Player Matchup

Awilix
Awilix
AsasinSensation3
Awilix
Level 114
God Stats
4W - 13L
1,424 SR
Queue Stats
48W - 45L
1,572 Elo+
Party 1
Chaac
Chaac
McSplatter97
Chaac
Level 45
God Stats
9W - 12L
1,094 SR
Queue Stats
142W - 157L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RUSSIANkaido
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,524 SR
Queue Stats
27W - 26L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
Supreme_Duko
Jing Wei
Level 18
God Stats
0W - 4L
1,262 SR
Queue Stats
19W - 16L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
nene18293
Sun Wukong
Level 84
God Stats
15W - 9L
1,576 SR
Queue Stats
341W - 392L
1,371 Elo+
Party 3
Team Averages
Level 58
1,376 SR
1,461 Elo+

VS

Team Averages
Level 92
1,678 SR
1,550 Elo+
Mercury
Mercury
Bac0nB00zer
Mercury
Level 120
God Stats
18W - 10L
1,736 SR
Queue Stats
221W - 187L
1,606 Elo+
Party 2
Artemis
Artemis
DrahcultokhaN
Artemis
Level 45
God Stats
3W - 0L
1,814 SR
Queue Stats
205W - 250L
1,336 Elo+
Solo
Arachne
Arachne
Lildealer
Arachne
Level 129
God Stats
37W - 25L
1,774 SR
Queue Stats
147W - 109L
1,611 Elo+
Party 2
Zeus
Zeus
SkireBlade
Zeus
Level 137
God Stats
8W - 11L
1,566 SR
Queue Stats
150W - 117L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
kelloniscool
Kuzenbo
Level 29
God Stats
19W - 16L
1,500 SR
Queue Stats
119W - 94L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,626
431
4,621
16,104
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 0
8,419
421
6,713
16,940
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
RUSSIANkaido
Morgan Le Fay
16
1 / 2 / 0
9,437
472
9,370
10,604
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Supreme_Duko
Jing Wei
14
1 / 3 / 3
8,603
430
8,899
17,700
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
nene18293
Sun Wukong
14
2 / 2 / 3
8,153
408
9,943
18,978
13,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bac0nB00zer
Mercury
17
5 / 2 / 5
10,504
525
11,488
18,173
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
14
1 / 3 / 3
8,574
429
15,664
15,365
7,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lildealer
Arachne
18
4 / 0 / 5
11,678
584
16,173
15,208
9,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 1 / 1
11,135
557
12,256
7,427
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
kelloniscool
Kuzenbo
14
2 / 0 / 4
9,688
484
7,020
12,172
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Mercury
Bac0nB00zer
Mercury
5
2
5
3.75
W
Artemis
1
3
3
0.83
W
Arachne
Lildealer
Arachne
4
0
5
6.5
L
1
5
0
0.2
L
Morgan Le Fay
RUSSIANkaido
Morgan Le Fay
1
2
0
0.5
W
3
1
1
3.5
L
Jing Wei
Supreme_Duko
Jing Wei
1
3
3
0.83
W
Kuzenbo
kelloniscool
Kuzenbo
2
0
4
4
L
Sun Wukong
nene18293
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
62,601
80,326
Taken
68,345
43,074
Mitigated
45,473
21,629
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,621
1,628
0
1,838
16,104
6,703
0
3,425
12,679
0
68,431
W
Mercury
Bac0nB00zer
Mercury
11,488
7,657
0
2,800
18,173
8,103
0
2,095
15,886
0
109,368
W
Artemis
15,664
8,442
0
5,906
15,365
7,491
0
559
14,718
0
67,617
W
Arachne
Lildealer
Arachne
16,173
11,546
0
4,995
15,208
9,654
3,221
1,722
12,884
0
91,218
L
6,713
1,620
0
6,008
16,940
10,460
600
2,930
14,010
0
46,354
L
Morgan Le Fay
RUSSIANkaido
Morgan Le Fay
9,370
581
0
1,528
10,604
5,059
0
5,085
5,519
72,303
0
W
12,256
1,137
0
947
7,427
2,924
1,745
3,049
4,098
102,014
0
L
Jing Wei
Supreme_Duko
Jing Wei
8,899
6,428
0
5,833
17,700
7,625
797
4,555
13,145
0
66,858
W
Kuzenbo
kelloniscool
Kuzenbo
7,020
3,137
0
1,431
12,172
17,301
124
1,208
10,818
27,949
0
L
Sun Wukong
nene18293
Sun Wukong
9,943
2,123
0
6,422
18,978
13,227
379
3,281
15,697
0
55,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
51,579
523
Minions Killed
619
0
Camps Cleared
0
1,951,446
Distance Traveled
1,969,656
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,626
431
93
5
0
469,019
5
W
Mercury
10,504
525
154
8
0
485,724
3
W
Artemis
8,574
429
74
4
0
305,954
2
W
Arachne
11,678
584
170
9
0
433,065
7
L
Chaac
8,419
421
100
5
0
370,944
2
L
Morgan Le Fay
9,437
472
146
7
0
389,407
8
W
Zeus
11,135
557
176
9
0
369,271
9
L
Jing Wei
8,603
430
113
6
0
340,247
4
W
Kuzenbo
9,688
484
45
2
0
375,642
4
L
Sun Wukong
8,153
408
71
4
0
381,829
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role