Player Matchup

Anubis
Anubis
CyrusBain
Anubis
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 105L
1,465 Elo+
Party 1
Lancelot
Lancelot
Knightforce
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
ShadowMarker
Danzaburou
Level 22
God Stats
4W - 10L
1,280 SR
Queue Stats
4W - 13L
1,202 Elo+
Party 1
Team Averages
Level 36
1,427 SR
1,379 Elo+

VS

Team Averages
Level 87
1,536 SR
1,466 Elo+
Hel
Hel
 
Hel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ItzBenderBby
Bacchus
Level 116
God Stats
28W - 20L
1,608 SR
Queue Stats
316W - 386L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CyrusBain
Anubis
20
11 / 1 / 11
14,745
819
34,648
23,838
18,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Knightforce
Lancelot
18
7 / 3 / 11
12,937
719
13,651
17,582
9,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ShadowMarker
Danzaburou
17
4 / 2 / 16
13,532
752
14,915
14,858
7,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 10 / 3
12,151
675
13,336
24,273
9,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
16
0 / 5 / 3
10,649
592
11,070
21,354
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ItzBenderBby
Bacchus
14
2 / 7 / 4
11,821
657
15,383
27,079
41,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
5
6
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
10
3
0.45
L
Arachne
 
Arachne
0
5
3
0.3
W
Anubis
CyrusBain
Anubis
11
1
11
16.5
L
Bacchus
ItzBenderBby
Bacchus
2
7
4
0.57
W
Lancelot
Knightforce
Lancelot
7
3
11
4.17
W
Danzaburou
ShadowMarker
Danzaburou
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,214
Damage
39,789
56,278
Taken
72,706
35,372
Mitigated
59,942
24,088
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,336
1,655
2,543
9,179
24,273
9,927
0
11,416
12,857
54,850
0
L
Arachne
 
Arachne
11,070
7,699
0
2,521
21,354
8,272
42
14,666
6,688
0
41,807
W
Anubis
CyrusBain
Anubis
34,648
1,628
263
16,569
23,838
18,497
1,623
11,850
11,988
88,569
0
L
Bacchus
ItzBenderBby
Bacchus
15,383
662
295
2,103
27,079
41,743
0
8,878
18,182
29,437
0
W
Lancelot
Knightforce
Lancelot
13,651
3,222
0
4,952
17,582
9,627
453
11,603
5,979
0
43,970
W
Danzaburou
ShadowMarker
Danzaburou
14,915
6,531
0
2,304
14,858
7,248
72
6,878
7,980
0
64,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
34,621
246
Minions Killed
178
11
Camps Cleared
5
916,398
Distance Traveled
989,839
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,151
675
95
5
2
280,705
2
L
Arachne
10,649
592
55
3
3
384,284
5
W
Anubis
14,745
819
103
6
4
319,196
1
L
Bacchus
11,821
657
28
2
0
324,850
0
W
Lancelot
12,937
719
71
4
3
328,632
1
W
Danzaburou
13,532
752
72
4
4
268,570
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role