Player Matchup

Guan Yu
Guan Yu
BobFrikinRoss
Guan Yu
Level 107
God Stats
3W - 3L
1,493 SR
Queue Stats
254W - 189L
1,561 Elo+
Party 3
Charybdis
Charybdis
DeformedSpace
Charybdis
Level 129
God Stats
3W - 3L
1,733 SR
Queue Stats
101W - 114L
1,503 Elo+
Party 2
Janus
Janus
FrikinBoston
Janus
Level 84
God Stats
8W - 16L
1,244 SR
Queue Stats
426W - 312L
1,608 Elo+
Party 3
Merlin
Merlin
MetalRuns
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,414 Elo+
Party 2
Hun Batz
Hun Batz
TylerLogic
Hun Batz
Level 85
God Stats
15W - 13L
1,529 SR
Queue Stats
432W - 334L
1,617 Elo+
Party 3
Team Averages
Level 98
1,500 SR
1,540 Elo+

VS

Team Averages
Level 97
1,492 SR
1,526 Elo+
Set
Set
CrazySupremeTaco
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,548 Elo+
Party 1
Loki
Loki
ImNotABadTaco
Loki
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 1
Khepri
Khepri
King-Daddy-Pimp
Khepri
Level 147
God Stats
1W - 3L
1,664 SR
Queue Stats
78W - 79L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
VeggieTaco
Heimdallr
Level 52
God Stats
0W - 1L
1,296 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
nacho231197
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
5 / 2 / 16
10,768
769
10,465
21,450
30,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
DeformedSpace
Charybdis
19
7 / 2 / 14
11,574
827
23,326
13,724
8,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 1 / 8
11,166
798
21,404
6,706
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
MetalRuns
Merlin
5
0 / 1 / 0
7,146
510
0
919
283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
TylerLogic
Hun Batz
19
3 / 3 / 12
10,476
748
18,502
18,462
19,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,388
671
11,634
16,328
14,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 3 / 5
9,818
701
10,475
12,967
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 8
8,724
623
8,159
19,018
23,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
VeggieTaco
Heimdallr
16
4 / 5 / 5
9,806
700
9,484
13,567
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Guan Yu
nacho231197
Guan Yu
15
0 / 4 / 6
8,338
596
5,589
19,170
28,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
23
Kills
9
9
Deaths
23
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
5
2
16
6.5
L
2
5
5
0.9
W
Charybdis
DeformedSpace
Charybdis
7
2
14
7
W
8
1
8
12
L
3
3
5
1.83
L
0
6
8
0.67
W
Merlin
MetalRuns
Merlin
0
1
0
0
W
Hun Batz
TylerLogic
Hun Batz
3
3
12
3
L
Heimdallr
VeggieTaco
Heimdallr
4
5
5
1.3
L
Guan Yu
nacho231197
Guan Yu
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,697
Damage
45,341
61,261
Taken
81,050
62,812
Mitigated
79,594
25,471
Healing
28,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
10,465
1,564
6,793
7,990
21,450
30,849
1,532
3,289
18,161
0
17,543
L
11,634
5,051
819
2,060
16,328
14,352
112
3,900
12,428
0
23,883
W
Charybdis
DeformedSpace
Charybdis
23,326
11,439
615
2,966
13,724
8,303
4,496
1,682
12,042
0
47,004
W
21,404
476
1,502
693
6,706
3,657
1,030
1,225
5,481
40,108
0
L
10,475
1,433
0
1,979
12,967
6,414
99
3,401
9,566
0
27,660
L
8,159
941
3,189
3,223
19,018
23,428
158
4,923
14,095
16,905
0
W
Merlin
MetalRuns
Merlin
0
0
0
0
919
283
0
149
770
0
0
W
Hun Batz
TylerLogic
Hun Batz
18,502
2,692
511
4,401
18,462
19,720
605
1,938
16,524
0
42,224
L
Heimdallr
VeggieTaco
Heimdallr
9,484
2,780
503
2,526
13,567
7,308
1,107
4,907
8,660
0
18,754
L
Guan Yu
nacho231197
Guan Yu
5,589
1,343
7,097
7,574
19,170
28,092
646
4,273
14,897
124
13,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,130
Gold Earned
46,074
152
Minions Killed
111
0
Camps Cleared
0
1,134,544
Distance Traveled
1,229,330
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,768
769
8
1
0
278,314
1
L
Set
9,388
671
24
2
0
219,925
3
W
Charybdis
11,574
827
65
5
0
288,590
2
W
Janus
11,166
798
48
3
0
252,955
3
L
Loki
9,818
701
23
2
0
274,318
0
L
Khepri
8,724
623
17
1
0
243,776
3
W
Merlin
7,146
510
0
0
0
20,751
0
W
Hun Batz
10,476
748
31
2
0
293,934
0
L
Heimdallr
9,806
700
19
1
0
249,084
1
L
Guan Yu
8,338
596
28
2
0
242,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role