Player Matchup

Sol
Sol
Aldnoha97
Sol
Level 29
God Stats
6W - 7L
1,698 SR
Queue Stats
56W - 62L
1,278 Elo+
Party 3
Thanatos
Thanatos
ORIO99
Thanatos
Level 67
God Stats
3W - 3L
1,406 SR
Queue Stats
83W - 86L
1,381 Elo+
Party 3
Ares
Ares
ShinobiBebop
Ares
Level 39
God Stats
6W - 2L
1,619 SR
Queue Stats
31W - 68L
1,349 Elo+
Solo
Rama
Rama
ZeuxniMod
Rama
Level 7
God Stats
5W - 4L
1,621 SR
Queue Stats
19W - 27L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
morthus22
Sun Wukong
Level 109
God Stats
4W - 1L
1,813 SR
Queue Stats
195W - 218L
1,394 Elo+
Party 3
Team Averages
Level 50
1,631 SR
1,356 Elo+

VS

Team Averages
Level 55
1,436 SR
1,306 Elo+
Zhong Kui
Zhong Kui
Fenster05
Zhong Kui
Level 68
God Stats
31W - 36L
1,474 SR
Queue Stats
129W - 155L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
OBEYmanny
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2
Sol
Sol
Roosterweed
Sol
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 23L
1,214 Elo+
Party 1
Ymir
Ymir
StillMode
Ymir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,259 Elo+
Party 2
Medusa
Medusa
xxMILK MANx
Medusa
Level 47
God Stats
0W - 3L
1,209 SR
Queue Stats
17W - 34L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,368
579
5,745
5,336
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ORIO99
Thanatos
10
5 / 1 / 2
6,527
593
4,138
8,312
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 0
5,475
498
2,856
8,729
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
8
2 / 2 / 2
5,182
471
4,701
6,981
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
morthus22
Sun Wukong
11
0 / 0 / 1
6,273
570
3,107
7,334
4,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fenster05
Zhong Kui
10
0 / 1 / 0
5,573
507
4,135
6,451
5,328
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
OBEYmanny
Tsukuyomi
9
3 / 1 / 1
5,777
525
4,278
7,220
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 1
4,844
440
2,718
6,697
2,185
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
7
0 / 0 / 1
4,439
404
2,935
5,474
3,392
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
7
1 / 4 / 2
4,806
437
5,663
7,105
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
4
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Zhong Kui
Fenster05
Zhong Kui
0
1
0
0
L
Tsukuyomi
OBEYmanny
Tsukuyomi
3
1
1
3.5
W
Thanatos
ORIO99
Thanatos
5
1
2
6
L
0
4
1
0.13
W
2
2
0
1
L
Ymir
0
0
1
0.5
W
Rama
2
2
2
1.5
W
Sun Wukong
morthus22
Sun Wukong
0
0
1
0.5
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
19,729
36,692
Taken
32,947
18,903
Mitigated
14,867
18,419
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,745
2,454
0
2,149
5,336
1,837
768
1,998
3,338
46,620
0
L
Zhong Kui
Fenster05
Zhong Kui
4,135
1,115
0
4,413
6,451
5,328
0
0
6,451
34,717
0
L
Tsukuyomi
OBEYmanny
Tsukuyomi
4,278
1,624
0
3,538
7,220
2,318
0
1,147
6,073
0
32,353
W
Thanatos
ORIO99
Thanatos
4,138
902
0
9,977
8,312
2,905
0
943
7,369
0
32,880
L
2,718
1,531
0
706
6,697
2,185
0
4,969
1,728
22,881
0
W
2,856
202
0
1,856
8,729
6,942
205
1,158
7,571
16,871
0
L
Ymir
2,935
56
0
1,035
5,474
3,392
0
1,308
4,166
16,646
0
W
Rama
4,701
4,219
0
2,257
6,981
2,722
552
1,653
5,328
0
29,352
W
Sun Wukong
morthus22
Sun Wukong
3,107
576
0
2,180
7,334
4,497
0
4,036
3,298
0
41,034
L
Medusa
5,663
2,985
0
1,838
7,105
1,644
111
1,177
5,928
0
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
25,439
298
Minions Killed
229
0
Camps Cleared
0
970,311
Distance Traveled
954,465
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,368
579
68
6
0
189,622
3
L
Zhong Kui
5,573
507
73
7
0
164,962
1
L
Tsukuyomi
5,777
525
69
6
0
227,459
0
W
Thanatos
6,527
593
67
6
0
228,245
2
L
Sol
4,844
440
32
3
0
181,066
0
W
Ares
5,475
498
14
1
0
180,255
1
L
Ymir
4,439
404
22
2
0
195,073
2
W
Rama
5,182
471
63
6
0
163,898
0
W
Sun Wukong
6,273
570
86
8
0
208,291
0
L
Medusa
4,806
437
33
3
0
185,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role