Player Matchup

Sun Wukong
Sun Wukong
HEAVENSDO0R
Sun Wukong
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
206W - 172L
1,502 Elo+
Party 2
Zeus
Zeus
XxAnarchyOgxX
Zeus
Level 78
God Stats
109W - 121L
1,472 SR
Queue Stats
211W - 290L
1,410 Elo+
Solo
Izanami
Izanami
YESIMCARL
Izanami
Level 108
God Stats
24W - 20L
1,341 SR
Queue Stats
230W - 197L
1,402 Elo+
Party 2
Team Averages
Level 70
1,438 SR
1,438 Elo+

VS

Team Averages
Level 104
1,500 SR
1,664 Elo+
Lancelot
Lancelot
LOOK_ITZ_TEMP
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,782 Elo+
Party 1
Shiva
Shiva
OMGitzSheepy
Shiva
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,586 Elo+
Party 1
Zeus
Zeus
ThrustSlinky22
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HEAVENSDO0R
Sun Wukong
18
6 / 1 / 8
13,117
690
17,661
18,547
17,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 10
12,374
651
25,007
9,640
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
YESIMCARL
Izanami
18
5 / 4 / 8
13,260
698
16,670
16,125
7,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LOOK_ITZ_TEMP
Lancelot
14
1 / 9 / 3
10,619
559
5,750
21,400
17,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 3
13,072
688
8,382
26,351
41,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 4 / 4
12,188
641
25,199
17,655
8,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HEAVENSDO0R
Sun Wukong
6
1
8
10
L
Lancelot
LOOK_ITZ_TEMP
Lancelot
1
9
3
0.28
L
4
2
3
2.75
L
2
4
4
1
W
4
2
10
4.5
W
Izanami
YESIMCARL
Izanami
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
39,331
44,312
Taken
65,406
30,008
Mitigated
67,501
9,889
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HEAVENSDO0R
Sun Wukong
17,661
3,694
880
3,805
18,547
17,659
335
9,788
8,421
0
35,616
L
Lancelot
LOOK_ITZ_TEMP
Lancelot
5,750
493
0
0
21,400
17,478
0
8,553
12,847
2,623
8,530
L
8,382
1,254
947
4,692
26,351
41,145
0
9,103
17,248
0
31,291
L
25,199
1,505
0
500
17,655
8,878
0
7,732
9,923
90,778
0
W
25,007
1,769
0
2,470
9,640
4,382
68
4,925
4,511
60,948
0
W
Izanami
YESIMCARL
Izanami
16,670
14,676
0
2,734
16,125
7,967
1,137
10,803
4,792
0
61,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
35,879
224
Minions Killed
211
9
Camps Cleared
9
1,036,484
Distance Traveled
933,544
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,117
690
38
2
1
377,107
4
L
Lancelot
10,619
559
4
0
0
262,138
0
L
Shiva
13,072
688
47
2
0
367,646
3
L
Zeus
12,188
641
160
8
9
303,760
2
W
Zeus
12,374
651
67
4
7
330,717
4
W
Izanami
13,260
698
119
6
1
328,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role