Player Matchup

Sun Wukong
Sun Wukong
Feel on Em
Sun Wukong
Level 110
God Stats
58W - 26L
1,783 SR
Queue Stats
190W - 174L
1,595 Elo+
Party 2
Fenrir
Fenrir
Slurk12_
Fenrir
Level 95
God Stats
5W - 10L
1,371 SR
Queue Stats
233W - 202L
1,534 Elo+
Solo
Scylla
Scylla
balta1k
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,671 Elo+
Solo
Khepri
Khepri
chloescot96
Khepri
Level 146
God Stats
4W - 4L
1,831 SR
Queue Stats
59W - 45L
1,592 Elo+
Solo
Xbalanque
Xbalanque
nichoji
Xbalanque
Level 153
God Stats
8W - 7L
1,582 SR
Queue Stats
166W - 164L
1,539 Elo+
Party 2
Team Averages
Level 126
1,614 SR
1,586 Elo+

VS

Team Averages
Level 137
1,526 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CaptainMo37
Danzaburou
Level 109
God Stats
3W - 2L
1,538 SR
Queue Stats
148W - 151L
1,558 Elo+
Solo
Lancelot
Lancelot
McFeedsAndSuch
Lancelot
Level 121
God Stats
2W - 4L
1,590 SR
Queue Stats
175W - 157L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
R3dRum1408
Sun Wukong
Level 145
God Stats
4W - 5L
1,582 SR
Queue Stats
85W - 79L
1,644 Elo+
Party 1
Ares
Ares
ill Anomaly
Ares
Level 159
God Stats
0W - 1L
1,421 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Feel on Em
Sun Wukong
18
2 / 0 / 2
11,535
577
14,532
19,018
19,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Slurk12_
Fenrir
16
7 / 3 / 3
10,647
532
10,144
19,014
9,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
balta1k
Scylla
15
3 / 5 / 8
10,034
502
10,011
9,438
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
16
3 / 1 / 10
10,556
528
5,350
13,605
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
nichoji
Xbalanque
19
5 / 1 / 2
11,770
589
14,775
12,485
6,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 2 / 2
10,986
549
13,287
9,029
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CaptainMo37
Danzaburou
15
0 / 4 / 0
9,372
469
5,717
17,061
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
14
2 / 7 / 3
8,900
445
9,220
18,823
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
R3dRum1408
Sun Wukong
17
0 / 0 / 2
9,906
495
10,844
21,792
19,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 3
7,445
372
4,225
17,409
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
9
10
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
2
2
4
L
Danzaburou
CaptainMo37
Danzaburou
0
4
0
0
W
Sun Wukong
Feel on Em
Sun Wukong
2
0
2
3
L
Lancelot
2
7
3
0.5
L
Sun Wukong
R3dRum1408
Sun Wukong
0
0
2
1
W
Fenrir
Slurk12_
Fenrir
7
3
3
2.83
W
Scylla
balta1k
Scylla
3
5
8
1.4
W
Khepri
3
1
10
8
L
0
7
3
0.21
W
Xbalanque
nichoji
Xbalanque
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,812
Damage
43,293
73,560
Taken
84,114
54,133
Mitigated
51,751
29,107
Healing
27,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,287
1,711
0
1,919
9,029
3,396
388
5,575
3,454
94,719
0
L
Danzaburou
CaptainMo37
Danzaburou
5,717
1,972
0
5,987
17,061
6,744
1,278
1,457
15,604
0
79,897
W
Sun Wukong
Feel on Em
Sun Wukong
14,532
2,376
0
12,521
19,018
19,000
870
2,725
16,199
0
105,899
L
Lancelot
9,220
1,528
0
5,649
18,823
8,282
0
2,781
16,042
0
74,042
L
Sun Wukong
R3dRum1408
Sun Wukong
10,844
1,894
0
11,636
21,792
19,931
132
2,033
19,759
0
87,572
W
Fenrir
Slurk12_
Fenrir
10,144
3,230
0
8,980
19,014
9,837
0
2,559
16,389
0
85,184
W
Scylla
balta1k
Scylla
10,011
886
0
760
9,438
3,387
0
5,041
4,115
74,906
0
W
Khepri
5,350
780
0
1,444
13,605
15,385
0
6,118
7,206
26,718
0
L
4,225
37
165
2,170
17,409
13,398
0
3,515
13,894
27,270
0
W
Xbalanque
nichoji
Xbalanque
14,775
8,660
0
5,402
12,485
6,524
3,174
737
11,720
0
125,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
46,609
645
Minions Killed
583
0
Camps Cleared
0
1,961,402
Distance Traveled
1,867,708
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,986
549
158
8
0
401,345
5
L
Danzaburou
9,372
469
130
7
0
335,776
1
W
Sun Wukong
11,535
577
179
9
0
390,811
5
L
Lancelot
8,900
445
104
5
0
421,992
8
L
Sun Wukong
9,906
495
168
8
0
374,703
1
W
Fenrir
10,647
532
117
6
0
448,653
4
W
Scylla
10,034
502
128
6
0
345,775
4
W
Khepri
10,556
528
35
2
0
408,798
6
L
Ares
7,445
372
23
1
0
333,892
1
W
Xbalanque
11,770
589
186
9
0
367,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role