Player Matchup

Hun Batz
Hun Batz
EMONICxALIDDAV
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Party 1
Kali
Kali
ICExALIDDAV
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,478 Elo+
Party 1
Bakasura
Bakasura
Slim Jesus6720
Bakasura
Level 120
God Stats
0W - 1L
1,709 SR
Queue Stats
17W - 14L
1,584 Elo+
Party 1
Thor
Thor
XPeruvianBloodX
Thor
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 181L
1,500 Elo+
Party 1
Thanatos
Thanatos
xGrandDragonx14
Thanatos
Level 147
God Stats
1W - 1L
1,626 SR
Queue Stats
113W - 121L
1,542 Elo+
Party 1
Team Averages
Level 135
1,567 SR
1,500 Elo+

VS

Team Averages
Level 107
1,500 SR
1,500 Elo+
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EagleDrinks
Thanatos
Level 121
God Stats
3W - 5L
1,461 SR
Queue Stats
114W - 94L
1,599 Elo+
Solo
Ra
Ra
WingsOfAnubis
Ra
Level 65
God Stats
24W - 27L
1,471 SR
Queue Stats
44W - 48L
1,403 Elo+
Party 2
Bellona
Bellona
pechancj7
Bellona
Level 123
God Stats
4W - 5L
1,569 SR
Queue Stats
14W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
1 / 9 / 2
8,703
622
11,948
17,826
7,393
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 2
9,116
651
11,148
15,745
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
16
2 / 4 / 4
9,848
703
7,298
17,054
9,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 5 / 4
10,856
775
13,815
15,008
9,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
1 / 8 / 3
9,302
664
7,605
18,312
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
7 / 2 / 15
11,478
820
11,401
17,670
25,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
 
Chiron
18
3 / 0 / 12
11,098
793
12,512
13,420
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
EagleDrinks
Thanatos
19
13 / 6 / 12
11,758
840
22,277
20,442
14,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 0 / 16
10,943
782
13,449
10,184
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
pechancj7
Bellona
19
7 / 2 / 15
11,456
818
12,000
14,240
15,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
10
Kills
31
31
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
2
15
7.25
W
Chiron
 
Chiron
3
0
12
9
L
Hun Batz
1
9
2
0.22
W
Thanatos
EagleDrinks
Thanatos
13
6
12
3.17
L
1
5
2
0.4
L
Bakasura
2
4
4
1
W
1
0
16
9
L
5
5
4
1.4
W
Bellona
pechancj7
Bellona
7
2
15
7.25
L
Thanatos
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,814
Damage
71,639
83,945
Taken
75,956
54,464
Mitigated
67,634
12,403
Healing
29,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,401
4,301
0
959
17,670
25,337
305
0
17,320
22,435
0
W
Chiron
 
Chiron
12,512
5,850
1,099
4,743
13,420
6,079
4,205
0
13,350
0
53,622
L
Hun Batz
11,948
3,853
0
246
17,826
7,393
0
4,884
12,942
0
22,828
W
Thanatos
EagleDrinks
Thanatos
22,277
6,730
0
12,015
20,442
14,796
401
0
20,155
0
33,242
L
11,148
4,318
0
1,546
15,745
9,294
0
5,760
9,985
0
26,592
L
Bakasura
7,298
4,262
0
3,213
17,054
9,582
0
5,041
12,013
0
24,559
W
13,449
1,099
4,307
4,343
10,184
5,749
570
0
10,114
59,914
0
L
13,815
2,455
0
1,624
15,008
9,300
0
4,218
10,790
0
47,919
W
Bellona
pechancj7
Bellona
12,000
3,564
0
1,748
14,240
15,673
442
0
14,134
0
43,180
L
Thanatos
7,605
1,751
407
5,367
18,312
18,895
0
4,947
13,365
0
16,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,825
Gold Earned
56,733
190
Minions Killed
302
0
Camps Cleared
0
1,333,792
Distance Traveled
1,487,418
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,478
820
13
1
0
287,029
0
W
Chiron
11,098
793
93
7
0
293,602
1
L
Hun Batz
8,703
622
26
2
0
263,520
0
W
Thanatos
11,758
840
25
2
0
292,806
1
L
Kali
9,116
651
34
2
0
270,112
1
L
Bakasura
9,848
703
49
4
0
276,007
1
W
Ra
10,943
782
109
8
0
311,614
0
L
Thor
10,856
775
69
5
0
262,098
1
W
Bellona
11,456
818
62
4
0
302,367
2
L
Thanatos
9,302
664
12
1
0
262,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role