Player Matchup

Horus
Horus
Dragonballzdeep
Horus
Level 126
God Stats
4W - 3L
1,690 SR
Queue Stats
272W - 198L
1,663 Elo+
Party 2
Izanami
Izanami
Jiyrolat
Izanami
Level 149
God Stats
42W - 24L
1,886 SR
Queue Stats
113W - 100L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Ufthak
Nu Wa
Level 69
God Stats
5W - 1L
1,852 SR
Queue Stats
80W - 59L
1,652 Elo+
Party 2
Ares
Ares
Wolfgay
Ares
Level 88
God Stats
30W - 22L
1,668 SR
Queue Stats
222W - 170L
1,700 Elo+
Party 2
Arachne
Arachne
mrstealyogirl
Arachne
Level 127
God Stats
14W - 3L
1,761 SR
Queue Stats
37W - 28L
1,611 Elo+
Party 2
Team Averages
Level 112
1,771 SR
1,653 Elo+

VS

Team Averages
Level 111
1,570 SR
1,522 Elo+
Eset
Eset
JackBeSlick
Eset
Level 160
God Stats
9W - 7L
1,698 SR
Queue Stats
128W - 119L
1,631 Elo+
Solo
Tyr
Tyr
Judy Alvarez163
Tyr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 37L
1,496 Elo+
Party 1
Skadi
Skadi
MarsRoyalty
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 1
Bacchus
Bacchus
PapiZucc
Bacchus
Level 87
God Stats
7W - 6L
1,647 SR
Queue Stats
39W - 40L
1,553 Elo+
Party 1
Pele
Pele
Thosecatts
Pele
Level 129
God Stats
1W - 3L
1,505 SR
Queue Stats
58W - 74L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 18
11,980
749
18,075
19,328
21,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Jiyrolat
Izanami
20
16 / 2 / 12
14,314
895
33,466
19,760
11,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Ufthak
Nu Wa
20
3 / 1 / 25
12,330
771
24,470
9,032
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Wolfgay
Ares
20
7 / 4 / 21
12,980
811
15,676
25,631
37,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
12
0 / 0 / 0
9,138
571
0
207
92

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 2
12,180
761
14,987
19,397
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 4
10,419
651
5,206
25,241
23,615
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 8 / 1
10,108
632
4,380
17,924
7,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PapiZucc
Bacchus
16
1 / 7 / 3
10,646
665
8,077
27,416
34,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 2
12,572
786
12,628
22,613
9,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
19
33
Kills
7
9
Deaths
33
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
L
3
6
2
0.67
W
Izanami
Jiyrolat
Izanami
16
2
12
11
L
0
7
4
0.29
L
0
8
1
0.06
L
Bacchus
PapiZucc
Bacchus
1
7
3
0.36
L
3
5
2
0.8
W
Nu Wa
Ufthak
Nu Wa
3
1
25
15.5
W
Ares
Wolfgay
Ares
7
4
21
4.38
W
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,687
Damage
45,278
73,958
Taken
112,591
75,043
Mitigated
84,723
23,429
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,075
9,620
3,070
4,571
19,328
21,780
1,887
6,538
12,790
0
27,593
L
14,987
1,150
1,338
3,451
19,397
9,240
627
5,440
13,489
65,991
0
W
Izanami
Jiyrolat
Izanami
33,466
23,803
0
7,525
19,760
11,177
7,321
6,898
12,862
0
109,952
L
5,206
607
0
4,382
25,241
23,615
585
10,330
14,192
896
25,747
L
4,380
1,572
139
1,267
17,924
7,085
5,208
3,451
14,047
0
28,028
L
Bacchus
PapiZucc
Bacchus
8,077
704
427
4,250
27,416
34,970
0
9,020
17,728
22,377
0
L
12,628
1,760
0
6,544
22,613
9,813
2,299
9,550
12,578
0
59,169
W
Nu Wa
Ufthak
Nu Wa
24,470
8,318
92
1,866
9,032
4,258
3,037
2,316
6,716
53,149
0
W
Ares
Wolfgay
Ares
15,676
1,580
0
6,305
25,631
37,736
1,027
7,931
17,700
34,020
0
W
Arachne
0
0
0
0
207
92
0
207
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,742
Gold Earned
55,925
231
Minions Killed
307
0
Camps Cleared
0
1,272,321
Distance Traveled
1,480,554
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,980
749
12
1
0
321,233
0
L
Eset
12,180
761
104
7
0
281,122
1
W
Izanami
14,314
895
130
8
0
307,068
1
L
Tyr
10,419
651
36
2
0
321,443
0
L
Skadi
10,108
632
40
3
0
251,863
0
L
Bacchus
10,646
665
18
1
0
308,499
1
L
Pele
12,572
786
109
7
0
317,627
2
W
Nu Wa
12,330
771
65
4
0
312,088
0
W
Ares
12,980
811
24
2
0
311,477
0
W
Arachne
9,138
571
0
0
0
20,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role