Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BeaperFreaker
Chang'e
Level 128
God Stats
3W - 3L
1,327 SR
Queue Stats
90W - 103L
1,529 Elo+
Solo
Merlin
Merlin
DragonTamer05
Merlin
Level 146
God Stats
6W - 3L
1,982 SR
Queue Stats
62W - 39L
1,585 Elo+
Solo
Eset
Eset
aquu234
Eset
Level 80
God Stats
23W - 16L
1,574 SR
Queue Stats
502W - 535L
1,507 Elo+
Solo
Team Averages
Level 128
1,576 SR
1,524 Elo+

VS

Team Averages
Level 146
1,606 SR
1,544 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FormulaASh10254
Discordia
Level 105
God Stats
8W - 5L
1,690 SR
Queue Stats
36W - 31L
1,571 Elo+
Party 1
Vamana
Vamana
W1nn1e hutjr
Vamana
Level 156
God Stats
42W - 28L
1,627 SR
Queue Stats
286W - 259L
1,546 Elo+
Solo
Cabrakan
Cabrakan
sK1tTles r YUm
Cabrakan
Level 154
God Stats
3W - 6L
1,714 SR
Queue Stats
129W - 144L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 0 / 1
8,226
748
5,348
10,590
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
 
Kukulkan
14
0 / 1 / 1
7,905
719
4,681
5,955
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
14
1 / 0 / 0
7,822
711
10,741
7,066
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 0 / 1
8,571
779
10,979
4,320
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
aquu234
Eset
14
0 / 0 / 1
7,533
685
8,271
6,663
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 0 / 0
7,177
652
4,666
13,083
7,173
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
9
0 / 0 / 0
4,956
451
0
0
0
Discordia
FormulaASh10254
Discordia
14
0 / 0 / 0
7,453
678
7,625
4,544
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
1 / 0 / 0
8,128
739
4,664
13,496
10,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
13
0 / 1 / 0
7,189
654
4,588
17,480
19,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
1
Kills
1
1
Deaths
1
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
1
0.5
W
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Chronos
 
Chronos
0
0
0
0
L
Mercury
 
Mercury
0
0
0
0
W
Chang'e
1
0
0
1
W
0
0
1
0.5
L
Discordia
FormulaASh10254
Discordia
0
0
0
0
L
Vamana
1
0
0
1
W
Eset
aquu234
Eset
0
0
1
0.5
L
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,020
Damage
21,543
34,594
Taken
48,603
25,489
Mitigated
39,353
16,871
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,348
680
383
3,066
10,590
12,299
374
4,558
6,032
18,885
0
W
Kukulkan
 
Kukulkan
4,681
335
0
250
5,955
2,893
889
2,703
3,252
32,183
0
L
Chronos
 
Chronos
4,666
1,169
0
3,250
13,083
7,173
0
10,797
1,714
19,866
0
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
10,741
787
4,888
3,694
7,066
3,287
632
4,717
2,349
28,756
0
W
10,979
227
0
937
4,320
1,878
0
2,089
2,231
41,978
0
L
Discordia
FormulaASh10254
Discordia
7,625
470
0
528
4,544
2,041
0
3,607
725
33,250
0
L
Vamana
4,664
2,116
1,334
4,600
13,496
10,952
0
9,693
3,119
0
26,766
W
Eset
aquu234
Eset
8,271
1,231
1,729
1,924
6,663
5,132
749
2,812
3,851
21,153
0
L
Cabrakan
4,588
942
210
3,288
17,480
19,187
0
13,674
3,025
16,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
34,903
262
Minions Killed
168
0
Camps Cleared
0
1,152,647
Distance Traveled
928,538
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,226
748
22
2
0
213,254
3
W
Kukulkan
7,905
719
66
6
0
245,316
3
L
Chronos
7,177
652
43
4
0
272,714
0
L
Mercury
4,956
451
0
0
0
0
0
W
Chang'e
7,822
711
56
5
0
232,604
5
W
Merlin
8,571
779
90
8
0
238,205
1
L
Discordia
7,453
678
53
5
0
231,193
0
L
Vamana
8,128
739
51
5
0
195,381
1
W
Eset
7,533
685
28
3
0
223,268
4
L
Cabrakan
7,189
654
21
2
0
229,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role