Player Matchup

Kuzenbo
Kuzenbo
AUSTINBO222
Kuzenbo
Level 88
God Stats
1W - 2L
1,574 SR
Queue Stats
108W - 107L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
VolbeatMHN
Baron Samedi
Level 120
God Stats
4W - 3L
1,835 SR
Queue Stats
123W - 122L
1,585 Elo+
Party 1
Medusa
Medusa
leftfield1212
Medusa
Level 42
God Stats
1W - 1L
1,835 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Team Averages
Level 83
1,748 SR
1,600 Elo+

VS

Team Averages
Level 126
1,518 SR
1,560 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Phurioso
Xing Tian
Level 128
God Stats
6W - 2L
1,554 SR
Queue Stats
214W - 141L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AUSTINBO222
Kuzenbo
9
1 / 4 / 3
7,163
651
7,220
14,204
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
VolbeatMHN
Baron Samedi
11
3 / 2 / 1
7,618
693
11,340
10,725
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 3
6,949
632
5,171
9,184
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 0 / 3
7,990
726
14,889
9,010
4,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
 
Chang'e
12
1 / 3 / 7
7,391
672
8,369
9,076
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Phurioso
Xing Tian
13
2 / 1 / 6
8,119
738
6,784
10,201
11,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
8
8
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
3
6.5
W
Chang'e
 
Chang'e
1
3
7
1.5
L
Kuzenbo
AUSTINBO222
Kuzenbo
1
4
3
0.63
W
Xing Tian
Phurioso
Xing Tian
2
1
6
5
L
Baron Samedi
VolbeatMHN
Baron Samedi
3
2
1
1.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
30,042
34,113
Taken
28,287
24,287
Mitigated
20,538
7,294
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,889
3,261
0
2,505
9,010
4,452
0
6,128
2,882
0
33,819
W
Chang'e
 
Chang'e
8,369
714
2,764
3,367
9,076
4,209
172
6,829
2,247
27,086
0
L
Kuzenbo
AUSTINBO222
Kuzenbo
7,220
2,511
0
1,611
14,204
15,811
89
5,901
8,303
14,702
0
W
Xing Tian
Phurioso
Xing Tian
6,784
834
581
556
10,201
11,877
46
5,791
4,410
16,920
0
L
Baron Samedi
VolbeatMHN
Baron Samedi
11,340
887
2,189
2,857
10,725
4,906
0
5,178
5,547
29,839
0
L
5,171
1,722
0
637
9,184
3,570
124
4,555
4,629
0
20,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
23,500
100
Minions Killed
122
4
Camps Cleared
5
586,390
Distance Traveled
666,203
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,990
726
45
4
2
220,431
1
W
Chang'e
7,391
672
58
5
2
216,275
2
L
Kuzenbo
7,163
651
18
2
1
193,646
3
W
Xing Tian
8,119
738
19
2
1
229,497
4
L
Baron Samedi
7,618
693
37
3
2
199,266
3
L
Medusa
6,949
632
45
4
1
193,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role