
650
144
1,580
7,236
3,180
0
3,918
3,065
25,589
7,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
30,664
342
Minions Killed
355
0
Camps Cleared
0
904,980
Distance Traveled
943,536
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,831
583
71
7
0
194,088
2
L
Jormungandr
6,057
606
93
9
0
195,505
2
L
Cerberus
5,696
570
70
7
0
180,080
4
L
Yemoja
5,241
524
59
6
0
183,194
1
L
Atlas
5,355
536
56
6
0
212,240
1
W
Chiron
6,498
650
91
9
0
188,904
3
W
Artemis
5,573
557
24
2
0
174,605
1
W
Thanatos
6,236
624
75
8
0
220,346
0
W
Yu Huang
6,526
653
94
9
0
165,593
0
L
Sylvanus
4,943
494
64
6
0
133,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role