Player Matchup

Khepri
Khepri
Ahitherea
Khepri
Level 89
God Stats
11W - 3L
1,611 SR
Queue Stats
151W - 147L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
CowboyGabe
Kukulkan
Level 122
God Stats
7W - 6L
1,639 SR
Queue Stats
134W - 156L
1,406 Elo+
Party 2
Sol
Sol
FFHSolidSnake
Sol
Level 121
God Stats
2W - 3L
1,327 SR
Queue Stats
152W - 150L
1,451 Elo+
Party 3
Achilles
Achilles
Ripree
Achilles
Level 160
God Stats
3W - 4L
1,323 SR
Queue Stats
270W - 283L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
juangamercrak10
Hou Yi
Level 57
God Stats
1W - 1L
1,587 SR
Queue Stats
57W - 49L
1,452 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,445 Elo+

VS

Team Averages
Level 75
1,477 SR
1,456 Elo+
Sol
Sol
Alpha RaVeN0369
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,349 Elo+
Party 1
Skadi
Skadi
BigPeenGreen
Skadi
Level 81
God Stats
0W - 1L
1,454 SR
Queue Stats
18W - 14L
1,484 Elo+
Party 4
Vamana
Vamana
YMA Bonks
Vamana
Level 61
God Stats
0W - 1L
1,265 SR
Queue Stats
10W - 6L
1,535 Elo+
Party 4
The Morrigan
The Morrigan
crazycolt29
The Morrigan
Level 126
God Stats
9W - 7L
1,583 SR
Queue Stats
171W - 173L
1,483 Elo+
Party 1
Vulcan
Vulcan
seamorebuttzz
Vulcan
Level 83
God Stats
1W - 2L
1,585 SR
Queue Stats
52W - 50L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ahitherea
Khepri
18
5 / 3 / 14
11,851
790
6,693
22,998
25,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
CowboyGabe
Kukulkan
19
5 / 1 / 14
11,615
774
16,198
7,109
4,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 1 / 13
12,339
823
16,900
11,918
6,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Ripree
Achilles
16
4 / 5 / 15
10,431
695
10,773
20,221
18,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 16
11,412
761
11,908
14,662
7,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,090
539
3,757
11,582
4,726
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 5 / 4
11,583
772
21,248
13,821
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
YMA Bonks
Vamana
14
0 / 8 / 5
8,850
590
9,670
20,094
13,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
crazycolt29
The Morrigan
20
4 / 4 / 7
11,973
798
10,479
9,997
5,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 11
9,534
636
9,894
11,998
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
28
Kills
13
13
Deaths
28
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ahitherea
Khepri
5
3
14
4
L
0
6
2
0.17
L
9
5
4
2.2
W
Kukulkan
CowboyGabe
Kukulkan
5
1
14
12
W
9
1
13
15.5
W
Achilles
Ripree
Achilles
4
5
15
2.3
L
Vamana
YMA Bonks
Vamana
0
8
5
0.31
L
The Morrigan
crazycolt29
The Morrigan
4
4
7
1.88
W
5
3
16
4.33
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,472
Damage
55,048
76,908
Taken
67,492
62,496
Mitigated
36,220
33,397
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ahitherea
Khepri
6,693
598
4,404
4,926
22,998
25,266
735
6,670
16,328
10,171
0
L
3,757
707
22
1,208
11,582
4,726
554
5,505
6,077
9,815
0
L
21,248
10,131
2,353
2,291
13,821
7,220
1,944
7,067
6,754
0
31,858
W
Kukulkan
CowboyGabe
Kukulkan
16,198
615
1,258
961
7,109
4,234
1,144
2,526
4,583
50,654
0
W
16,900
5,783
5,183
4,973
11,918
6,290
5,990
3,087
8,831
47,585
0
W
Achilles
Ripree
Achilles
10,773
3,601
2,004
5,490
20,221
18,820
248
7,706
12,515
0
26,997
L
Vamana
YMA Bonks
Vamana
9,670
5,151
274
3,362
20,094
13,300
784
14,898
5,196
0
14,276
L
The Morrigan
crazycolt29
The Morrigan
10,479
850
2,829
1,947
9,997
5,143
534
5,505
4,492
42,083
0
W
11,908
5,181
1,151
3,047
14,662
7,886
718
4,606
10,056
0
33,701
L
9,894
3,377
537
2,005
11,998
5,831
215
6,816
5,182
22,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
50,030
208
Minions Killed
145
0
Camps Cleared
0
1,430,860
Distance Traveled
1,332,665
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,851
790
5
0
0
311,292
4
L
Sol
8,090
539
9
1
0
253,920
0
L
Skadi
11,583
772
13
1
0
275,120
0
W
Kukulkan
11,615
774
79
5
0
286,447
1
W
Sol
12,339
823
55
4
0
275,141
4
W
Achilles
10,431
695
32
2
0
284,471
0
L
Vamana
8,850
590
8
1
0
252,277
0
L
The Morrigan
11,973
798
85
6
0
262,827
0
W
Hou Yi
11,412
761
37
2
0
273,509
0
L
Vulcan
9,534
636
30
2
0
288,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role