Player Matchup

Bellona
Bellona
H2OBris
Bellona
Level 67
God Stats
29W - 21L
1,690 SR
Queue Stats
138W - 180L
1,378 Elo+
Party 1
Mercury
Mercury
charmedthree
Mercury
Level 40
God Stats
11W - 13L
1,366 SR
Queue Stats
389W - 405L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
oUniiverseL
Baron Samedi
Level 67
God Stats
90W - 59L
1,536 SR
Queue Stats
405W - 453L
1,434 Elo+
Party 1
Team Averages
Level 58
1,531 SR
1,405 Elo+

VS

Team Averages
Level 51
1,420 SR
1,365 Elo+
Jing Wei
Jing Wei
BLINDSHOTT662
Jing Wei
Level 51
God Stats
0W - 2L
1,155 SR
Queue Stats
48W - 58L
1,348 Elo+
Party 2
Olorun
Olorun
Phamlikesspam
Olorun
Level 85
God Stats
5W - 5L
1,685 SR
Queue Stats
828W - 976L
1,467 Elo+
Solo
Chaac
Chaac
Waynefrm71st
Chaac
Level 18
God Stats
6W - 8L
1,419 SR
Queue Stats
15W - 18L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
H2OBris
Bellona
11
3 / 0 / 8
7,751
775
4,273
12,772
13,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
charmedthree
Mercury
12
5 / 1 / 5
7,584
758
6,468
9,388
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
oUniiverseL
Baron Samedi
13
4 / 0 / 8
7,963
796
10,420
6,415
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLINDSHOTT662
Jing Wei
11
1 / 6 / 0
6,330
633
5,239
8,984
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 1
6,261
626
7,867
4,912
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 0
5,688
569
4,750
10,215
7,326
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BLINDSHOTT662
Jing Wei
1
6
0
0.17
W
Bellona
H2OBris
Bellona
3
0
8
7
L
0
1
1
0.5
L
0
5
0
0
W
Mercury
charmedthree
Mercury
5
1
5
7.5
W
Baron Samedi
oUniiverseL
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
17,856
28,575
Taken
24,111
20,527
Mitigated
13,605
8,365
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BLINDSHOTT662
Jing Wei
5,239
3,919
0
324
8,984
3,823
0
2,487
6,497
0
16,377
W
Bellona
H2OBris
Bellona
4,273
1,677
195
1,247
12,772
13,535
312
2,704
10,068
0
14,994
L
7,867
3,327
66
1,485
4,912
2,456
0
3,499
1,413
21,067
2,853
L
4,750
735
0
1,179
10,215
7,326
0
4,952
5,263
0
12,359
W
Mercury
charmedthree
Mercury
6,468
2,839
282
402
9,388
3,868
410
2,240
7,148
0
15,361
W
Baron Samedi
oUniiverseL
Baron Samedi
10,420
1,148
3,344
2,895
6,415
3,124
233
2,275
4,140
29,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
18,279
89
Minions Killed
86
4
Camps Cleared
5
613,881
Distance Traveled
492,478
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,330
633
27
3
1
160,163
3
W
Bellona
7,751
775
23
2
0
206,560
0
L
Olorun
6,261
626
44
4
2
168,479
0
L
Chaac
5,688
569
15
2
2
163,836
0
W
Mercury
7,584
758
26
3
3
217,710
0
W
Baron Samedi
7,963
796
40
4
1
189,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role