Player Matchup

Bellona
Bellona
MaxKael
Bellona
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 199L
1,500 Elo+
Solo
Ra
Ra
Sqvid7
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 3
Agni
Agni
WaTTsEMGiii
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,124 Elo+
Party 1
Fenrir
Fenrir
WaTTsHole
Fenrir
Level 160
God Stats
4W - 4L
1,436 SR
Queue Stats
509W - 539L
1,403 Elo+
Party 1
Ullr
Ullr
Zoran4444
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,519 Elo+
Party 3
Team Averages
Level 74
1,487 SR
1,388 Elo+

VS

Team Averages
Level 74
1,500 SR
1,469 Elo+
Ao Kuang
Ao Kuang
BigD_Lau
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,480 Elo+
Solo
Pele
Pele
Escandon0214
Pele
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,547 Elo+
Party 2
Terra
Terra
Ishida1990
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Party 2
Camazotz
Camazotz
NoahBucks
Camazotz
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,131 Elo+
Solo
Osiris
Osiris
RawDogChris
Osiris
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 48L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MaxKael
Bellona
19
5 / 7 / 15
12,422
690
19,100
23,484
42,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
19
3 / 11 / 10
12,070
671
15,437
18,857
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 7 / 11
13,406
745
23,614
17,474
7,247
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
WaTTsHole
Fenrir
20
9 / 6 / 14
13,389
744
19,952
27,495
28,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
20
4 / 10 / 17
12,715
706
13,651
21,666
10,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigD_Lau
Ao Kuang
18
5 / 6 / 17
12,286
683
9,835
17,543
8,941
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
19 / 7 / 14
16,893
939
41,177
33,322
24,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
20
3 / 6 / 22
12,918
718
4,565
18,127
18,815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
NoahBucks
Camazotz
20
11 / 5 / 18
14,538
808
21,230
27,272
15,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
19
3 / 7 / 22
12,043
669
20,222
21,400
24,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
134
31
Kills
41
41
Deaths
31
67
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BigD_Lau
Ao Kuang
5
6
17
2.25
W
19
7
14
3.71
W
Terra
3
6
22
2.33
L
Bellona
MaxKael
Bellona
5
7
15
1.79
W
Camazotz
NoahBucks
Camazotz
11
5
18
4
W
Osiris
3
7
22
2
L
Ra
3
11
10
0.73
L
10
7
11
2.21
L
Fenrir
WaTTsHole
Fenrir
9
6
14
2.67
L
Ullr
4
10
17
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,754
Damage
97,029
108,976
Taken
117,664
96,941
Mitigated
91,532
28,654
Healing
49,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BigD_Lau
Ao Kuang
9,835
4,230
1,008
5,042
17,543
8,941
660
6,556
10,987
14,875
0
W
41,177
7,266
1,815
14,064
33,322
24,113
2,105
10,760
22,562
0
77,778
W
Terra
4,565
683
5,246
3,932
18,127
18,815
2,052
7,642
10,485
9,751
0
L
Bellona
MaxKael
Bellona
19,100
5,388
1,588
5,021
23,484
42,913
136
5,492
17,992
0
32,589
W
Camazotz
NoahBucks
Camazotz
21,230
4,828
2,174
12,728
27,272
15,442
2,196
7,375
19,897
0
52,779
W
Osiris
20,222
6,403
1,158
1,899
21,400
24,221
0
6,718
14,682
0
33,417
L
Ra
15,437
2,145
3,055
1,334
18,857
8,119
78
738
18,119
37,709
0
L
23,614
817
2,769
3,486
17,474
7,247
380
1,706
15,768
48,800
0
L
Fenrir
WaTTsHole
Fenrir
19,952
4,806
1,259
8,255
27,495
28,204
411
2,841
24,654
0
25,725
L
Ullr
13,651
9,232
607
1,280
21,666
10,458
495
3,623
18,043
0
23,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,002
Gold Earned
68,678
162
Minions Killed
164
0
Camps Cleared
0
1,381,183
Distance Traveled
1,533,598
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,286
683
21
1
0
266,694
0
W
Pele
16,893
939
71
4
0
318,944
0
W
Terra
12,918
718
3
0
0
300,611
0
L
Bellona
12,422
690
24
1
0
303,309
3
W
Camazotz
14,538
808
45
3
0
326,746
3
W
Osiris
12,043
669
24
1
0
320,603
0
L
Ra
12,070
671
59
3
0
242,814
0
L
Agni
13,406
745
54
3
0
258,495
0
L
Fenrir
13,389
744
12
1
0
305,810
2
L
Ullr
12,715
706
13
1
0
270,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role