Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Inigualavell
Tyr
Level 160
God Stats
19W - 16L
1,656 SR
Queue Stats
179W - 163L
1,543 Elo+
Party 1
Scylla
Scylla
Lovely_Nanda
Scylla
Level 160
God Stats
9W - 5L
1,616 SR
Queue Stats
320W - 312L
1,566 Elo+
Party 1
Susano
Susano
Zeus-Jhon
Susano
Level 154
God Stats
5W - 4L
1,538 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gurisp
Kumbhakarna
Level 160
God Stats
5W - 4L
1,302 SR
Queue Stats
364W - 369L
1,508 Elo+
Party 1
Team Averages
Level 159
1,522 SR
1,510 Elo+

VS

Team Averages
Level 54
1,640 SR
1,563 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LordGown
Tiamat
Level 29
God Stats
3W - 2L
1,899 SR
Queue Stats
43W - 41L
1,566 Elo+
Solo
Ra
Ra
Wess3705
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,628 Elo+
Solo
Chaac
Chaac
boricuamed
Chaac
Level 40
God Stats
27W - 28L
1,650 SR
Queue Stats
81W - 69L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
whitewally
Guan Yu
Level 47
God Stats
4W - 3L
1,650 SR
Queue Stats
143W - 132L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 1 / 3
8,109
811
8,854
8,331
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 7
6,941
694
8,708
14,481
10,020
Mace

Mace

+10
Physical Power

Scylla
13
1 / 0 / 7
6,914
691
13,666
4,143
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Zeus-Jhon
Susano
13
3 / 1 / 4
7,219
722
7,763
7,471
3,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
gurisp
Kumbhakarna
13
1 / 1 / 7
7,495
750
4,350
13,676
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 4 / 0
6,304
630
6,192
9,902
4,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
LordGown
Tiamat
14
1 / 2 / 1
7,443
744
8,367
8,711
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 0
6,941
694
5,532
7,718
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
0 / 2 / 2
6,391
639
5,171
14,499
8,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
whitewally
Guan Yu
13
0 / 0 / 3
6,826
683
8,884
10,037
8,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
11
Kills
3
4
Deaths
11
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
3
6.5
L
Danzaburou
 
Danzaburou
0
4
0
0
W
1
1
7
4.5
L
Tiamat
LordGown
Tiamat
1
2
1
0.75
W
Scylla
1
0
7
4.5
L
2
3
0
0.67
W
Susano
Zeus-Jhon
Susano
3
1
4
5
L
Chaac
0
2
2
0.5
W
Kumbhakarna
gurisp
Kumbhakarna
1
1
7
4.5
L
Guan Yu
whitewally
Guan Yu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,341
Damage
34,146
48,102
Taken
50,867
32,598
Mitigated
30,326
12,164
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,854
6,564
0
1,045
8,331
3,700
962
3,794
4,537
0
30,889
L
Danzaburou
 
Danzaburou
6,192
1,921
0
1,301
9,902
4,236
0
2,856
7,046
0
13,629
W
8,708
866
0
6,753
14,481
10,020
167
3,490
10,266
0
21,680
L
Tiamat
LordGown
Tiamat
8,367
357
0
1,759
8,711
4,969
0
3,411
5,300
31,862
0
W
Scylla
13,666
1,628
0
970
4,143
1,660
80
1,545
2,598
29,699
0
L
5,532
67
1,584
2,221
7,718
3,351
0
2,798
4,920
24,518
0
W
Susano
Zeus-Jhon
Susano
7,763
1,118
0
1,790
7,471
3,113
0
1,790
5,681
0
16,003
L
Chaac
5,171
623
175
2,607
14,499
8,950
0
5,422
9,077
0
9,281
W
Kumbhakarna
gurisp
Kumbhakarna
4,350
393
0
1,606
13,676
14,105
0
3,280
10,396
8,711
0
L
Guan Yu
whitewally
Guan Yu
8,884
1,025
2,207
2,667
10,037
8,820
0
3,529
6,508
0
24,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
33,905
170
Minions Killed
173
0
Camps Cleared
0
1,037,031
Distance Traveled
968,644
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,109
811
70
7
0
183,919
0
L
Danzaburou
6,304
630
26
3
0
179,297
1
W
Tyr
6,941
694
26
3
0
228,875
4
L
Tiamat
7,443
744
58
6
0
188,395
2
W
Scylla
6,914
691
43
4
0
193,703
1
L
Ra
6,941
694
44
4
0
177,419
1
W
Susano
7,219
722
19
2
0
223,714
0
L
Chaac
6,391
639
11
1
0
190,306
0
W
Kumbhakarna
7,495
750
12
1
0
206,820
4
L
Guan Yu
6,826
683
34
3
0
233,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role