Player Matchup

Sylvanus
Sylvanus
Beliar117Rico
Sylvanus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 122L
1,476 Elo+
Solo
Tiamat
Tiamat
FUSED LORD
Tiamat
Level 107
God Stats
9W - 3L
1,719 SR
Queue Stats
123W - 139L
1,488 Elo+
Party 1
Ullr
Ullr
its MrClutch
Ullr
Level 119
God Stats
7W - 6L
1,527 SR
Queue Stats
74W - 83L
1,452 Elo+
Party 1
Team Averages
Level 111
1,582 SR
1,472 Elo+

VS

Team Averages
Level 97
1,452 SR
1,334 Elo+
Chaac
Chaac
DanDaMan
Chaac
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 19L
1,278 Elo+
Party 2
Janus
Janus
ISAAKUS
Janus
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 2
Rama
Rama
leggytot
Rama
Level 77
God Stats
1W - 3L
1,357 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beliar117Rico
Sylvanus
20
3 / 6 / 11
15,537
647
19,975
30,798
35,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
FUSED LORD
Tiamat
20
8 / 5 / 10
18,314
763
40,249
29,002
30,932
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 7
17,001
708
20,382
23,062
12,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DanDaMan
Chaac
20
7 / 2 / 6
16,594
691
30,165
41,337
44,673
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
ISAAKUS
Janus
19
3 / 12 / 7
14,926
622
14,932
22,013
8,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
3 / 5 / 9
14,631
610
26,224
27,725
11,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
19
Kills
13
13
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Beliar117Rico
Sylvanus
3
6
11
1.42
L
Chaac
DanDaMan
Chaac
7
2
6
5
W
Tiamat
FUSED LORD
Tiamat
8
5
10
2.6
L
Janus
ISAAKUS
Janus
3
12
7
0.54
W
8
2
7
5.75
L
Rama
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,606
Damage
71,321
82,862
Taken
91,075
78,948
Mitigated
65,000
26,240
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Beliar117Rico
Sylvanus
19,975
5,611
3,229
8,760
30,798
35,820
710
5,594
25,204
49,818
8,227
L
Chaac
DanDaMan
Chaac
30,165
8,936
815
17,094
41,337
44,673
544
24,799
16,538
0
85,037
W
Tiamat
FUSED LORD
Tiamat
40,249
4,510
0
8,898
29,002
30,932
361
6,497
22,505
105,284
0
L
Janus
ISAAKUS
Janus
14,932
1,172
0
2,617
22,013
8,630
0
15,143
6,870
54,059
0
W
20,382
6,421
0
5,353
23,062
12,196
1,886
3,417
19,645
0
77,267
L
Rama
26,224
20,762
0
5,631
27,725
11,697
1,280
19,015
8,710
0
76,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
46,151
294
Minions Killed
314
14
Camps Cleared
8
1,218,979
Distance Traveled
1,179,930
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,537
647
73
3
2
363,984
1
L
Chaac
16,594
691
114
5
1
455,484
1
W
Tiamat
18,314
763
144
6
5
407,529
2
L
Janus
14,926
622
86
4
2
339,093
4
W
Ullr
17,001
708
77
3
7
447,466
3
L
Rama
14,631
610
114
5
5
385,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role